- Joined
- Feb 10, 2025
- Messages
- 811
- Level up in
- 189 posts
- Reaction score
- 3,726
- Points
- 2,477
- Location
- The Bone Zone
I always thought about it this way: if a rookie character is missing more shots/hits than a veteran, they're going to do less overall damage on average, even if individual hits inflict the same amount of damage regardless of skill levelRPGs that tie damage output to your skill level... I feel that's simply wrong: your aim, speed and accuracy should suck, but you should be just as lethal with a weapon as a seasoned veteran than as a rookie.
Pet peeve is shitty flashlights in every horror game ever