Hot takes

It's so freaking hard to say anything these days without hearing either "6-7", "murder" or ICE (not the block of frozen water) ... so yeah. I will leave that here. It's all too much. So ridiculously over-rated. Just stop all the madness.

Signed,
EVERYONE
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100% this. If it smells like shit everywhere you go, check your own shoes.

Actually likeable people don't struggle to make connections, nor do they clash with every person they meet.
Huh. Never though of that. Most people that meet me like me or don't. I don't "try" to like anyone or make them like me. You know? If a connection is meant to happen, it will.
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While piracy is okay with discontinued systems, if you pirate a new game without giving it a chance to recover money, you are a dick
I agree. I will SOMETIMES share a somewhat modern game but not online. Usually to a friend or 2 here & there. I always wait on most modern games as I am a ... "Retro" Gamer.
 
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Jared Leto Joker it is not my favorite Joker, but I don't find him bad. He just wasn't given a lot to do in the movie due to studio interference. I actually, like or don't have any problems with. I do find the "HUNKA, HUNKA!" legit funny and not ironically funny. It's okay to laugh at the dark humor and not make excuses about it.

Havoc (2025) I consider a great Christmas film.
Halo just never appealed to me. It has some cool stuff, don't get me wrong, but there's just nothing that got me invested in the series. Keep in mind, I was around when the franchise first started. So I was more than aware and grew up on the impact it had on the industry. Even back then though, I didn't care much for most shooters and only played particular ones.

Between the two, Bulletstorm and Mad World, Bulletstorm has the overall better gameplay and environmental hazard variety. More ways to fuck up mooks. Mad World still has the most distinct design. Pretty much no game can match the black and white style pulled off there.

Dog Soldiers is literally the best live action adaption of Resident Evil 1 ever made. Except every thing is werewolves.

Hear me out:
  • Both the game and movie involve an elite squad of SWAT and SAS respectively.
  • Both the game and movie have the elite team/bravo/whatever die first by mysterious carnivorous dog/wolf creatures.
  • There is only one survivor from the elite team.
  • The second team is ambushed by said creatures and loses one of their own.
  • They all gather at a house/mansion where the monsters "live"/reside in.
  • There is a hidden agenda mole/traitor in the group. Dog Soldiers technically has two moles.
  • The mole turns themselves into an infected monster. Wesker did his by choice in the Remake. Ryan didn't have a choice in the matter.
  • Both game and movie take heavy inspiration from Night of the Living Dead.

I feel like Yahtzee just wants to make fancy terms to catch on like he did with spunk gargle wee-wee or "spectacle fighters" (aka, stylish brawlers and hack and slash games). Thank God, spectacle fighters went out of use by the late 2010s. The ghost trained term feels especially gimmicky and forced. I will never use it.

Crysis series is the better Far Cry. Crysis may not be an open world game, but it has the true spirit of the FC1 and FC: Instincts. Linear shooters with semi-open environments that let you tackle encounters and objectives however you want. I do consider Crysis the weakest of the trilogy in story, pacing, and level design. There are 2/3 of a good game, but once the Seph shows up, it all falls apart.

Crysis 2 is more consistent and fun to play. I do admit they did some unnecessary streamlining of combining certain suit modes or having them run off the same energy bar, but the game is still great. You're in an urban jungle, instead of an actual jungle island. Emphasis on urban. A far cry from the last game. You can tackle combat counter and objectives however you want, and the Seph are way better and more interesting to fight and sneak around. The only other gripe with the game is the upgrade system is way too expensive and some upgrades are useless. And the AI can get dumb, and stuck in environments because they think they're in a jungle instead of a city.

Crysis 3 is the best game in the series. The best graphics. The best gameplay. The best story. The best characters. This game truly makes you The Predator in human form. While it is by far the shortest game in the series, there is no padding, or short levels. Each of the 7 stages will take you at least an 1 to an 1 hour and a 1/2 on your first playthrough, depending on skill level and difficulty. You have the best upgrade system, and upgrade kits you have to find the off beaten paths in the environments. Secondary objectives make are return and are even more rewarding. Vehicles make a return of appearing more often. Running no longer drains you suit energy without cloaking. Dat Predator Bow is a game breaker too!

