I mean i get what you mean, but "stuff happens" yeah man, hello?
Even Shinji Mikami admitted he fucked up on the story due to all of the rewrites and restarts. He even praised what the remake team achieved where he failed. I love and respect the man, and I respect him even more for not having problem saying this.
Shinji Mikami is all praises for Resident Evil 4 Remake since the game managed to build upon the things left by Mikami in a great way.
fandomwire.com
Let's put it like this, have you watched Evil Dead 2?, The Thing?, most movies that inspired 4, or action movies in general, don't have much depth in the ways of plot, they
Yes. Long before
RE4 came out. I was born in 1989, and plenty of access to movie channels and rental stores. Excellent films and I would rather watch those than play
OG RE4.
"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important"
So? Nothing grabbed in RE4 much, story or not. It would have helped a little, but other than some of Leon's quip, I wasn't in the OG
RE4 hype juice. Ashley wasn't doing it for me (annoying).
RE4 pretty much made stop caring about Ada (turned her into a worse version of Trish and a shallow Nikita clone). The villains, while somewhat entertaining, are nothing more than mere footnotes in the grand scheme of things. Krauser was just thrown in there, and crow barred in (Remember The New Guy That Did Missions Together With Leon, returning fans/fans who never played any of the previous games?!).
I don't always prefer games with story, but if the gameplay is not hooking or I don't like it, then too bad. On to the next game that holds my interest, or might hold my interest.
Streets of Rage 4 doesn't have much of a story, but it still makes me care, the long time fans care, and newcomers care. It's those small moments that really hit.
I've only done about two complete playthroughs of OG RE4. I don't like QTE scenes. I dislike Leon going into siege tank mode any time you aim. I prefer moving and shooting at the same time. Which is why I prefer the remakes (especially
RE4R),
RE9, both Evil Within games,
Dead Space, and
Shadows of the Damned. RE5 I make the exception, because I enjoy the combat more, and at least Chris and Sheva (or whoever you play in Mercernaries) get additional context melee moves depending on where you attack, or based on whatever downed state an enemy is in. Also, those tag team moves are fucking hype!
If you want a story in a game, play something like Legacy of Kain - Soul Reaver (which i love btw), Vagrant Story, Shadow of the Colossus,
Aside from
Vagrant story, been there and done that. I've been around and have played many games. Not everything, but a lot. I respect the
Soul Reaver love, but that is more so my brother's things. I do reccomend the
Darksiders games, if you're interested. They're are as close to a modern
Soul Reaver game as you can get. Mainly the first two games. I am not a fan, but I am glad these games exist.
You're also talking to someone who's played plenty of Kojima and Suda51 games. More so the latter, but both have delivered on the gameplay and story front, so I care not for excuses of "it's an action game or video game, story doesn't matter". Some cases you are right, but others I don't make excuses for the lack of trying in story, not giving the player much to be invested, if the gameplay isn't doing anything for them or outright bad.
Streets of Rage 4 is the best brawler ever made.
Ninja Theory should've made the DMC reboot exactly like they showed in the controversial TGS reveal. Damn the fan backlash. If they showed Dante being tortured you'd sympathize with him more and his antisocial behavior would've been justified. Plus if they had leaned into the grunge more it wouldn't have been a weird half step like the game we actually got.
Here's that controversial trailer I mentioned
Capcom had to reign NT in, and there was nothing the latter could do about it. Orders and orders, and they wanted to keep a good relationship, even though they don't contact much each other now.
DmC (2013) should have been a spin-off title with either a different supernatural demon hunter, or Nero as the lead character. I would have preferred the former. At least we would have gotten
DMC5 a lot earlier.
Hi-Fi Rush is another better version of
DmC (2013). Though Tango looks like they took so much more from
DmC, but being better in nearly every single way. This is more of an observation, than a take, but let's run down the list of similarities:
- Chai starts as a jerk ass protagonist who develops into less of a jerk and idiot, becoming a better person by the end of the game. Similar case with Dante, but it's done much better with Chai.
- Both young men are on the run and wanted by the city/world/an evil corporation. Dante was framed for crimes and destruction he didn't do, and Chai is on the run for being "defective".
- Said protagonist teams up with a ragtag bunch of misfits to stop an evil corporation from taking over the world.
- Both games features corpo douche-bag villains who are related to one of the protagonists. Mundus in DmC is literally Dante and Vergil's uncle in that continuity, while Kale and Peppermint are revealed to be siblings late game.
- Both main characters can use a chain to grapple themselves towards enemies. Dante can bring enemies to him depending on their size.
- Both games used color coded enemies and you have to pull out a specific weapon or assist to hurt/damage/stun them. I admit DmC does this a bit better, if you're playing the Definitive Version, as your assists are on cool down timers in HF Rush. DmC just has switching weapons with the D-pad and trigger buttons.
- Both have an enemy on 4 legs that does a spindash attack that can be parried.
- Both games have huge emphasis on platforming. HF even more so, since half the game has platforming involved due to being a 6th generation throwback. DmC's platforming works, but it's very simple by comparison and the platforming is scripted event focused.
- Both games have heavy use of dynamic music with licensed songs. HF Rush's you can turn off to avoid copyright when uploading videos to Twitch or YouTube.
- In both games, the protagonists raid the corporate office of the respective evil company in the next to last/last few levels.
Hi-Fi Rush is a better version of
No Straight Roads too. Nothing against that game in particular, but everything
NSR was trying to do,
HF ended up doing much better.
EDIT: I admit that this video from Umbasa Mufasa made 5 years ago was an inspiration to make this thread. I do advise to give the video a whirl, even for funsies.