DOOM THREAD

"RIP AND TEAR! RIP AND TEAR YOUR GUTS! YOU ARE HUGE! That's what I did with DOOM ETERNAL.::irock
 

Well, if I had a beefier PC, I'd play The Dark Ages, which is coming soon. But I'll watch an Ultra Nightmare playthrough instead.
It's cool that we'll be able to control mechs and ride a dragon, but I'm worried these sections will overstay their welcome.
 
I love that there's still a really dedicated community of people making level packs and mods for DOOM and DOOM 2. I actually follow the Doomerboards community packs since they always release a big one for Christmas and I've made it a tradition to play one with friends in co-op now.

I LOVE this one. It's maybe my favorite of them all still and I've gone through it like three times.

Also you gotta get SELACO

It's made with GZDoom. This is technically a massive Doom mod!
 
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i really enjoyed my last foray into gzdoom with VoxelDoom https://www.moddb.com/mods/doom-voxel-project

pure blasphemy for oldskool doom enthusiasts, but for some reason just feels right to me. i've always had a mild like, annoyance is putting it too strongly, ESPECIALLY when there is vertical freemouse movement, when you see the sprites kinda squish down a little to emulate perspective. that has always looked wrong to me and VoxelDoom fixes that feeling completely for me

played a tiny bit of the kex Doom 1 + 2 port, its really quite good preconfigured out the box, very little adjustments needed and lots of extra goodies etc. a very polished package, as it should be in current year for a doom release really. i think i still mildly prefer my experience with gzdoom and open modding it as a whole, but for something that essentially 'just works' the kex Doom 1 + 2 is perfectly acceptable imo.
 
Also you gotta get SELACO

It's made with GZDoom. This is technically a massive Doom mod!
I'll be that annoying purist Doom fan but GZDoom is its own engine and you don't need to own Doom to be able to run it therefore I'd consider it more like a GZDoom game (like how Ion Maiden/Fury is a Build Engine game not a Duke3D mod).
 
Ashes 2063 and its sequel and prequel are everything I could want in a post-apoc WAD (well, mostly missing energy weapons >_>), and all three are even in standalone format now. 😎
Indeed Ashes was AMAZING, right from the start I was hooked. To think someone can make stuff that quality... simply amazing, Vostyok did an amazing work ::biggrin

Sometimes I ask myself how people can make mods and their own fully fledged games by themselves, as someone who has tried to do both things and actively progresses on it... It's one hell of a challenge, one they somehow have mastered.
 
I forgot to say that I've finished the first Episode of FreeDoom: Outpost Outbreak.

It was a bit boring in the first levels but I find the latest two quite interesting. It still has that bootleg feel but ultimately the Freedoom monsters scares me a bit more than Doom's.
 
More Doom The Dark Ages gameplay released internet-wide today... and yep, this game looks slow, simple, and casual experience.

I've never been less excited for a Doom game in my life. I just feel no hype.
 
More Doom The Dark Ages gameplay released internet-wide today... and yep, this game looks slow, simple, and casual experience.

I've never been less excited for a Doom game in my life. I just feel no hype.
I still need to kick myself to play Eternal and its two DLCs but eh...

As for Dark Ages, I feel that the whole "third episode being a prequel" is kinda overused and that they should've made a new solo Quake game...
 
More Doom The Dark Ages gameplay released internet-wide today... and yep, this game looks slow, simple, and casual experience.

I've never been less excited for a Doom game in my life. I just feel no hype.
I am beyond happy to say, I was wrong on every level. The Dark Ages is great, complex, challenging, and incredibly fast. The marketing for the game was bad, but the game itself is delightful. Not quite as good as Eternal, but still really great. I'm loving it.
 
Zero interest for the Dark Ages. Having mandatory RTX graphics for yet another Doom 2016 is just the stigmata of dogshit optimization from a dying industry.

Or as the creator of Doom himself would put it...
 
I'm weirdly not hyped by The Dark Ages.

I still want to do Eternal someday if I get motivated.


But I'm sorry I prefer Classic Doom overall. I would stick with Ultrakill for fast paced 3D FPS.
 
The new Doom disappointed me a bit. I really would have expected more !
 
I really wish they could focus on a single player Quake game now.
I truly believe The Dark Ages was originally going to be Quake, or a Quake tie-in, and then somebody, probably Microsoft, got cold feet and made Id make it a Doom game.

There's nailguns. The double barrel plasma gun looks like the Quake 1 nailgun. There's the cosmic realm - all Lovecraftian. The new Baron design looks like a Shambler. The dog fight sections would have fit nicely as Strogg ship fight sections.