Just because a modern horror game does not have camera angles and limited inventory like a PS1/PS2 game, does not make it any less survival horror. Survival Horror does not have to follow some arbitrary rules of the old days, due to some random jerk offs online saying it's not "true survival horror". For those wondering, I am referring to Avalanche Reviews and Score PN. The former is a cool guy, but goes way overboard on what he considers "true survival" horror and can kinda be up his own ass on the subject. Even if he is being "nice" about it. The latter is a straight up douche that should be avoided at all costs.

Between 0-0:50 is where I had to roll my eyes, and say "fuck off."
I find Deadpool & Wolverine better than most of the MCU movies. The same applies to Deadpool 1 & 2 as well.


Resident Evil 2 Remake, Resident Evil 3 Remake, and Resident Evil 5 have the best stories in the franchise. Yeah, I said it. With the Remake stories in particularly, I find legit good, because they keep it simple. Yes, their remakes of their original counterparts but, let's be honest, the originals had even more problems with their stories.

RE5 story is simple, but it's remained focused. I also don't mind the more serious direction, because it's actually done well. The problem with Resident Evil 4, is that stuff just happens. Sure the villains are more entertaining, but there's like a whole bunch of them with little to no personality other than "I'm evil hahaha! I send out insults! You American worm, die!". Plus, the cult was a footnote in the Resident Evil history, because they're nothing more than bit players to Wesker. Plus, Ada is just annoying and not interesting, and became less sympathetic (we are supposed to like her or see her as a badass anti-hero). RE4R fixes this and many other things I didn't like or had a problem with. This is the start of her getting worse. While I like Leon, it sucks they would not get his original voice actor back, and they pretty much turned him into human Dante. Ironic, because Dante originally looked like a white haired Leon.

It doesn't help that RE4 went through so many versions, and Capcom has spent a lot of money on it at the time. Shinji just wanted to make the game work, so he said screw the story just throw stuff in there and make it work. Either the game was going to sell gangbusters or bomb, there was no in between. Everyone got their wish for the time, but all that starts to show when you stop and look at it for more than a minute.
 
Jared Leto Joker it is not my favorite Joker, but I don't find him bad. He just wasn't given a lot to do in the movie due to studio interference. I actually, like or don't have any problems with. I do find the "HUNKA, HUNKA!" legit funny and not ironically funny. It's okay to laugh at the dark humor and not make excuses about it.

Havoc (2025) I consider a great Christmas film.
Halo just never appealed to me. It has some cool stuff, don't get me wrong, but there's just nothing that got me invested in the series. Keep in mind, I was around when the franchise first started. So I was more than aware and grew up on the impact it had on the industry. Even back then though, I didn't care much for most shooters and only played particular ones.

Between the two, Bulletstorm and Mad World, Bulletstorm has the overall better gameplay and environmental hazard variety. More ways to fuck up mooks. Mad World still has the most distinct design. Pretty much no game can match the black and white style pulled off there.

Dog Soldiers is literally the best live action adaption of Resident Evil 1 ever made. Except every thing is werewolves.

Hear me out:
  • Both the game and movie involve an elite squad of SWAT and SAS respectively.
  • Both the game and movie have the elite team/bravo/whatever die first by mysterious carnivorous dog/wolf creatures.
  • There is only one survivor from the elite team.
  • The second team is ambushed by said creatures and loses one of their own.
  • They all gather at a house/mansion where the monsters "live"/reside in.
  • There is a hidden agenda mole/traitor in the group. Dog Soldiers technically has two moles.
  • The mole turns themselves into an infected monster. Wesker did his by choice in the Remake. Ryan didn't have a choice in the matter.
  • Both game and movie take heavy inspiration from Night of the Living Dead.

