Hot takes

Yeah, it's not like we could pirate pre-patched money
 
This is probably not much of a hot take anymore, but anyone that complains about Panty and Stocking having the same problems as Family Guy are full of it. Odds are they did not want to like the show to begin with, and only disliked it, because too many people hyped the show up. P&S does have its problems, has pop culture references (not to the crazy extent of FG) that became dated, and has plenty of random humor. The only difference is P&S is at least honest about its raunchy, low brow humor. FG tries to have it both ways in its later seasons. Also, I can still laugh for a good reasons in P&S. I can't say the same for FG. Another trivia, the former team at Gainax (now at their own studio, Trigger) were shit faced drunk and high at their Chistmas party. In order to come up with such absurd show, I don't know why people acted that surprised or were upset

Next to Naru and Kagome, Anna Kyoyama is the third worst love interest in anime history. We have another entitled bitch in an anime/manga where abuse is okay as long as it's female on male. Fuck that. I always despised her. What's worse is that she's a bigger moocher than Minnie the Moocher. You want to be Shaman Queen, yet work your boyfriend to death so he can reach his both of yours your dream. But, while you are capable of fighting and etc., you rather not trains as much. Why don't you do it yourself you lazy bitch? I don't care about your sad childhood! Cry me a fucking river! There's plenty of other shounen characters and protagonists to tell you to get off your ass, and do it yourself.

Out of all the old shows on Cartoon Network: Billy and Mandy is one of the shows to age the worst. It does not help that some or all of the writers love Mandy too much. And we're supposed to like her or see her win, because she's a big jerk ass that is "smarter and powerful" than anyone else. It's the writers saying fuck you! Mandy only loses some of the times, but that became less and less as the show went on. Also, she is another self-entitled misanthropic douche bag, so she wins no points for me.

Dexter's Lab I can't watch anymore because Dee Dee nearly ruins each episode for me. Ed, Edd, n Eddy is too frustrating to rewatch. I can watch the movie, but that is my threshold. Fuck off Kevin, and fuck off Sara!

The Crow dominates nearly all comic book movies. Not just the 90s, but those from the 2000s and 2010s too. This movie had a huge influence in not just comic movies, but other movies, and WCW (Sting's gimmick became the Crow for the rest 90s). The Crow gave influence to Blade (1998), Dark City, The Matrix, and Underworld (fucking garbage!). Either in looks, atmosphere, costume design, and music.

The Crow itself, not only got influences from Batman (1989). There's Heroic Bloodshed (The shootout at Top Dollars club and the final action scene in the Church), film-noir, and music videos. The movie may have dark moments, but there are plenty of light moments or those with humanity. The coloring in this movies proves that just because your dark, does not mean you can't have color. You can be dark, but not insecure about it, and not just have dull metal gray or dog-shit brown. The humor flows in naturally and does not have any of the MCU style humor, no Deadpool, nor constant lampshading, thank Christ! Sets it apart from everyone else and stick out positively. The action scenes are on point, and you get see more of Brandon Lee's athleticism one last time. The acting is great all across the board and no one misses a beat. Brandon is a treasure, and I still miss him.

Tony Scott was a better director than his brother, Ridley. Even his worst films I find better Ridley's worst films.


Harley Quinn is the most developed character across DCEU. Compared to how she starts in SS2016, to BoP, and how SS2 closes out her character arc 2/3 in to the movie. Gotta give credit there. Video is time stamped.

I don't bother buying long running superhero comic book series with decades long spanning continuity. I usually prefer either a miniseries, one shots, an ultimate universe, or alternate universe retelling of specific characters and mythos. I prefer the stories that are self-contained. I noticed lately that these type of comic books I usually wait until the story or miniseries is already completed. Then I'll buy it in graphic novel form. That way I can just have it all at once and be done with it. The stories I usually buy are ones of either lesser known superheroes that got their time to shine (plenty know people know Shang-Chi now of course), or just someone I'm not that familiar.
 
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god of war ps4 sucks, the story is nonexistent, characters are at best mediocre and at worst annoying, that bearded bald guy is Kratus in name only, characters and settings are tonally inconsistent, gameplay is janky and stiff, camera placement is horrible, every puzzle is a pushover, difficulty is super artificial due to the change in genre, and I didn't like any of the boss fights
I can talk about how much I hate this game for 10 hours because I am so disappointed
Does this count as a hot take? A fair number of people who liked the game have said at least some of the same things. I personally hated it. It's one of those obnoxious games that insists it's important and serious without actually being serious or important.