I feel like the Sentinel Realm was originally the Strogg Quake 2/4 part and the cosmic realm originally Lovecraftian Quake 1 part, and they were going to connect them lore-wise. But then it became Doom.
 
Honestly yeah, the new Dark Ages looks like a pretty good game, and it'll be as divisive as Eternal was, but now for NOT being like Eternal, lol. I'll wait some time to actually buy it, maybe until they remove the Denuvo.

And yeah absolutely agreed, I NEED them to make a proper singleplayer Quake now. Make it less focused on brutal combat and more on exploration of eldritch dark fantasy places. That's what I love the most about Quake 1 and it's mods.
 
Half of the success of the two previous recent Doom games were due to Mick Gordon and yet Bethesda screwed him over. They dont respect their customers. They dont respect their artists. Dark Ages might be AI generated slop at this point, that it wouldn't matter. The franchise is dead.

Getting Denuvo malware and subpar optimization with a +1k$ graphic card is a parody of gaming. People getting hyped by that kind of scam should stop watching influencers and start respecting themselves.

 
Alright let's change the subject, then. One new community project that's come out recently has been Amalgoom, a mapset that takes all of the maps of both classic Doom games and mushes them together. It's been in development for a long time already, and has the blessing of Sandy Peterson. I've played the early levels already and it's really good! Definitely recommend checking out.
 
Half of the success of the two previous recent Doom games were due to Mick Gordon.
I beg to differ, sure I do like the OST (I still prefer Robert Prince's and Aubrey Hodges's tracks overall) but I wouldn't put a full "half" of the success on the tracks alone.

Also Andrew Hulshult is quite competent at his job.
 
The way they treated Gordon, imagine how they would treat subaltern artists...

Zenimax is a meatgrinder only good to produce AI slop from sweatshops and rebrand that to the fan market nowadays. And the last Doom is a parody of a doomlike, where half the frames are hallucinated by AI frame interpolation. And of half those frames, half the pixels are hallucinated by an AI upscaler from a 720p render. Calling that a boomer shooter is an insult to boomers. The gameplay has been reduced to watching sync kills and vaguely pointing a shotgun in direction of something shiny... I'd rather play some FMV railshooter.

Next step in tech will be for games to play themselves and people watching, while the 1k$ graphic card they got from scalpers is cooking at 90°C. We live in idiocracy.
 
I've played the early levels already and it's really good! Definitely recommend checking out.
I've loved this one! I second this recommendation. It plays with your memory of DOOM I and II so well that it's almost spooky.
 
Started on Doom The Dark Ages last night and have had fun so far, though I haven't played too far yet.

On the subject of classic Doom, I played through Heartland again not too long ago. It's so good and easily one of my favorite "comfort" WADs.
 
Ashens 2063 is like a Road Warrior version of Doom. Then there's the Fist of The North Star Doom Wad.
 
The way they treated Gordon, imagine how they would treat subaltern artists...

Zenimax is a meatgrinder only good to produce AI slop from sweatshops and rebrand that to the fan market nowadays. And the last Doom is a parody of a doomlike, where half the frames are hallucinated by AI frame interpolation. And of half those frames, half the pixels are hallucinated by an AI upscaler from a 720p render. Calling that a boomer shooter is an insult to boomers. The gameplay has been reduced to watching sync kills and vaguely pointing a shotgun in direction of something shiny... I'd rather play some FMV railshooter.

Next step in tech will be for games to play themselves and people watching, while the 1k$ graphic card they got from scalpers is cooking at 90°C. We live in idiocracy.
As having been playing the game, this is really false on many accounts. I'm not the biggest fan of ray tracing, especially mandatory ray tracing, but I have a 4070 Ti Super, and I've been playing at 1080p at around 150 FPS the entire time. I know performance will be different for everybody based on their build, but I have had no issues with my rig.

The gameplay is also far more complex than "watching sync kills and vaguely pointing a shotgun in the direction of something shiny". It's still DOOM through and through. Yea, quick swapping combos is gone, but the depth has been added with shield combos. Bash into gun into throw into bash into gun, etc. Each gun has their own uses. Can you abuse the parrying mechanic with the ravager when in a 1v1 fight? Yea you can, and it's unfortunate that the parry can be abused in that way - but in groups and arenas, it's just as complex and fun as 2016 and Eternal were. You won't be able to abuse parry when you have enemies of all different types shooting and charging at you from all over the map.

They also have been patching the game to make it harder, and it's definitely challenging on Nightmare. I recommend revisiting it with an open mind.
 

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