Resident Evil 4- Perennial lightning in a bottle.
Few games have usurped a franchise’s norms and simultaneously revolutionized a genre. Resident Evil 4 is one of those quintessential masterpieces that have achieved just that. Even if your first impressions of this game were through the much-maligned PS2 port like me you still were in awe of its unmitigated majesty. The presentation of the game exudes excellence through every pixel and polygon gracing your visage. The sound design is...
I love Sonic the Hedgehog, a sentence I’m sure will trigger many a reader’s fight or flight response. But I do love Sonic the Hedgehog. Not the movie, it’s okay. Not the character, I’m unsure how to feel about him. Not the franchise, I’m even less sure how to feel about that. Not the 2006 game although it would be both funny and on-brand for me to be into that one. Not the bizarre GBA port, that one isn’t even bad in a funny way. Not the SatAM cartoon although that one gets a high...
Eternal poison is a SRPG developed by Flight-Plan and published by banpresto in Japan and Atlus in North America, and I personally think the game is mediocre, but why is that the case?
Story:
It's probably one of the best thing about this game, it may not be excellent or great but it's good and interesting enough, the character may not be deep but because everyone acts towards everyone else in a passive aggressive way, the character and their interactions suddenly become a lot more...
Shining Force 2 - War of the Gods… what an ambitious name to go with an ambitious hack. Does it live up to its sense of ambition? Let’s take a look
What can be said about Shining Force 2 that hasn't already been said?
For anyone who enjoys tactical games in the present there is a large chance that your enjoyment of the genre is owed in large part to the masterpieces that came before. Shining force 1 and 2 for example, paved the way for other glorious strategy games to follow. The...
Before we begin!: What you are about to read is my take on the crazy and active Pokemon Trading Card "fad" of 1998-99, precisely its dying days as printing of the Panini figuritas and accompanying album ceased entirely. This is NOT the official TCG, but an officially-licensed take on it based on collecting rather than playing (although we still found ways to make a lot of games out of it, particularly throwing them against the wall for keeps, seeing who could toss them further).
I decided...
I return with another game review, this one came out pretty quick, mostly cause the game is pretty short all things considered.
Ecstatica is an interesting beast, although I was familiar with this game already, and played the DOS version for a bit, a long time ago that is, I never actually delved into it properly, didn’t even finish it.
Now, since the thread about this game got my attention, I said, “Eh why not?” So here we are, goes to show, that if you want me to cover a game, all it has...
“To be this good takes AGES.”
Quick ports are a classic tactic by publishers to make some extra dough from their properties. Sometimes, they call them remasters; sometimes, they are republished on the next console generation; and sometimes, they are just emulated copies of nostalgic titles. SEGA isn’t above this. They’ve been rereleasing old titles as far back as the nineties on the SEGA Saturn with the start of the SEGA AGES series. Even to this day, they use this moniker for rereleases of...
I assure you, it wasn’t planned for my next review to be another stealth game, this time I picked the game solely on the name, which caught my attention, this time, I never played it before, so I was going in fresh.
As it has become a running gag in my introduction paragraphs, in my infinite wisdom I decided to play the PC version, fully knowing it might be difficult to get the game to run on a modern system, I am yet again being stubborn.
And this time… It did show its hand, I lost count...