games that every one hate's but you don't hate.

Castlevania Dracula X ( Snes )

Many people said that Rondo is much better than the Snes game and said its bad overall . I dont think so and i think it is really good . The Soundtrack is still peak , the challenge is superb and it has a really serious tone behind it with its different artstyle compared to Rondo of Blood .
Maria in Rondo just took out the serious attitude of castlevania away and the soundtrack is way to clean , sleak and rather lackluster to my taste.

Castlevania 64 / Legacy of darkness
( N64 )

I told it often and i go very short with it . Belongs to the best Castlevania games and was the true future of the franchise . AVGN ruined its reputation sadly .

Deus Ex : Invisible war ( PC/ Original Xbox )

I like the first game very much . But i like the second game too .Yeah , it was a bit too streamlined but its still a great game on its own and alot of topics that the game tackles are now reality too . And Alex has the perfect " im just done with everything "-attitude that gave him some really savage-quotes that i never expect to go that hard which even brought me to a sadistic laughter how relentlessly he brings them back to their position . I need to play it again . Its that good actually .

Metal Gear AC!D 1 & 2 ( PSP )

I played all the Metal Gears and i only like MGS1 , Ghost babel and Peace Walker . And especially the AC!D games ! That MGS fans dont like Spin-offs is clear as day (Revengeance for example) but while Revengeance was still an awesome game , i got a soft-spot for the AC!D games because of their stories and the gameplay overall .
I dont get the hate of those games . Especially the first AC!D game had a really great story .

Silent Hill 4 ( PC/PS2/Xbox )

Its great that this game finally gets some positive recognition but it still gets some hate from tge SH-fans. I can understand that SH4 isnt a typical SH game but its different approach makes it really fresh and i like how it makes you feel safe at your home but suddenly changed the rules and nothing is safe anymore. Great game from team silent and sadly their last one .

Silent Hill Origins ( PSP/PS2 )

For a Non-team-silent entry it was great . Yeah the game tinkered unnecessarly on the lore of SH 1 , screwed up the story with inconsistencies and misunderstood the characters of SH1 very much . But as an own take and Spin-off , its a really great horror game . And Travis Grady is one badass Trucker who even go with fists against thos SH-monsters one on one and even wins . Who would have thought that Beef Jerky , Burger and Monster Energy would make you into the next deadly Mike Tyson of the World Championship Gas-station-brawling ? Okay , only sprinting five meters to refuel with Energy-drinks can be good for anyone but being the keeper of the SH-monster-boxing-belt , you got to make sacrifices . And still is Travis an undefeated champion of true monster bashing . PEAK SH-character ( sadly not canon ) .
 
View attachment 74402
Castlevania 64:
It has it's flaws and is unpolished in many ways but for what it is it's amazing.
I believe that the AVGN review is mostly the reason for all the hate passed off as fact.
"What music, there is no music!" The music is atmospheric and the battle themes are quite good. Also the opening piece is one of my favorites of the series and I love to see the violin covers. The platforming in the first level was not a problem for me though I believe the reason for this discrepancy is the differences in N64 analog stick quality, ( as in how worn down the bowl is or how loose it makes the analog stick.) as my N64 controller was one with a tight stick that I got from Japan. The respawning enemies is one point of contention that I will admit can get annoying though it had been a staple in many of the other games in the series up to this point. The part in the castle center with the mandragora was easily done by me on my very first playthrough. The part where you have to carry the explosive nitro is annoying and quite hard and yet it wasn't out of character for a Castlevania game as they're supposed to be difficult. The statue puzzle was the singular hardest element in the entire game for me anyway. The thing that I find the most irksome about the AVGN review is how he mentions "Now I'm playing as like a school girl. It doesn't look anything like Castlevania anymore." I find this to be quite distasteful and derisive as Carrie Fernandez is my favorite character in the game. It's as if Maria Renard had never been in a Castlevania game before this not to mention Sypha. The real flaw and truly the biggest issue with this game is the beginner mode which is more of an extended demo that stops you from completing the game. They might not have bothered and left it out altogether. After having beat this game multiple times to unlock the various endings and get the alternate costumes I must say that I love this game. It remains one of my favorites in the series.

"Let us go out this evening for pleasure. The night is still young."
I like Legacy of Darkness. :) Turning into a werewolf was cool! He was really powerful with those swipes too! Never had Castlevania 64 back then. Just LOD.
 
Resident Evil 6
It's not that I love it, but honestly, I've never understood why people hate it so much. I mean, people criticize it for lacking horror and having too much action, but there’s never been horror in Resident Evil, and there has always been action since the beginning.


They also say, "It's so exaggerated that it's ridiculous," when Resident Evil has always been exaggerated and ridiculous. It's just more Resident Evil, but taken to the next level, and it’s been like that game after game since the beginning.


I think it's a great, fun (and funny) shooter, even if it's not my favorite Resident Evil. Except for the quick-time events. Even though I like them in video games, I agree there were too many.

814c0QernhL.jpg
 
Last edited:
Resident Evil 6
It's not that I love it, but honestly, I've never understood why people hate it so much. I mean, people criticize it for lacking horror and having too much action, but there’s never been horror in Resident Evil, and there has always been action since the beginning.


They also say, "It's so exaggerated that it's ridiculous," when Resident Evil has always been exaggerated and ridiculous. It's just more Resident Evil, but taken to the next level, and it’s been like that game after game since the beginning.


I think it's a great, fun (and funny) shooter, even if it's not my favorite Resident Evil. Except for the quick-time events. Even though I like them in video games, I agree there were too many.