My hot take:

Okami is an irritating game that spends too much time snatching control away from me like it doesn't trust me to figure anything out of my own. And! Ni No Kuni is basically a children's game where you've seen everything it has to offer in the first town. It also doesn't trust you to figure anything out on your own.

So basically Okami, No No Kuni, and God of War 2018 are all bad for the same reason.
 
Does this count as a hot take?
Depends on the person, but people who really hate on GoW (2018), tend to over exaggerate, or only focus on those specific flaws. GoW4 is great game, despite some issues I have with it. Ragnarok is better, but I did everything I wanted both titles, and won't be coming back anytime soon. I still have the save files for both, just in case. I do like Evil West more than GoW4 and Rag, The former clearly models itself after the latter two, but with arcade 3rd person shooting mixed in with the brawling.

I honestly see no point in getting an NES classic or SNES classic. I either have better versions of games, compilation packs, or better classic consoles with more features. I know both of these sold well, but they were overpriced and made in limited qualities. I actually know some places that got them used and in good condition, but they're still not worth the asking price. It doesn't help especially, that most of the games on the SNES classic I have zero interest in, and a few that I do I already got them on the GBA, or they're part of the Castlevania or Contra Collection. Not to mention, I got an RG35XXH two years ago, negating ever needing an NES/SNES classic even further.

Video game preservation is just as important as movies, tvs, books, and music. I don't care how fast the technology changes, those steps to getting there just as important. Even if the game is outdated, preservation is still nice to put in a museum for history reasons and so on. The other problem with preservation or people's lack of commitment to it, is certain greedy publishers and developers, who just want to hold the license over just to be dicks about it. Nintendo being the biggest offender of this. You old, greedy fucks!


I don't consider Scott Pilgrim a good brawler, let alone a spiritual successor to the River City/Kunio-Kun franchise. The game is indecisive on what it wants to be. The game wants to be linear, while having RPG elements at the same time. Neither is done well. Enemies are too spongey and certain stages go on forever. The game should have been an open 2D sandbox brawler like River City, or just a linear brawler without the RPG elements. Now with so many brawlers out, and the return of the River City franchise with RC Girls, I find it even more pointless to play Scott Pilgrim.

A hot take on God of War Ascension's combat is how it does the whole "Don't get hit to unlock moves that were already default moves in past games" mechanic. That was done better in Killer Is Dead and No More Heroes 3. The only difference being your moves weren't exactly locked out. KID had it where the higher you combo without getting hit, the more damage you could do and execute 1 of 4 optional finishers that upgraded your stats. There is an upgrade that extends your sword limiter and allows you to do more damaging moves.

No More Heroes 3 has a similar thing, except your move sets aren't locked behind it either. Travis's beam katan gets more powerful and extends in length the more hits you make, and not taking damage. Whenever you get it hit, meter goes down. The meter is represented by kitty (weakest) to red tiger (strongest), and it is awesome!

Why do some people or certain online critics keep saying "Nobody plays No More Heroes for the combat"? The combat in these games are not perfect, but they're definitely nowhere near close to bad. You ain't just randomly button mashing. I'm only saying this, because K. Bash is now getting on this rhetoric. Dude, you have cool videos, and while it is true people play these games for the story and characters, and the whacked out stuff, the combat has to at least be engaging on some level and fun. I find all these games have a good or great combat. Obviously the series is not something like DMC, NG, or even God of War. But so what? I've had more fun with the NMH games, than all the Ninja Gaidens and God of Wars combined.

This is why the bang for your buck phrase is such a toxic mentality. I still recommend anyone in this thread watch both.

 
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God of War PS4 is the first game to have that whole "we need to evolve video games" mindset that harms gaming as a whole...
I disagree. I think GoW 2016 aka Dad of Boy was made from a philosophy of "We need to evolve Kratos" as was detailed in the Raising Kratos documentary. Gameplay wise, it is not so different from any Zelda or Metroidvania. GoW 2016 is excellent, far better than Ragnarok imo, because it has just the right size of world map. It doesn't outstay its welcome. The puzzles and combat challenges are all very well realised. My main problems with it is that, when playing on higher difficulties, it makes every enemy feel like a boss, which is fine, but doing chip damage as the God of War feels a little out of character. My other complaints all concern characterisation. The characters are written to be more 3 dimensional than anything that came before. Which works with NPC's like Tyr, but I feel Kratos especially loses too much of an edge, and could stand to be a little less morose for about 10-15% of the game's runtime.
 
God of War PS4 is the first game to have that whole "we need to evolve video games" mindset that harms gaming as a whole...
Could you elaborate?
I don’t like the game either but I’m curious to know what you mean by that quote as it’s kind of a sweeping statement.

