I truly believe The Dark Ages was originally going to be Quake, or a Quake tie-in, and then somebody, probably Microsoft, got cold feet and made Id make it a Doom game.I really wish they could focus on a single player Quake game now.
I beg to differ, sure I do like the OST (I still prefer Robert Prince's and Aubrey Hodges's tracks overall) but I wouldn't put a full "half" of the success on the tracks alone.Half of the success of the two previous recent Doom games were due to Mick Gordon.
I've loved this one! I second this recommendation. It plays with your memory of DOOM I and II so well that it's almost spooky.I've played the early levels already and it's really good! Definitely recommend checking out.
As having been playing the game, this is really false on many accounts. I'm not the biggest fan of ray tracing, especially mandatory ray tracing, but I have a 4070 Ti Super, and I've been playing at 1080p at around 150 FPS the entire time. I know performance will be different for everybody based on their build, but I have had no issues with my rig.The way they treated Gordon, imagine how they would treat subaltern artists...
Zenimax is a meatgrinder only good to produce AI slop from sweatshops and rebrand that to the fan market nowadays. And the last Doom is a parody of a doomlike, where half the frames are hallucinated by AI frame interpolation. And of half those frames, half the pixels are hallucinated by an AI upscaler from a 720p render. Calling that a boomer shooter is an insult to boomers. The gameplay has been reduced to watching sync kills and vaguely pointing a shotgun in direction of something shiny... I'd rather play some FMV railshooter.
Next step in tech will be for games to play themselves and people watching, while the 1k$ graphic card they got from scalpers is cooking at 90°C. We live in idiocracy.
As having been playing the game, this is really false on many accounts. I'm not the biggest fan of ray tracing, especially mandatory ray tracing, but I have a 4070 Ti Super, and I've been playing at 1080p at around 150 FPS the entire time.
I'm not playing with framegen though. I have DLSS off, I'm rendering with TAA. Its 100% real frames, no AI.You didn't understand my post obviously or it's just sunk cost fallacy speaking.
I dont even need to play that slop to critic it technically. Framegen and upscaling renders your "150 fps" claim *meaningless*. You dont play a fluid 150fps shooter, you play a parody of fps hallucinated by an AI with such a massive input lag they had to put QTE and synckills on every action in the game.
Your fast response 150 fps screen is basicaly wasted on AI frames with ghosting 75% of the time, you may be back to a cheap 30$ IPS that it wouldnt make a dent of a difference. All that with a Denuvo cancer on your Windows install.
Compare that to HellSinger VR. A game superior to that Bethesda slop in every possible way. In real 90fps, real UHD, even 8K, with real music and a tight gameplay requiring low latency. And the soundtrack is killer.
Bonus point for the indie studio to *PAY* the artists in due time, contrarily to those POS at Zenimax who will go out of their ways to backstab their staff. I wouldn't spend one cent on a Bethesda game nowadays, that would just make me a part of the problem. Their games are not meant to be bought, they end up as free to play slop for the gamepass or bundled with Nvidia scams anyway.
I'm not playing with framegen though. I have DLSS off, I'm rendering with TAA. Its 100% real frames, no AI.
I dont know what else to say. I'm having a great time with it, without using AI rendering/DLSS, no input lag, and genuinely good performance at 1080p, max settings. And there's no QTEs. It's pure Doom as its always been.The whole point of the RTX requirement is to use the cuda cores of the cards. At least that's what the scammers from Nvidia and Bethesda are pushing for narrative. So yes. AI. AI all the way.
You are confusing fast twitch reflexes FPS like the Quakes of old that would make sense to run at 150 fps with the new Doom parody which is a QTE fest tailored for the long input lag of modern day's AAA slop. Meaningless FPS numbers are meaningless.
I dont know what else to say. I'm having a great time with it, without using AI rendering/DLSS, no input lag, and genuinely good performance at 1080p, max settings. And there's no QTEs. It's pure Doom as its always been.
If you dont want to play it, dont, I dont care, but at least understand what you're arguing against first.
I've played Quake plenty of times. And classic Doom and Wolfenstein. And Blood, Duke Nukem 3D, Shadow Warrior, Dark Forces, Dusk, Amid Evil, Ion Fury, ect ect.I'm not arguing. Everything I said here is verifiable.
But yet here you are claiming it's false, with a 150 displayed on your screen I should believe, and yet I just need to open Youtube and see the gameplay footage from the thousand of influencers that got paid for advertising it. The usual guys that couldn't pass Quake's first episode, having "a great time" with their QTEs in a parody of "pure Doom".
In three month when the hype comes down and with the slop on gamepass for free, all the cut content they kept from release will be bundled in another 60$ DLC. Maybe some pve mode with paid skins to further get the whales money rolling. And people will keep feeding the scams because they'll never learn.
I invite you to re-read the article I posted earlier about Carmack (the creator of Doom), he talks about enshitification and the state of the industry. And maybe also play Quake before comparing modern gamepass slop to it.
I've played Quake plenty of times. And classic Doom and Wolfenstein. And Blood, Duke Nukem 3D, Shadow Warrior, Dark Forces, Dusk, Amid Evil, Ion Fury, ect ect.
Have you played Doom 2016 or Eternal? TDA is the same as them. There are no QTEs in these games.
I also paid money for these games. I dont have Gamepass. I was extremely skeptical before TDA came out, but its actually very good, and Im glad I was wrong about it. Maybe try it before basing your opinion off a few "influencers" on Youtube. The DNA of classic Doom and Quake is alive and present in modern Doom.