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You're on a roll there. Also you ignored my message above, although I realise I @'d someone else by mistake!
Sorry about it.You're on a roll there. Also you ignored my message above, although I realise I @'d someone else by mistake!
Well, my list may be flawed because I've done 1-3 via The Wily Wars and honestly while I do think the first three games are maybe better solely on the novelty aspect (whereas MM4 in '91 came out when the 16-bits already came out). I do like the newer features and some level design (V and VI are also pretty 8-bits games) but since I haven't played them back when they were new I can't do a proper rank.@Ikaruga, rank the first 6 while they're fresh in your memory.
Okay, I understand he's just a prototype with a faulty battery but he's still cool.Problem is that Protoman isn't stronger than Megaman. He is just the cool dude that is one step ahead to help.
X in MMX1 got quite strong with every updates.Zero can be stronger than X, but X hates fighting and only does it because he must (sucks to be a robot of peace in a world that never gets a break)
I'd say it's a series you can probably play mostly in release order with no issue, though I personally prefer by overall timeline. both shouldn't really make a big difference.I liked how in Megaman X there's a way to upgrade your character so you're incited to go back to previous stages after getting a new weapon/upgrade. At least you have an item to escape the level without having to complete it again once you get it.
I kinda prefer that kind of action/platformer without going full Metroidvania. MM6 even had split paths.
I'm now wondering if I should tackle X2 right away or go for MM7...
I think I'll continue with the Classic games because I've already done MM11 and I've always wanted to do 9 and 10.I'd say it's a series you can probably play mostly in release order with no issue, though I personally prefer by overall timeline. both shouldn't really make a big difference.
I do want to ask you, do you plan on playing Megaman and Bass or the 2 arcade games?
all 3 fit quite well after megaman 8, and X3 or X4.
The second arcade game has a small degree of story for all 4 characters, but mostly for megaman and bass, and is worth playing to the end.
I feel like MMX suffers from the "let's make a cute mascot edgier with a darker story" which was predominant around the late 90's to early 00's...Something that i like about X4 is how huge it was as a change to actually show a story instead of just "Mega goes here, boss there, big bad later" with some text in the middle
And by huge i mean how everything moved from bad to worse in universe since Sigma decided to go big for his plans and what comes after even if X and Zero manage to stop him
Living in the X era must be cool with Mr.Ass chin around
Almost or kinda .At least Megaman never had his Bomberman Act Zero type of entry... I think.
I think I'll continue with the Classic games because I've already done MM11 and I've always wanted to do 9 and 10.
Of course, MM&B is still an actual game in the series. Dual Override will be the 13th game when we think of it.
I feel like MMX suffers from the "let's make a cute mascot edgier with a darker story" which was predominant around the late 90's to early 00's...
At least Megaman never had his Bomberman Act Zero type of entry... I think.
Maybe the first three X games were fine story-wise (I haven't done X2 nor X3 yet) but apparently the subsequent games are getting too much "verbose-y" to the point that gameplay is suffering from it (like Sonic in a way, the Adventure games were fine then they started to have too many cutescenes after several games).That may be the case, but I think it actually worked pretty well with Megaman all things considered. I think the X series taking a more serious tone was just fine, it is far enough removed from classic to be it's own thing. if something has to be edgy to begin with to be good, we'd never have Batman the animated series right? opposite is also true, we'd never have the original Teenage mutant ninja turtles cartoon.
Ow... This looks like a Metroid Prime ripoff a bit.as far as an "act zero" is concerned? believe me we were VERY close.
of the like... 6 games that were canceled in the dark era... this might have been a blessing in disguise.
Ow... This looks like a Metroid Prime ripoff a bit.
They should've chosen a different IP than Megaman.
Speaking of 3D I think that for what is basically a run'n gun platformer the Rail Shooter format would've worked better for the series.
Well, I've gotten the retranslated hack for X2 so far.I don't want to talk on plot of the rest of X games since you are going through them, just that again, X2 and X6 need better translations, and you've PROBABLY heard of X4 dub being... infamous.
I had Sin & Punishment in mind since it has light platforming elements. I also think of the base raid in Contra as well.as for this, I think retro was actually involved, so it makes sense. I like your idea of a rail shooter.
R&C also has an emphasis on third person shooting right?I know this is maybe a bit of a weird comparison, but I've always thought if we return to a Megaman 3D idea... it might not be a bad thing to do to look at ratchet and clank for some degree of inspiration?
it's far from the hardest game overall, but it certainly has the hardest finale. well, Megaman and Bass has that issue too actually, hahaha.I just ordered all the Udon Mega Man Timelines one-shot comics. Hyped. And apparently they're working on a new Mega Man X comic series too, as well as a Battle Network one-shot (and probably a Starforce one in the future)
Mega Man 7 update: still can't beat this flippin game. It's too damn difficult I swear. Thinking about skipping it and playing 8 instead, but I'll feel like a fool.
This one is apparently harder than usual. You play it the classic way?Mega Man 7 update: still can't beat this flippin game. It's too damn difficult I swear. Thinking about skipping it and playing 8 instead, but I'll feel like a fool.
Yeah, and I suck at it. I beat 1-6 using the rewind feature because I'm a noob that doesn't care about hollow wins, but 7 doesn't have that feature so I gotta do it the old fashioned way. I'll beat it eventually.This one is apparently harder than usual. You play it the classic way?
In the Megaman Legacy Collection? Why Capcom didn't do that for (almost every) compilations?Yeah, and I suck at it. I beat 1-6 using the rewind feature because I'm a noob that doesn't care about hollow wins, but 7 doesn't have that feature so I gotta do it the old fashioned way. I'll beat it eventually.
Hope we'll get a Megaman Legends compilation with some less accessible games.I completed Legends 1 and 2 and Tron Bonne first just because.
Wishing you luck!You reminded me that Mega Man and Bass exists, I'll beat that one after I finish MM8, I have it on my laptop.
Battle & Chase mentioned.
My hot Mega Man take of the day is that Bass' theme in Mega Man Battle & Chase is better than his usual theme.



Battle & Chase mentioned.
One day, I’ll marathon every classic spin-off ever, including that one untranslated board game!![]()
I forgot but this was a Mario Kart clone?Battle & Chase mentioned.
One day, I’ll marathon every classic spin-off ever, including that one untranslated board game!![]()