As having been playing the game, this is really false on many accounts. I'm not the biggest fan of ray tracing, especially mandatory ray tracing, but I have a 4070 Ti Super, and I've been playing at 1080p at around 150 FPS the entire time.
You didn't understand my post obviously or it's just sunk cost fallacy speaking.
I dont even need to play that slop to critic it technically. Framegen and upscaling renders your "150 fps" claim *meaningless*. You dont play a fluid 150fps shooter, you play a parody of fps hallucinated by an AI with such a massive input lag they had to put QTE and synckills on every action in the game.
Your fast response 150 fps screen is basicaly wasted on AI frames with ghosting 75% of the time, you may be back to a cheap 30$ IPS that it wouldnt make a dent of a difference. All that with a Denuvo cancer on your Windows install.
Compare that to HellSinger VR. A game superior to that Bethesda slop in every possible way. In real 90fps, real UHD, even 8K, with real music and a tight gameplay requiring low latency. And the soundtrack is killer.
Bonus point for the indie studio to *PAY* the artists in due time, contrarily to those POS at Zenimax who will go out of their ways to backstab their staff. I wouldn't spend one cent on a Bethesda game nowadays, that would just make me a part of the problem. Their games are not meant to be bought, they end up as free to play slop for the gamepass or bundled with Nvidia scams anyway.