Ah, Monster Hunter... One of my personal favorite series, playing as a larger-than-life hunter as you take on beasts of different sizes and threats, going up through the monster ranks and inadvertently climbing the food chain and becoming the apex predator. I got to play Rise when it came out… And I didn’t like it!
Why? The game was “Too different”, even for World standards. The Silkbind skills were too strange, the game physics were too floaty and the monster roster was too lackluster...
Spider-Man 2 is the debut of the wall-crawler on Sony's ambitious new handheld. For those hoping the PSP would provide the full console experience on a handheld, prepare to be disappointed: with devs being on a crunch to release the game as a PSP launch title, combined with the open-world design likely being too ambitious to be released this early in the console's lifespan, the PSP version is instead a more linear, stage-based game more akin to the first movie-based Spider-Man game on...
(AKA: Final Fantasy 2004).
This was all wrong.
The rumble of the train seemed to underline my every thought as it made its way deeper and deeper into an area completely unfamiliar to me, carrying me into the unknown with the steely efficiency of something that both plays a hugely important part and commands no role on the events about to unfold, offering me no chance to either think that through or turn back and return to my very own, special version of normalcy, a boring existence that...
Waoh! Three articles in a row? After a long hiatus?! No, I promise I haven’t been kidnapped, although that would be pretty funny. In any case, welcome to another issue of “Talking Point”, our magazine-style series of articles! We’re really itching the double digits, so today I’d like to discuss one of my favorite topics!
Has your favorite characters been portrayed oddly in external media? I don’t mean things like their helmet looking a bit off, or their voice sounding a bit weird, I mean...
Given the veritable treasure trove of Good Shit that’s never left Japanese shores, it's kind of reassuring to play a video game as bad as Ancient Roman – and I say that with my tongue only half-embedded in my cheek.
Ancient Roman starts with the blue-haired 17 year old protagonist Kai Orpheus, an orphan enslaved in a village of evil monsters since birth, conveniently escaping an attack via a tunnel hidden under a barrel in his room. After teaming up with some cardboard cutouts, Kai soon...
I consider myself a pretty open-minded guy; I'm pretty down for anything when it comes to entertainment. However two topics I can't say I had any real interest in are 1) the French perspective of The Hundred Years' War (1337–1453) and 2) strategy games. Despite that, I found myself mysteriously drawn to the title Jeanne d'Arc ever since I first saw it on GameStop's shelves back in 2007. Perhaps because it was first party Sony title that hadn't seen much fanfare or appreciation in the years...
Oh hey, two articles in a row! Is this really me?! In any case, welcome to another entry in “Talking Point”, a magazine-style series of casual articles! If you have any topic suggestions, do feel free to leave them below! I’d love to hear your ideas! Today we look back on Delisted Games, a topic that leaves many gamers with a fear of missing out, myself very much included.
It goes without saying that it sucks when a game is taken off stores. Even disregarding the whole preservation aspect...
It was the most beautiful ritual in existence.
I will forever remember how my sister and I would practically jump out of my dad's Volkswagen Gol as it was still moving, easing to a halt as he killed off the engine, how we climbed the stairs to our home and deposited our bags on the floor, rushing to the TV so we could catch half an episode of Pokemon (because the school didn't let up early enough for us to see the whole thing). Then we would storm to the kitchen, commandeer the table and...