Because if we’re talking about studios feeling the compulsory need to ”grow up” I’d argue that Uncharted 3 was on the ball way earlier, with the removal of anything deemed too videogamey, or silly or ”immature”, like Donut Drake.
And I’m sure there are even earlier examples of games being accused of the same thing.

I apologize in advance but I am in fact legally obligated by law to equip my big thick nerd glasses and correct that that game was ackshually released in 2018 🤓
 
big thick
Sweating James Mcavoy GIF


nerd glasses
Schitts Creek Yes GIF by CBC
 
Depends on the person, but people who really hate on GoW (2018), tend to over exaggerate, or only focus on those specific flaws. GoW4 is great game, despite some issues I have with it. Ragnarok is better, but I did everything I wanted both titles, and won't be coming back anytime soon. I still have the save files for both, just in case. I do like Evil West more than GoW4 and Rag, The former clearly models itself after the latter two, but with arcade 3rd person shooting mixed in with the brawling.

I honestly see no point in getting an NES classic or SNES classic. I either have better versions of games, compilation packs, or better classic consoles with more features. I know both of these sold well, but they were overpriced and made in limited qualities. I actually know some places that got them used and in good condition, but they're still not worth the asking price. It doesn't help especially, that most of the games on the SNES classic I have zero interest in, and a few that I do I already got them on the GBA, or they're part of the Castlevania or Contra Collection. Not to mention, I got an RG35XXH two years ago, negating ever needing an NES/SNES classic even further.

Video game preservation is just as important as movies, tvs, books, and music. I don't care how fast the technology changes, those steps to getting there just as important. Even if the game is outdated, preservation is still nice to put in a museum for history reasons and so on. The other problem with preservation or people's lack of commitment to it, is certain greedy publishers and developers, who just want to hold the license over just to be dicks about it. Nintendo being the biggest offender of this. You old, greedy fucks!


I don't consider Scott Pilgrim a good brawler, let alone a spiritual successor to the River City/Kunio-Kun franchise. The game is indecisive on what it wants to be. The game wants to be linear, while having RPG elements at the same time. Neither is done well. Enemies are too spongey and certain stages go on forever. The game should have been an open 2D sandbox brawler like River City, or just a linear brawler without the RPG elements. Now with so many brawlers out, and the return of the River City franchise with RC Girls, I find it even more pointless to play Scott Pilgrim.

A hot take on God of War Ascension's combat is how it does the whole "Don't get hit to unlock moves that were already default moves in past games" mechanic. That was done better in Killer Is Dead and No More Heroes 3. The only difference being your moves weren't exactly locked out. KID had it where the higher you combo without getting hit, the more damage you could do and execute 1 of 4 optional finishers that upgraded your stats. There is an upgrade that extends your sword limiter and allows you to do more damaging moves.

No More Heroes 3 has a similar thing, except your move sets aren't locked behind it either. Travis's beam katan gets more powerful and extends in length the more hits you make, and not taking damage. Whenever you get it hit, meter goes down. The meter is represented by kitty (weakest) to red tiger (strongest), and it is awesome!

Why do some people or certain online critics keep saying "Nobody plays No More Heroes for the combat"? The combat in these games are not perfect, but they're definitely nowhere near close to bad. You ain't just randomly button mashing. I'm only saying this, because K. Bash is now getting on this rhetoric. Dude, you have cool videos, and while it is true people play these games for the story and characters, and the whacked out stuff, the combat has to at least be engaging on some level and fun. I find all these games have a good or great combat. Obviously the series is not something like DMC, NG, or even God of War. But so what? I've had more fun with the NMH games, than all the Ninja Gaidens and God of Wars combined.

This is why the bang for your buck phrase is such a toxic mentality. I still recommend anyone in this thread watch both.

I genuinely did not like God of War 2018. I hate when things loudly signal how important and serious they are while, in this case, also being a shallow, overtly silly, slog of game. Honestly, I do get why people would enjoy it. I'm not hating on any individual or saying I hold some sacred, objective truth, but I was so bored I quit in the third act.

Now I loves me some Gungrave. I have CIB copies of 1 and 2, and the limited edition artbook. That being said I can understand why people would turn their noses up at it, but it has something God of War 2018 doesn't which is balls and a weird, creative spark.
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I disagree. I think GoW 2016 aka Dad of Boy was made from a philosophy of "We need to evolve Kratos" as was detailed in the Raising Kratos documentary. Gameplay wise, it is not so different from any Zelda or Metroidvania. GoW 2016 is excellent, far better than Ragnarok imo, because it has just the right size of world map. It doesn't outstay its welcome. The puzzles and combat challenges are all very well realised. My main problems with it is that, when playing on higher difficulties, it makes every enemy feel like a boss, which is fine, but doing chip damage as the God of War feels a little out of character. My other complaints all concern characterisation. The characters are written to be more 3 dimensional than anything that came before. Which works with NPC's like Tyr, but I feel Kratos especially loses too much of an edge, and could stand to be a little less morose for about 10-15% of the game's runtime.
Are we talking about the same game? Because your version sounds awesome.
 
