- Joined
- Apr 19, 2025
- Messages
- 253
- Level up in
- 247 posts
- Reaction score
- 609
- Points
- 1,477
Do unfinished games count? That Taisen thing's supposed to have some crazy funding, right?
Some of y'all don't want to hear this, but the Mega Man X series isn't that far divorced from a metroidvania progression structure.
Just interconnect the levels with more levels and you get one, pretty much what X Corrupted is doing.Some of y'all don't want to hear this, but the Mega Man X series isn't that far divorced from a metroidvania progression structure.
I mean that’s obvious LOL.Some of y'all don't want to hear this, but the Mega Man X series isn't that far divorced from a metroidvania progression structure.
To me MM was kinda the missing link between Metroid and Kirby.Some of y'all don't want to hear this, but the Mega Man X series isn't that far divorced from a metroidvania progression structure.
Kirby?To me MM was kinda the missing link between Metroid and Kirby.
Gaining the enemies (well, bosses in this case)'s ability.Kirby?![]()
To me MM was kinda the missing link between Metroid and Kirby.
i was wondering what you were thinking to make that connection.Gaining the enemies (well, bosses in this case)'s ability.
this take floored me, i truly wasn't ready to hear this. brb, replaying mega man x lolSome of y'all don't want to hear this, but the Mega Man X series isn't that far divorced from a metroidvania progression structure.
I've been saying this for years about demons crest (also Capcom)Some of y'all don't want to hear this, but the Mega Man X series isn't that far divorced from a metroidvania progression structure.
I mean it's even more true of Demon's Crest than Mega Man. It's not quite linear, and you need mobility upgrades and new obstacle breakers to progress. You even have multiple endings based on how many levels you've finished and upgrades you've collected.I've been saying this for years about demons crest (also Capcom)
Yes indeed it's way more open. I also mentioned it because I don't think Demons Crest would exist without Mega man, few tweaks and an overworld map instead of a level select.I mean it's even more true of Demon's Crest than Mega Man. It's not quite linear, and you need mobility upgrades and new obstacle breakers to progress. You even have multiple endings based on how many levels you've finished and upgrades you've collected.
One might suggest also playing the first 2 games in the Gargoyle's Quest series.Yes indeed it's way more open. I also mentioned it because I don't think Demons Crest would exist without Mega man, few tweaks and an overworld map instead of a level select.
Aight, that's just cursed. I approve.
You're welcome!Aight, that's just cursed. I approve.
I've played a bit of the nes game but didn't get very far, admittedly on a mobile device which was probably a mistake, as the platforming sections were painful on a touch screen. It's on my to do list but next time with a proper controller.One might suggest also playing the first 2 games in the Gargoyle's Quest series.
command mission is alright. it's got a battle system similar to ffx. story's alright, some good music tracks.Is that X8 "demake" any good?
What about Command Mission?
I've not played Demake but I have played the original X8 and I actually love that game. It controls and plays well, but you can't ignore the fact that a majority of its levels are auto scrollers with minimal level design. It has like 5 actual levels.Is that X8 "demake" any good?
What about Command Mission?