I feel like Yahtzee just wants to make fancy terms to catch on like he did with spunk gargle wee-wee or "spectacle fighters" (aka, stylish brawlers and hack and slash games). Thank God, spectacle fighters went out of use by the late 2010s. The ghost trained term feels especially gimmicky and forced. I will never use it.

Crysis series is the better Far Cry. Crysis may not be an open world game, but it has the true spirit of the FC1 and FC: Instincts. Linear shooters with semi-open environments that let you tackle encounters and objectives however you want. I do consider Crysis the weakest of the trilogy in story, pacing, and level design. There are 2/3 of a good game, but once the Seph shows up, it all falls apart.

Crysis 2 is more consistent and fun to play. I do admit they did some unnecessary streamlining of combining certain suit modes or having them run off the same energy bar, but the game is still great. You're in an urban jungle, instead of an actual jungle island. Emphasis on urban. A far cry from the last game. You can tackle combat counter and objectives however you want, and the Seph are way better and more interesting to fight and sneak around. The only other gripe with the game is the upgrade system is way too expensive and some upgrades are useless. And the AI can get dumb, and stuck in environments because they think they're in a jungle instead of a city.

Crysis 3 is the best game in the series. The best graphics. The best gameplay. The best story. The best characters. This game truly makes you The Predator in human form. While it is by far the shortest game in the series, there is no padding, or short levels. Each of the 7 stages will take you at least an 1 to an 1 hour and a 1/2 on your first playthrough, depending on skill level and difficulty. You have the best upgrade system, and upgrade kits you have to find the off beaten paths in the environments. Secondary objectives make are return and are even more rewarding. Vehicles make a return of appearing more often. Running no longer drains you suit energy without cloaking. Dat Predator Bow is a game breaker too!

Just because a modern horror game does not have camera angles and limited inventory like a PS1/PS2 game, does not make it any less survival horror. Survival Horror does not have to follow some arbitrary rules of the old days, due to some random jerk offs online saying it's not "true survival horror". For those wondering, I am referring to Avalanche Reviews and Score PN. The former is a cool guy, but goes way overboard on what he considers "true survival" horror and can kinda be up his own ass on the subject. Even if he is being "nice" about it. The latter is a straight up douche that should be avoided at all costs.

Between 0-0:50 is where I had to roll my eyes, and say "fuck off."
I find Deadpool & Wolverine better than most of the MCU movies. The same applies to Deadpool 1 & 2 as well.


Resident Evil 2 Remake, Resident Evil 3 Remake, and Resident Evil 5 have the best stories in the franchise. Yeah, I said it. With the Remake stories in particularly, I find legit good, because they keep it simple. Yes, their remakes of their original counterparts but, let's be honest, the originals had even more problems with their stories.

RE5 story is simple, but it's remained focused. I also don't mind the more serious direction, because it's actually done well. The problem with Resident Evil 4, is that stuff just happens. Sure the villains are more entertaining, but there's like a whole bunch of them with little to no personality other than "I'm evil hahaha! I send out insults! You American worm, die!". Plus, the cult was a footnote in the Resident Evil history, because they're nothing more than bit players to Wesker. Plus, Ada is just annoying and not interesting, and became less sympathetic (we are supposed to like her or see her as a badass anti-hero). RE4R fixes this and many other things I didn't like or had a problem with. This is the start of her getting worse. While I like Leon, it sucks they would not get his original voice actor back, and they pretty much turned him into human Dante. Ironic, because Dante originally looked like a white haired Leon.

It doesn't help that RE4 went through so many versions, and Capcom has spent a lot of money on it at the time. Shinji just wanted to make the game work, so he said screw the story just throw stuff in there and make it work. Either the game was going to sell gangbusters or bomb, there was no in between. Everyone got their wish for the time, but all that starts to show when you stop and look at it for more than a minute.
what is Alisa?

also: I liked Leto in Tron Ares & was it him in Morbius? That's it. He BETTER NOT EFF UP HE-MAN I mean Skeletor. Don't be a royal b00b.
 
what is Alisa?
One of the first early throwback PS1survival horror games with camera angles. I can't tell you anything else, because I never played the game. I only have the video up there as evidence on why I disagree with Avalanche's very shitty take and have problems with it.

