When I heard about the game, I was hype, being a turtle fan (even though I don't like PG'games that much) and didn't look at any trailers or info.
When I started playing the game, it was... weird. Instead of going though the stages, you were in an open world / arena doing missions that would pop up, before fightint a huge boss.
That's when I realized that was a multiplayer oriented game. Most people seem to not have realized that for some reason and hated it. Because, yeah, as a solo game it sucks really really bad, but with 3 other players who know what they are doing ? Oh boy, probably the best TMNT game I ever played. It is highly designed for multiplayers, most missions rely on good teamwork (which was absolute fire with 3 players and a headset), and defeating ennemies and especially bosses would drop ressources to upgrade your scrolls (basically the equipement for this game). In that regard it felt like Monster Hunter since you need some specific boss' drops to upgrade the scrolls you wanted.
We would spend hours farming bosses and trying out different builds.
It's really a shame that it was so hard to find players because you could only join a team before they started a mission, you couldn't join during it, which made it way too hard to find 3 players (you would have to wait with a room opened doing nothing but waiting for 3 people to join, which didn't happen that often...).
the game still had its issues, mostly due to the fact that the game was obviously rushed, but I'm still frustrated today because a Monster Hunter like TMNT game was such a good concept.
Also, bring Anarchy Reign on modern consoles.