View attachment 74503
sometimes horror isn't about just being scary; there are other ways to induce fear. from what i've seen from the older games in the series, you had access to guns, grenades and other weapons; but the focus was getting to the objective while conserving whatever resources that you had on hand. you never knew what was right around the corner, and if you would have something on hand to deal with whatever comes your way.
resident evil 6 seems to have moved away from survival horror and became a horror shooter game; which most people might not have wanted. the most well liked and received game in the series is the 4th one, which has a 80's b-movie vibe that everyone likes. from the line delivery to the monsters and enemies, subtle details like rescuing the dog early on helps you out later; the ridiculous plot and so on.
 
Resident Evil 6
It's not that I love it, but honestly, I've never understood why people hate it so much. I mean, people criticize it for lacking horror and having too much action, but there’s never been horror in Resident Evil, and there has always been action since the beginning.


They also say, "It's so exaggerated that it's ridiculous," when Resident Evil has always been exaggerated and ridiculous. It's just more Resident Evil, but taken to the next level, and it’s been like that game after game since the beginning.


I think it's a great, fun (and funny) shooter, even if it's not my favorite Resident Evil. Except for the quick-time events. Even though I like them in video games, I agree there were too many.

View attachment 74503
The game mechanics, controls, movement, moveset, diving, rolling, counter attacking, melee etc etc were the best evolution of the RE4 controls to date. For this alone I played the heck out of mercenaries No Mercy with a friend and it never got stale
 
The game mechanics, controls, movement, moveset, diving, rolling, counter attacking, melee etc etc were the best evolution of the RE4 controls to date. For this alone I played the heck out of mercenaries No Mercy with a friend and it never got stale
Yeah . The game isnt bad because the gameplay was very cool and the mechanics that arent seen in gaming so often while being polished too aswell .

I didnt like the game because the gameplay was way too different and too good to make just an RE-sequel which changed the genre of the franchise into something way too action packed . RE4 already did that too and even RE5 somehow pushed it more out of the horror . But it was at the time when horror games overall died out and we got more action-horror that was generic and oversaturated .

Dino Crisis or a totally new Franchise would benefit from this gameplay way much better than RE .
 

YIIK: A Postmodern RPG​

I'M YIIKING OUT DUDE!
38f.png


This game fascinates me! I have poked fun of it but I don't actually hate it
TheGamedawg's 3 Videos essay about the game, he made me realize the game has some really interesting ideas but a lot of horrible executions.

Even sadder seeing the UNUSED content and the better cut ending because of the Dev's grief for his mother passing away!

I legit hope they will improve with the remake, YIIK Nameless Psychosis and pull a No Man's Sky redemption
From what I watched its writing structure, narrative and combat are way better
 
Last edited:
1748432963125.png


The SNES version of this game is one upon whose hill I will gladly lay down my life defending. The only aspects of Ys III: Wanderers From Ys that I disliked was the corny ending and the SNES rendition of the song 'Tearful Twilight'. I loved everything else about this game - the graphics, the fantastic music (I said it, and I'm glad I said it), the story & characters, the absolutely perfect controls, etc. I've played every version of Ys III and, prior to the complete remake (Ys: The Oath in Felghana), the SNES version is the one I played and loved the most.

The Oath in Felghana completely obliterates this game in every way imaginable, though.

I do, however, find the switch-up with the final boss, Galbalan, interesting. In Ys III you have to find a way through an island maze, climb a big-ass tower, take a mystical elevator up higher, and from there Galbalan descends from the sky like a God, even though it's described in-game as a demon. In Oath, you have to do much the same except you're descending deeper and deeper into the island to face Galbalan, who is worshipped by some in-game as a God. Even though, either way, it was merely a corrupted self-sentient creation of man and not a divine/demonic being.

1748432999310.png


I will be the first to admit that Spider-Man and the X-MEN in Arcade's Revenge was not a great game. Besides that LJN logo, it was made by...Software Creations. The concept of the game (grab 4 random X-Men and chuck them into murder-traps themed around their own person fears) was fantastic. The mjusic is legendary. And this is the first game to get controlling Spider-Man right. No other game before this not only gave Spider-Man his own web-swing button, but made its length adjustable mid-flight.

Both of these games are, to me, stupidly FUn to play. Wanderers From Ys is a pretty easy game so long as you don't try to blitz through it under-leveled (and how the world loves that one spot in the mines where enemies can't hit you but you can hit them, and they constantly respawn). Arcade's Revenge is, in turn, an Obnoxio The Clown hard game where each level is, by and large, as much a puzzle as a maze. Yet each level has their own tricks to make things easier (sheathing Wolverine's claws when destroying Mobster-in-the-Box will always drop large hearts; that one spot in Gambit's first stage that will rack-up 40-extra lives per run)
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Latest Threads

How hard would it be to make MVP Baseball 2005 romhacks using the textures for the PC mods?

Assuming the images etc used for the MVP mods (like seasons like 1969, 1994, etc). I have zero...
Read more

Do you rewind or fast forward a lot?

I don't rewind because I use hardcore achievements in retro achievements
But I fast forward A...
Read more

Surreal movie recommendations?

I've been going through Lynch and Jodorowsky movies, so is there any other surreal movies that I...
Read more

Anybody got cool system variants?

So, even being a game collector, I don’t usually go for crazy system variants. They’re typically...
Read more

Would you still play a game if you knew it had a low review score?

I almost always consider how highly a game is rated before adding it to my collection. Time...
Read more

Online statistics

Members online
110
Guests online
280
Total visitors
390

Forum statistics

Threads
8,453
Messages
212,346
Members
647,723
Latest member
Paels

TOP Supporters

Top Supporters
Back
Top