VR will always be niche. At the end of the day, a majority of people just want to sit on their ass and use a controller, or their phone. There's also the fact that VR is still expensive as all hell. You really have to be into it to get your money's worth. Though with a lot of VR developers being shut down now, it's become even more niche and not gonna last much longer at this point.

I'd say BioShock 2 is better than Infinite. Deal with it Yahtzee! At least the second game had better and faster paced gameplay. Oh, and a thing called a weapon wheel. I don't know what Yahtzee was praising Infinite about, that most other shooters had done better or differently. All they did with Infinite was CODIFY it. You can only hold two weapons, you have a regenerating health. Even if it is two health bars. The only saving grace is that on the hardest difficulty, you don't get the regeneration shield. There's little exploration or side paths, and almost everything is in a straight line, no different from a corridor shooter. At that point in the Bioshock franchise, it's no longer a spiritual successor System Shock. Dead Space 1 & 2, and Evil Within 2 are better System Shock games; with or without the comparison.

I don't bother buying long running superhero comic book series with decades long spanning continuity. I usually prefer either a miniseries, one shots, an ultimate universe, or alternate universe retelling of specific characters and mythos. I prefer the stories that are self-contained. I noticed lately that these type of comic books I usually wait until the story or miniseries is already completed. Then I'll buy it in graphic novel form. That way I can just have it all at once and be done with it. The stories I usually buy are ones of either lesser known superheroes that got their time to shine (plenty know people know Shang-Chi now of course), or just someone I'm not that familiar.

The new Static Shock run is by far DC's best output and a new interpretation of the character, his mythos, and the world and characters around him.

Most of the original live-action DCEU universe I find better than most of Phase 1 Marvel, all of Phase 2 Marvel, some of Phase 3 Marvel, and better a majority of Phase 4 or whatever is the current output right now. The exceptions are Deadpool 3 and Shangi-Chi.

All three live-action Venom films are great and funny as fuck!
 
Jared Leto Joker it is not my favorite Joker, but I don't find him bad. He just wasn't...

joker-jared-leto.gif
 
that was a joke bro lmao :loldog
 
Cinematic games are buy and large boring. I love a good story in a game but when you make a game feel too much like a movie I'd rather just watch the movie or series adaption that will inevitably come and be 6/10 at best.
 
Whoever said Oneechanbara Origin does not have a large move list is full of shit and barely played the game. True, the move list is shorter than ZII, but Aya, Saki, and Lei still have a good sized move list. Plus, this the only game with a parry button and dodging being even more useful than the last game. Before that point, dodging did work, the counter attack you did afterwards did so-so damage (ZII) or became outright game breakers (Bikini Samurai Squad and Bikini Zombie Slayers). Keep in mind, it's a remake of two games combined in to one, and the original versions did not give you a large move set to begin with either. The game does have hidden moves you have to pull off yourself by timing your button pressed called Cool Combos. That is something the series has always done since the 360/PS3/Wii era. So why some critics never realize this, think it's something new, or does not add anything is beyond me.

I do agree that the game is overpriced digitally, and is way too expensive for the asking price. Get this game on a sale; that's what I did. I too agree that Eva should have been an unlockable character, as she was in the original version of 2.

Guardian Heroes does RPG mechanics the best, because your stats reset on every new playthrough. It keeps each playthrough fresh and interesting.

The Beekeeper is better than all of the John Wick movies.

Megan 2.0 is a much better film than the original and going the action route was the best move possiblem. We don't need another slash or franchise milked to death. The ending is absolute perfection.
 
I'm wondering if the cost per hour is relevant when it comes to the fun you could get from it.