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Now I loves me some Gungrave. I have CIB copies of 1 and 2, and the limited edition artbook. That being said I can understand why people would turn their noses up at it, but it has something God of War 2018 doesn't which is balls and a weird, creative spark.
I prefer Gungrave and Gungrave GORE (the PS5/Series X/PC version with all of the proper updates) over any of the GoW games. That said, I hate Overdose and can't stand it. I have a complete boxed copy of the first game and GORE. The first game I got for $5 at GameStop back in 2007. I used to have Overdose, but sold it back in 2020. BTW, Iggymob is remaking GORE in UE5 this time.


God of War 2018 doesn't which is balls and a weird, creative spark.
GoW4 and Ragnarok have balls and creative spark. They chose to go in a different direction that works for them, no different from Gungrave. It all boils down to personal preference. That's it.

The first GG is still my personal favorite of the franchise and the best of the three mainline games.
 
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Ni No Kuni is basically a children's game where you've seen everything it has to offer in the first town. It also doesn't trust you to figure anything out on your own.
That children game punishes you very hardly for dying , which is ridiculous
 
Hot sauce is the best sauce.
Coffee is better than tea.
Popcorn is better without butter.
Full-bodied cigars taste better than infused.
Celery is the worst tasting vegetable.
Stargate SG-1 is the best sci-fi show.
Paper Mario is the best spin-off Mario series.
Classic Mega Man and X are the same person.
[REDACTED POLITICAL STUFF]
Yoshi is the best Smash Bros. character.
 
Hot sauce is the best sauce.
Coffee is better than tea.
Popcorn is better without butter.
Full-bodied cigars taste better than infused.
Celery is the worst tasting vegetable.
Stargate SG-1 is the best sci-fi show.
Paper Mario is the best spin-off Mario series.
Classic Mega Man and X are the same person.
[REDACTED POLITICAL STUFF]
Yoshi is the best Smash Bros. character.
Classic Mega Man and Mega Man X aren't the same person?
Post automatically merged:

I prefer Gungrave and Gungrave GORE (the PS5/Series X/PC version with all of the proper updates) over any of the GoW games. That said, I hate Overdose and can't stand it. I have a complete boxed copy of the first game and GORE. The first game I got for $5 at GameStop back in 2007. I used to have Overdose, but sold it back in 2020. BTW, Iggymob is remaking GORE in UE5 this time.



GoW4 and Ragnarok have balls and creative spark. They chose to go in a different direction that works for them, no different from Gungrave. It all boils down to personal preference. That's it.

The first GG is still my personal favorite of the franchise and the best of the three mainline games.
I also have a physical copy of Gore for PS5. You like Gungrave but not Overdose? Now that is a hot take.
 
Classic Mega Man and Mega Man X aren't the same person?
Post automatically merged:


I also have a physical copy of Gore for PS5. You like Gungrave but not Overdose? Now that is a hot take.
Yeah, their implied and later stated to be different robots. Since the first X game. Also this, AU TV series.

 
Yeah, their implied and later stated to be different robots. Since the first X game.
When was this stated? (not a snarky question, legit curious because I haven't played through all the games yet, and I don't remember that being said in X1)
 
When was this stated? (not a snarky question, legit curious because I haven't played through all the games yet, and I don't remember that being said in X1)
I don't remember everything, but all know is in the Japanse manual of the first game, it's made clear X is completely different from Rock. While the SNES version only seems to imply it. Later games make it clear in their respective manual for the English translations. You're gonna want to check the wiki sites though.
 
Overdose is love it or hate it territory, but most fans don't like it nowadays and that game has aged the worst.

Interesting. I always had more of an affinity for the first one, but I love both. Overdose, to me anyways, feels like expanding on the existing premise/mechanics. Phrasing it as fixing what wasn't broken seems a bit odd.
Post automatically merged:

I don't remember everything, but all know is in the Japanse manual of the first game, it's made clear X is completely different from Rock. While the SNES version only seems to imply it. Later games make it clear in their respective manual for the English translations. You're gonna want to check the wiki sites though.
I had no idea. I've only ever played the first Mega Man X and I don't think I ever owned a SNES copy. I likely would have rented it back in the day. I've been meaning to go through the series at some point though.
 

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