Mega Man Megathread

Actually, a year is a plenty of time for a NES game. Mega Man 2 was developed in less than that.
when used wisely, then yes; a year could be plenty of time. and with nes and snes games being less than a couple of mb in size, you can make something high quality in a short amount of time due to have less to work with but more work and attention spent on that small amount. some of the best games on the psx are ports of snes games.
 
first time playing it, this game left a really good first impression
we managed to unlock zero somehow, but we couldn't beat all 8 main stages in that session
 
The only Mega-man related media I've touched were the Sonic / Mega Man comics when I was a little lad and the time my online friend had played with me on Mega-man Battle Network 6 on Parsec software.
 
well, it seems like it needs repeating if everyone is going to keep bringing up how the levels feel like beta builds and the difficulty is unbalanced and the nightmare system is half assed. one year of time was barely enough for nes games, let alone a psx game. if you think the game sucks, either stop playing it, or do play it and learn to appreciate the games that got time to develop properly and are good games as a result.
The good news is that with modern rom hacks, we can also see what a game like X6 has the potential to be through the lens of hindsight and without time restraints on its development.

I might not necessarily go back to X6 in its original form, but I am definitely interested in playing through the Tweaks project of the game at some point in the near future.

I believe that even if a game might "suck", there may still be qualities that can be taken and enjoyed from it, separated from other works. I especially enjoy most stage themes (like Commander Yammark's stage! Very relaxing feel to it!)

But ultimately, the levels of the game in its original state indeed "feel like beta builds" and the nightmare system also feels "half-assed", as MasterEn says. I'm unsure where the problem lies in stating those qualities of the game.
 
The good news is that with modern rom hacks, we can also see what a game like X6 has the potential to be through the lens of hindsight and without time restraints on its development.

I might not necessarily go back to X6 in its original form, but I am definitely interested in playing through the Tweaks project of the game at some point in the near future.

I believe that even if a game might "suck", there may still be qualities that can be taken and enjoyed from it, separated from other works. I especially enjoy most stage themes (like Commander Yammark's stage! Very relaxing feel to it!)

But ultimately, the levels of the game in its original state indeed "feel like beta builds" and the nightmare system also feels "half-assed", as MasterEn says. I'm unsure where the problem lies in stating those qualities of the game.
i tried to play the x6 tweaks version, but i think the emulator that i used couldn't handle it. it kept crashing at the first boss. hopefully duckstation works with it. i could play yugioh forbidden memories on it,
i don't think x6 sucks. but it was one of the first 2 mega man games that i played; so it could be nostalgia interfering, if anything, i would say that it is the absolute best game in the x series.
there's no problem with stating the good and bad parts of the game, but after a while, the bad parts is the only thing that anyone beside you or i would bring up. a couple of more months of work would have probably given us a very good game. but i like what we got.
 
As the creator and owner of this thread, I would like to remind everyone that defending crap like Mega Man X6 and Network Transmission will get you immediately reported to the mods and banned.
/j
 
As the creator and owner of this thread, I would like to remind everyone that defending crap like Mega Man X6 and Network Transmission will get you immediately reported to the mods and banned.
/j
i'll ignore the challenge of defending x6 and instead i will ask: what is network transmission?
 
i tried to play the x6 tweaks version, but i think the emulator that i used couldn't handle it. it kept crashing at the first boss. hopefully duckstation works with it. i could play yugioh forbidden memories on it,
i don't think x6 sucks. but it was one of the first 2 mega man games that i played; so it could be nostalgia interfering, if anything, i would say that it is the absolute best game in the x series.
there's no problem with stating the good and bad parts of the game, but after a while, the bad parts is the only thing that anyone beside you or i would bring up. a couple of more months of work would have probably given us a very good game. but i like what we got.
Ah, I understand how you feel in that case. X6 is a game that has been in the spotlight for online discourse for a long time, and is seldom mentioned in a positive light.

I have a similar opinion to the likes of Sonic 06, as I admittedly like the level design more than most. Kingdom Valley is one of my favorite Sonic stages, period. But online discourse for that game is something I tend to never engage in, as the game is a punching bag to the majority. And of course, I'm well aware of that game's many faults, too.

In both cases, I would've loved to see 06 and X6 get the amount of dev time they deserved.
 
okay. i thought i had played another megaman game on the gamecube, but it left such a nothing impression on me that i was convinced that i just read about it in a magazine at some point instead of playing it. it had looked like a battle network game.
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Ah, I understand how you feel in that case. X6 is a game that has been in the spotlight for online discourse for a long time, and is seldom mentioned in a positive light.

I have a similar opinion to the likes of Sonic 06, as I admittedly like the level design more than most. Kingdom Valley is one of my favorite Sonic stages, period. But online discourse for that game is something I tend to never engage in, as the game is a punching bag to the majority. And of course, I'm well aware of that game's many faults, too.

In both cases, I would've loved to see 06 and X6 get the amount of dev time they deserved.
sonic 06 would have been a good game if development had started earlier, or sega got rid of the stupid unmovable deadline. it just needed a bit more time for polish and playtesting and finetuning the story a bit.
 
bass&treblemegamix.jpg
trio.jpg


Source: Rockman Megamix (2009 edition).
 
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X6 is the game that will harm you even if you try to defend it.
I don’t mean that metaphorically. The game will literally come out to you in real life and start beating you up.
 
X6 is the game that will harm you even if you try to defend it.
I don’t mean that metaphorically. The game will literally come out to you in real life and start beating you up.

Jokes on you, Mega Man X6 fans are into that shit!
 
X6 is the game that will harm you even if you try to defend it.
I don’t mean that metaphorically. The game will literally come out to you in real life and start beating you up.
Jokes on you, Mega Man X6 fans are into that shit!
weird. i would say x6 is my favorite mega man game, and this has never happened to me.
i guess the game knows better than to mess with me then.
 
weird. i would say x6 is my favorite mega man game, and this has never happened to me.
i guess the game knows better than to mess with me then.

You just have a shit taste. Happens to the best of us. /j
 
X6 is the game that will harm you even if you try to defend it.
I don’t mean that metaphorically. The game will literally come out to you in real life and start beating you up.
It definitely feels that way every time I go through Gate Stage 2.
 
Greatest world tragedies:
- black plague death
- the Cold War
- the release of Megaman X6
 

One of the best intro stage songs imo. I enjoyed X6. Not the best Megaman game but I liked it. Appreciated X doesn't really know how to use the Z saber, but still carries it with him. Appreciate the solitary feel of this intro song, X is without his comrade Zero and still grinding. Nice contrast to the zero series which sees Zero as a solitary warrior, and also explains how X had to hold the fort after Zero "died". Yes Zero is unlockable, which doesn't make full sense, but it's just a game. I enjoyed it, music decent and additional features and upgrades were fun and varied. Difficult and challenging game. It's no swan song, but who cares?
 
I liked what X6 brought to the table but I concur with the flaws the game has.
My top 5 favorite games in the X series are
  1. X4
  2. X2
  3. X8
  4. X/Maverick Hunter X
  5. Command Mission
 

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