It's more about efficience over just time. Platformers will almost always be less longer than a RPG or Open World Exploration/Survival/Crafting game (take one or several of each) yet I feel like I wouldn't mind spending money on one if the gameplay is good.

Of course, on PC people will get the game on sales regardless.

Guardian Heroes does RPG mechanics the best, because your stats reset on every new playthrough. It keeps each playthrough fresh and interesting.
I kinda like seeing a NG+ where you breeze through the game as a gift for finishing the game.

Radiant Silvergun keeps the stats in Saturn/Story mode but it works well.
 
I kinda like seeing a NG+ where you breeze through the game as a gift for finishing the game.

Radiant Silvergun keeps the stats in Saturn/Story mode but it works well.
The reset works in Guardian Heroes favor as it's not a long game. Both it and Radiant Silvegun are short games, but the latter is much longer and is way more difficult than the former. So RS benefits much more having NG+, because it lets you keep the most powerful stats or weapons.

Hi-Fi Rush is literally another better version of DmC (2013). A rag tag group of mostly young people taking down an evil corporation, with a protagonist that is the not the smartest, has a punk-fight-the-power-attitude, and has environments that constantly shift around you. Color coded enemies, but way less obnoxious. There's even cat-rat panther type enemies that spin dash! Chai even has Nero's grapple or Donte's chain, but obviously Chai's more so takes from the latter.

I don't hate "cinematic games", but there is a limit to what I play. Something people tend to forget is that plenty of video games were already inpsired by cinema or the devs/pubs themselves are big nerds of these films or TV shows.

The classic God of War games took from Clash Of The Titans. Which became ironic as the Clash of the Titans remake movies from the 2010s took from God of War.

The problem with games that go overboard being cinematic is that they play themselves. The Norse God of Wars don't exactly have this problem, but they still had the case of push forward to walk and unskippable cutscenes. Hell, God of War 4 needed a patch update for you to skip most of its cut scenes and walking sections. I've already made this hot take, but games have always been cinematic since the early 8-bit days. Look at all the Ninja Gaiden intros on NES. Look at the Castlevania intros. They are all either borrowing from cinema or try to make themselves feel like an action or anime movie from the 80s. Clock Tower from the SNES and PS1 were borrowing from Italian slasher horror films. The PS1 sequel especially wore cinema all over its sleeve. The only difference is that it remembered to have gameplay. Sure, some of these modern games have better storytelling, but it doesn't invalidate the accomplishments nor the storytelling of games back on the PS1, PS2, or even the 16-bit and 8-bit days. Plenty of these games do have excellent storytelling, hardware aside.

 
Reminds me of a fellow now gone member , AsianGirlsLover he said multiple times he hates humans i wondered and still curious to know what makes him think his own kind are the problem

f64ef8be5c5482ca1f47552b44ea2b46.jpg


Holy s....i didn't remember AsianGirlsLover...::omgdoom
 
I actually like Fighter's History and its sequel, more than most of the SNK fighting games. The moves are much easier to execute, thus more fun and less of a hassle to play. Especially compared to all of the crazy pretzel motions SNK would do, and sometimes even Capcom too.

Some of the reviewers from now or in the past when reviewing Shadows of the Damned, claim that there isn't enough weapon variety. Sure, there's not as many guns like they are in RE4 and RE5, but that's not a bad thing. You start with a pistol and a shotgun, But after you're very first boss fight, you get a machine gun. What these reviewers neglect to nice and/or forgets that all three your guns evolve over the course of the 8 hour campaign. You get upgrades and new power ups for each gun. With the shotgun and the machine gun getting the most. 1 for Boner, 4 for Skullcushioner (your shotgun pretty much becomes a glorified grenade launcher when charged all the way), and 2 for the Teether. So that's technically 7 weapons when you think about it. 8, if we're counting the Big Boner segments. Another weapon would have made it unnecessarily complicated and ruined the balance of the game. Besides this game is much shorter than the action heavy RE titles. I will say the upgrades don't do much other than when you're upgrading the damage for each gun or the capacity. The reload upgrade really doesn't matter much. Aside from the shotgun.

