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How did you get that Sepia colour scheme? I find it even better than plain white/black or green.That intro of the Link's Awakening
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My first ever Zelda
I really wish the GB NSO allowed us to play that game with the ability to choose every palettes from the GB and SGB...
I would like to see more 2D sections like in Link's Awakening/Oracle games though. Shame Minish Cap didn't even try that at least once.I think a lot of people really never credits Zelda 2 in how future games would have a gameplay format more similar to Zelda 2 either in exploration or in combat itself.
Perhaps the team behind those game didn't want Zelda to turn into a side scroller and the 2D sections in Link's Awakening were merely because that was a smaller spin-off? Metroid (and Kid Icarus) is basically what a side scroller Zelda game should be like in a way.
I liked that in Zelda 1 the item rooms are basically small underground side view sections so maybe the team of L'A basically expanded upon them
On a side note I think that the meadow in OoT took that top down camera as a nod to classic Zelda but that may just be me