Featured content

Thread 'Spider-Man; Fifth Generation Web-Slangin''
Everyone has one of those childhood games that stays with them through their life, long after the first time you played it, and its memory still lingers even after all those years and games later. You’ll be sitting there and playing something like, I don’t know, Daredevil on the GBA as an oddly specific example, and the one thing going through your mind other than the usual existential dread (and definitely not anything about the game itself); the constant “hey!” that the henchmen in...
Thread 'Aqua Teen Hunger Force: Zombie Ninja Pro-Am – I’ll Cry Right Now If I Don’t Make This Putt'
Intro I know what you’re thinking: How could an “ATHF” game about GOLF of all things, possibly be good? Well, here’s the thing… it kind of just is. Sure, it’s dumb as all hell, broken in more places than one, and the premise sounds like Midway blindfolded an intern and had them throw darts at a board of topics. But despite all that (or maybe because of it), Aqua Teen Hunger Force: Zombie Ninja Pro-Am turned out to be one of the most unexpectedly fun PS2 games I’ve played in a while. I’d even...
Thread 'Meet Takashi Nishiyama, the Godfather of Fighting Games'
When you think of fighting games, what's the first thing that comes to mind? The answer might not immediately be Takashi Nishiyama's name, but you've probably thought of Street Fighter, Fatal Fury, The King of Fighters, or even The Rumble Fish, right? Then it's time to learn more about the "father" of modern fighting games. When Fighting Games Didn't Yet Exist The discussion about what was the first fighting game is a long one, especially in a time when genres, now traditional, were...
Thread 'Batman Begins is Pretty Good Too'
Another Superhero game review! I hope you're not sick of them yet, because this is my first (and most likely only) one! And were back with Gotham's Guardian again, Batman! This time in a title that gets little coverage these days despite depicting one of Batman's most popular and critically acclaimed iterations: Batman Begins. Releasing day-and-date with the North American premier of the eponymous Christopher Nolan film, this game has gotten a bit lost in the shuffle. Upon incurring lukewarm...
Thread 'Mermaid On Land -- Memories Of An Unlikely Reunion'
We were so hopelessly lost... We were background characters in each other's stories. Friends of friends who happened to show up at the same parties and to exist within the same four walls, rarely --if ever-- interacting, and limiting themselves to sitting on opposite sides of a crowded couch or around a fast-disappearing pizza paid for by pooling the money that was supposed to afford our bus rides home. We were just two more faces in the dark. And maybe because of this "cold familiarity"...
Thread 'The Ballad of the Wind Fish: A History of Japanese Female Composers in Gaming'
For every Nobuo Uematsu and Koji Kondo, there are several other composers whose names aren't associated with the success of their releases. And among them, there's a culture that invisibilizes the names of women who were pillars of the success of games as we know them today. And in the conversation about whether video games are an art form or not, the undeniable musical aspect of this medium is present. Unnamed Women Composers in a Bygone Era Game soundtracks are a fundamental part of the...
Thread 'Dreamcast most underrated Racing game Vanishing Point.'
Vanishing Point was released in 2001 for the Dreamcast and PS1, it was the last game made Clockwork Games before they close down their doors, and it was published by Acclaim, by what I said so far you would think this is a bad game, but I in fact think quite the opposite about it, despite it's short comings, I think this is a game that does the fundamentals right, I will be Reviewing the Dreamcast Version What is Vanishing Point It's an Arcade Racing game with license cars, On it you have...
Thread 'Star Wars Episode III - Revenge of the Sith 20 years later  - from a certain point of view'
With the twentieth anniversary re-release of Revenge of the Sith now upon us, what better time to review its semi-classic tie-in game. Despite its lukewarm reception from critics upon its release, SW fans seem to remember it as a flawed but fun beat-em-up that captured the feeling of fighting as a jedi better than just about any game before it. The developers certainly spared no expense in making its saber-play as authentic as possible - not only did developer The Collective get Anakin's...
Thread 'Stella Deus is a Terribly made SRPG'