Other than story and characters: Dragon Age never had a true gameplay identity. The gameplay in pretty much all these games weren't that good. It sucks what happened with the latest entry, but people are lamenting the loss like they lost a family member or something. As people said at this point: there's plenty of other games now that do it better than the franchise ever could. BG3 is a thing now and still gets updates.

A lot of gaming youtube reviewers aren't much better than the professional gaming journalist nowadays. They're either have their heads of their asses or when they get really popular, they start taking these weird stances and dumb hills to die on. Or get upset at people making gaming choices they disagree with, even when nothing or no one is actually harmed. It's gotten to the point where they became no better or just as bad as the game journalist they wanted to avoid being. Especially when they start making things up and dig into intellectual dishonesty and adding to discourse. Don't even get me started when they get called out or caught being an asshole. They'll either delete their twitter post, then gaslight their audience, or remove their YouTube video or set it to private.

I would still play Resident Evil 3 Remake over original RE4.

Shadows of the Damned and Evil Within 2 > RE4. In fact, EW2 & RE2Remake I consider my personal favorites and the greatest survival horror games of all time. Bar none!

I don't consider Scott Pilgrim a good brawler, let alone a spiritual successor to the River City/Kunio-Kun franchise. The game is indecisive on what it wants to be. The game wants to be linear, while having RPG elements at the same time. Neither is done well. Enemies are too spongey and certain stages go on forever. The game should have been an open 2D sandbox brawler like River City, or just a linear brawler without the RPG elements. Now with so many brawlers out, and the return of the River City franchise with RC Girls, I find it even more pointless to play Scott Pilgrim.

Another hot take on God of War Ascension's combat is how it does the whole "Don't get hit to unlock moves that were already default moves in past games" mechanic. That was done better in Killer Is Dead and No More Heroes 3. The only difference being your moves weren't exactly locked out. KID had it where the higher you combo without getting hit, the more damage you could do and execute 1 of 4 optional finishers that upgraded your stats. There is an upgrade that extends your sword limiter and allows you to do more damaging moves.

No More Heroes 3 has a similar thing, except your move sets aren't locked behind it either. Travis's beam katan gets more powerful and extends in length the more hits you make, and not taking damage. Whenever you get it hit, meter goes down. The meter is represented by kitty (weakest) to red tiger (strongest), and it is awesome!

Zoolander I never found funny.

Summer Wars I've always found just average. The animation is good, but the story and characters are just kind of whatever. It's literally just Digimon, but slightly different. The movie got way over praised.
 
While I have not much interest in RWBY, there is way too much hate for this franchise. It was really noticeable in 2022. A lot of grifters were getting salty or acting as if they were the true fans, or only fans that matter.

Confession time: I never finished Astral Chain, and I don't see myself coming back to it. Bayonetta 3 pretty much killed what little interest I had left. Astral Chain is not bad, but I don't like the mission structure, and it gets too repetitive for me. I heard the final boss is ass and has lots of one-hit kills. Not worth the frustration.

Another take: these action games should have co-op or separate co-op modes. Only some of them do. Ninja Gaiden II & 3 have them on last generation consoles. They were partner AI only and removed respectively on the Remastered Collection for Sigma 2 and 3RE respectively. Bayonetta 2 has Tag Climax Mode. Capcom retroactively added co-op in the Switch version of DMC3's Bloody Palace. Spyborgs, while not a good game, is a DMC/God of War game that allowed singe player or two player co-op throughout the entire campaign. Seriously, we need more of these fun modes. Even Evil West has co-op, though it is not perfect.

I hate Bakugo, and find em the worst rival character in shounen and anime history. In almost any media in general. There are so many better versions of this character.
 
The shiny Gardevoir one?
Oh wait, I think I remember it now.

I've seen someone on Steam with that username but I haven't even tried to ask them if they were the same because a pseudonym can be used by anybody.
 

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