I'd say BioShock 2 is better than Infinite. Deal with it Yahtzee! At least the second game had better and faster paced gameplay. Oh, and a thing called a weapon wheel. I don't know what Yahtzee was praising Infinite about, that most other shooters had done better or differently. All they did with Infinite was CODIFY it. You can only hold two weapons, you have a regenerating health. Even if it is two health bars. The only saving grace is that on the hardest difficulty, you don't get the regeneration shield. There's little exploration or side paths, and almost everything is in a straight line, no different from a corridor shooter. At that point in the Bioshock franchise, it's no longer a spiritual successor System Shock. Dead Space 1 & 2, and Evil Within 2 are better System Shock games; with or without the comparison.
Between the two: Garou: Mark of the Wolves, and SFIII: 3rd Strike, I still consider 3rd Strike the best. Now don't get wrong, both games have their respective developer at the top of their game and pedigree. The best graphics, animations, sounds, and gameplay for 2D fighters that still looks jaw dropping today. One advantage 3rd Strike has over Garou is how it handles the final boss. In 3rd Strike, it's just get to the boss the normal way and that's it. Garou does the annoying trend of having to beat each fight with no continues to reach the true final boss. I hate that shit. This is an SNK arcade game. Do I really need to clarify any further why this is a problem?
Another advantage is 3rd Strike's soundtrack is God-tier of ear pleasing music. Garou's soundtrack is good and stands on its own, but it is nowhere near as memorable as 3rd Strike's hip-hop, jazz and techno infused soundtrack. Otherwise, they're both awesome fighting games that are the best of their respective franchise, and each game deserves a couple of hours in arcade mode and between your buddies or family.
I actually prefer Mai's costume in Fatal Fury 2, 3, Special, and Real Bout sub-series. Her costume started out as somewhat conservative, even for the time. The fan-service mainly came from her bouncing chest, and some times going bare feet/toe-less socks (though that part is less fan-service, unless you already have a fetish for that kind of thing). It wasn't until Fatal Fury: The Motion Picture and KOF '96 that she got more stripperiffic and ditzy. I don't mind the fan-service, but it's still annoying how many SNK fans misremember how she started, or people outside the spectrum just assume Mai was "always like that".
Oneechanbara: Bikini Zombie Slayers is a decent game. It's not a 1/5 or 3/10 a lot of reviewers were making the game out to be. BZS is a 3/5 type game. There are good and hidden mechanics, if one bothers to actually play the game, and not rush out their review for quick rant gag, or because they're on a dead line. It's a budget game, so there are going to be problems. The environments are samey with nothing special, you're essentially going through the same levels 4 times total when you unlock all the characters, unlocking costumes is a disaster without looking up GameFAQs, and controls are Wiimote and Nun-chuck only. Surprisingly, the motion controls work and has an almost rhythm to how you do the moves, but Classic/GC control would have been nice alternatives for those that want it, or have certain handicaps. Every character either has two weapons or two stances, they all play completely differently, each have a taunt, and while the enemies are mostly weak sauce, they definitely put up a fight on harder difficulties. This game ain't DMC1, 3, 4, nor 5, but is better than DMC2 and Chaos Legion.
I would not have paid $30 for it though. $20 would have been okay for me, had D3 started at that price. I got this game for $5 back in 2017. A few years prior, the game was sold used $1-2. Today, the game is a bit more pricey, but you should be paying no more than $15-20. Anymore than that, then do not bother, and play the games on PS4. As far as 3D brawlers (there's not that many) goes on the Wii, you can definitely do worse. It's not Mad World, nor No More Heroes, but BZS is better than Red Steel, Samurai Warriors 3, or Spyborgs. Funny enough, there is this one user reviewer on GameFAQs that considered NMH and MW to be pieces of shit, and considered BZS to be the best 3D brawler on Wii. The person was known for being contrarian and vindictive. I like the game, but that is just not true.
VR will always be niche. At the end of the day, a majority of people just want to sit on their ass and use a controller, or their phone. There's also the fact that VR is still expensive as all hell. You really have to be into it to get your money's worth. Though he it is being killed off again, and not many games left for it. On Sony consoles at least.
Resident Evil 2 Remake, Resident Evil 3 Remake, and Resident Evil 5 have the best stories in the franchise. Yeah, I said it. With the Remake stories in particularly, I find legit good, because they keep it simple. Yes, their remakes of their original counterparts but, let's be honest, the originals had even more problems with their stories. You can add Resident Evil 9 as another best story in the franchise.
RE5 story is simple, but it's remained focused. I also don't mind the more serious direction, because it's actually done well. The problem with Resident Evil 4, is that stuff just happens. Sure the villains are more entertaining, but there's like a whole bunch of them with little to no personality other than "I'm evil hahaha! I send out insults! You American worm, die!". Plus, the cult was a footnote in the Resident Evil history, because they're nothing more than bit players to Wesker. Plus, Ada is just annoying and not interesting, and became less sympathetic (we are supposed to like her or see her as a badass anti-hero). This is the start of her getting worse. While I like Leon, it sucks they would not get his original voice actor back, and they pretty much turned him into human Dante. Ironic, because Dante originally looked like a white haired Leon.
It doesn't help that RE4 went through so many versions, and Capcom has spent a lot of money on it at the time. Shinji just wanted to make the game work, so he said screw the story just throw stuff in there and make it work. Either the game was going to sell gangbusters or bomb, there was no in between. Everyone got their wish for the time, but all that starts to show when you stop and look at it for more than a minute.