Stella Deus was a SRPG released for the PS2 in 2004 my and developed by Atlus in my opinion With one exception EVERYTHING about that game is either bland generic or just playing bad. The story: It is actually pretty interesting, it has a lot of interesting idea. the world is dying!!! How is the people reacting? How is the government, church, the institution that compose this world reacting to this? it all would be pretty interesting if the main villains were interesting, if it had a...
Thread 'Shadows Hearts 2, The Karma Farming and Hype moments JRPG.'
Shadow Hearts Covenant was released in 2004 as sequel to Shadow Hearts in Japan it was called Shadow hearts 2, It was develop by Sacnoth and Published by Midway in North America. A sequel Ideally should expend everything that the original had, and this game attempts that with better Graphics, Longer game around 40 hours when the Original was only 20 Hours, more voice acting and a improved gameplay. The original Shadow hearts was released very early in the PS2 life's cycle in 2001, and you...
Thread 'Batman Dark Tomorrow: Holy unholy disasters, Batman!'
The Dark Knight faces his greatest challenge yet: Subpar game development! It's hard to think of any game as soul crushing as Dark Tomorrow. Touted in early promotional material as a hyper-ambitious title offering an open-world Gotham with a faithful story penned by Final Fantasy writer Kenji Tarada and veteran Batman scribe Scott Peterson, this was meant to be THE definitive Batman experience. Unfortunately for developers Kemco and HotGen (who ported the game to Xbox), the initial concept...
Thread 'Godzilla: Unleashed (PS2) – A Glorious, Janky Mess of a Monster Brawler'
Foreword As someone who’s proudly stomped their way through Godzilla: Destroy All Monsters Melee I went into Godzilla: Unleashed hoping for more city-leveling and a more fleshed-out roster. And oh boy, did it deliver—just not always in the way I expected. This isn’t the most polished Godzilla game. If we're being totally honest, it’s more of a glitchy free-for-all held together with duct tape, naive ambition, and a lot of fan service. And I kind of love it for that. Gameplay – A...
Thread 'Ecsaform the most average SRPG you will ever play.'
Disclaimer, this review was made in 2 years ago (Tho I slightly modify) it modify it when the fan translation just had came out, one week ago I made a PS1 JRPG retrospective and mentioned this game, and the fact I made a review about it. Ecsaform was released in 1999 for the PS1, however we westerners only had the chance to play recently with a fan patch made available in june of 2023 When I begun playing it, I had my expectations really low, I was thinking Ecsaform would be a bad game...
Thread 'Spider-Man 2: Your friendly neighborhood trend-setter'
While playing Spider-Man 2, one is tempted to simply ignore the actual gameplay elements and simply explore Manhattan, web-swinging hundreds of feet above the ground and hopping across rooftops. During one such playthrough, I took off at full speed towards the highest building in the city. After climbing to the top of the Empire State Building, I proceeded to jump off and then shoot a web at the last possible second, narrowly avoiding certain death. The freedom to just ignore everything and...
Thread 'Avatar: The Last Airbender - Can the master of all four elements save Nickelodeon licensed games?'
Avatar: The Last Airbender is perhaps Nickelodeon's most beloved property, and it's easy to see why. In an era where most children's entertainment consists of lighthearted, comedic slice-of-life shows like Spongebob Squarepants, Avatar did something daring by actually giving us an ambitious serialized story rich with lore and character development. Needless to say, the risk paid off. With how beloved the property was, it was only a matter of time before video games hit the market. The series...
Thread 'RGT at the Movies: “Street Fighter: The Movie” Review'
Greetings, and welcome to the first (and possibly last) edition of RGT at the Movies! Brought to you by Strategist and ATenderLad. This review came about after having a discussion about terrible video game movies in the comments of the movie article. That late night shit-talk was the genesis of this incredible joint effort. RGT members get two reviews for the price of one! For the cheap price of 100 M.Bison dollars, you can acquire this high quality review written by RGT’s best video game...
Thread 'Resident Evil 4- Perennial lightning in a bottle.'
Resident Evil 4- Perennial lightning in a bottle. Few games have usurped a franchise’s norms and simultaneously revolutionized a genre. Resident Evil 4 is one of those quintessential masterpieces that have achieved just that. Even if your first impressions of this game were through the much-maligned PS2 port like me you still were in awe of its unmitigated majesty. The presentation of the game exudes excellence through every pixel and polygon gracing your visage. The sound design is...
Thread 'Eternal poison is not a bad game, it’s just not good'
Eternal poison is a SRPG developed by Flight-Plan and published by banpresto in Japan and Atlus in North America, and I personally think the game is mediocre, but why is that the case? Story: It's probably one of the best thing about this game, it may not be excellent or great but it's good and interesting enough, the character may not be deep but because everyone acts towards everyone else in a passive aggressive way, the character and their interactions suddenly become a lot more...
Thread 'Octopus's Honourable Beat 'Em Up Mentions'
We’re back, with another batch of beat ‘em ups. As foretold in the last few sentences of the last article (linked for future posterity, even if it is the upload just before this one), these are games that I want to talk about, but aren’t in the running of my top 5, or even top 10 if I ever extend it. They’re just ones that I feel like talking about, even if they didn't make the playoff bench. What is it about these games that’s so satisfying? The simple nature of them, which enables almost...
Thread 'Octopus Rants; My Favourite Retro Beat 'Em Ups'
“Hey, Octopus? What's one of your favourite genres of video games?” No one has really ever directly asked me that, but it's okay I'll answer anyway. Beat ‘em ups, man. Beat ‘em ups. You know what I’m talking about. You have like 3 buttons maybe, you hit two of them together to do a special that drains your health or something, you jump around, have maybe a 3 or 4 hit canned combo with your attack button that knocks enemies down, then they get up and you repeat the process maybe 2-3 times...
Thread 'God Hand: The Coolest Game You Didn't Know About'
Okay, I lied. You do know about God Hand, but because of the wrong reasons. It’s this thing right here: Yeah, totally unexpected, but IGN dropped the ball, because God Hand absolutely kicks ass. I’ve been playing it here and there recently and I can confirm that every claim that the reviewer made at the time is absolutely and completely wrong. That’s not to say that the game is perfect, as it has a lot of quirks that can get annoying, but at the same time add to the charm of the recipe of...
Thread 'Tales of Symphonia'
Tales of Symphonia Widely known as the greatest role-playing game to grace the Nintendo Gamecube, its countless ports (often plagued with technical bottlenecks and glitches) immortalized its legacy as one of the all-time greats. From a stellar soundtrack that soothes and stimulates your ear drums, to clean minimalistic visuals which mesmerize the corneas, to the solid gameplay, Tales of Symphonia never fails to impress. Like any role-playing game worth its time invested, Tales of Symphonia...
Thread 'Digimon World- A Misunderstood Masterpiece'
Digimon World- Misunderstood Masterpiece Predating a phenomenal anime series, this game is an achievement in artistry. The abstract and surreal prerendered landscapes to the harmonic melodies give this game unmatched ambience. Digimon World is a virtual pet raising, battling, and recruiting simulator. You start the game with a fantastic cutscene setting the premise of the setting. The hero of the game is in the real world with his virtual pet device (at this point I am not sure if they...
Thread 'Godzilla: Destroy All Monsters Melee – Big Lizard Make Japan Go Boom'
Gameplay: A Miniature-Sized Monster Brawler This 2002 GameCube classic is what happens when a wrestling game and a monster movie get duct taped together. It throws realism out the window (along with half of Tokyo) and delivers one of the most gloriously chaotic tournament fighters (that’s what I’m calling it) ever made. The combat is a mix of encouraged button-mashing and just enough strategy to make you feel like you might actually be getting the hang of things—until Megalon tunnels...
Thread 'A Feature Length Ad - A Quick Look at The Wizard'
I return to you, with another movie article, since people liked the previous one, might as well do it again, although this time, I don’t have a story with this movie, this was my first time watching it. This movie has a reputation alright, and I was driven to watch it out of sheer curiosity, asking myself a simple question, is it really that bad? So yeah, I won’t hold you anymore, I present to you, a glorified feature length ad. What’s the Deal With The Wizard? If you need to know, I...

Online statistics

Members online
164
Guests online
236
Total visitors
400

Forum statistics

Threads
9,797
Messages
242,457
Members
774,025
Latest member
Tritonspear

Advertisers

Back
Top