Extremely Weird And Obscure Games

Odd Job collection?
sounds like someone is a cheater
 
And part of being a gamer is learning Japanese (which is why I learned it way before English).

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I don't see how that is part of being a gamer? But I learned Danish way before English, so there's that.
Dude significant part of video game library is Japanese. Back then you would find Japanese games more instead of English (I exclude Americanos and Europeans because world revolves around them) lol.
 
Welp, guess I know what I'm doing later lol.
The box art alone had me intrigued. It looks adorable.

(I just found out that it was developed by Westone; the team behind "Monster World IV" on Sega Genesis. Now I HAVE to play this.)
 
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This is cute. Has that early 1997 PS1 vibe to it. Maybe I'll give this a try.
 
Odd Job? why they translate games like shit? the word arubaito means literaly "part time job". So, this game's title is "Milano's part time jobs", period lol.
An odd job is like a part time job you don't plan on doing for very long, or like a small one time job.
 
Odd Job? why they translate games like shit? the word arubaito means literaly "part time job". So, this game's title is "Milano's part time jobs", period lol.
They fixed the name for me despite the translation is wrong. I wouldn't wanna play a game about part-time jobs but "odd jobs" sounds interesting. ::thumbsupwario

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lol
 
btw never heard of this one, I just gave it a look. Seems pretty playable with minimal Japanese knowledge. The minigame instructions seem pretty easy to read. Might give this one a try. Its cool we're getting an official translation but if I can't play it on my PS1 I don't really care. ::eggmanlaugh
 
Odd Job? why they translate games like shit? the word arubaito means literaly "part time job". So, this game's title is "Milano's part time jobs", period lol.
I think it works. An "odd job" is a job that you don't plan on keeping for an extensive time period.

Also, given that this game is just a simulation/minigame compilation, it just makes perfect sense to call it an "odd job."
 
An odd job is like a part time job you don't plan on doing for very long, or like a small one time job.
I think it works. An "odd job" is a job that you don't plan on keeping for an extensive time period.

Also, given that this game is just a simulation/minigame compilation, it just makes perfect sense to call it an "odd job."
Not exactly. An odd job can be full-time job, but arubaito is specifically part-time job. So, all arubaito can be odd jobs but not all jobs can be arubaito.

Then, Milano is working 4 hours a day in the japanese version, but 8 hours a day in the english version? lol
 
Or she's doing odd jobs for 4 hours of day and there's actually zero contradiction? Bad translations exist but this is fine.

It looks like something that would have come out on the PC FX, kind of a niche product that is barely a real game. Hopefully the dub is optional and you can play with subs, but I won't play it anyway so I guess I have no reason to complain either way.
 
Welp, guess I know what I'm doing later lol.
The box art alone had me intrigued. It looks adorable.

(I just found out that it was developed by Westone; the team behind "Monster World IV" on Sega Genesis. Now I HAVE to play this.)
oh hell yeah, i love Westone games.. i need to go back and check now if there are any other games theyve put out i had no idea about..
 
It is one of those games that make me realize that while I am aware my backlog as a gamer is massive, full of games I likely will never get around to, AND that I may never even get around to this one.... part of what I think being a gamer is about, is not necessarily playing everything you discover and become aware of, but just as must just appreciating it and sharing it with others.
I try to prioritize playing obscure, hidden gem type games because they are the ones that don't get much love or attention. Plus, they are the ones likely to surprise me while popular and mainstream games usually provide experiences that are very familiar.

Playing something unique and fresh, or playing another Zelda game? I'll pick the game that's offering something different.
 
Maken X / Maken Shao is mine. Despite the popularity of Atlus games (particularly Persona and SMT) in recent years you never really see that one spoken about much. It's rough around the edges and the official translation for the Dreamcast is pretty difficult to follow (at least I found), but it has a lot going for it gameplay and story wise, and definitely deserves more eyes.
 
Dude significant part of video game library is Japanese. Back then you would find Japanese games more instead of English (I exclude Americanos and Europeans because world revolves around them) lol.
Well Americans certainly seem to think the world revolves around them. Whenever I watch a video saying "x game was released in Japan x year, and then in the States x year", I am like "wtf did Europe do to you to get excluded, ya twat??" Then I'd rather when they say "Japan and the West" or "Japan and internationally". That at least includes everyone.

But yeah, deliberate tanget aside, you are right in your sentiment, but "insert Roxas meme here" (you know the one).
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I try to prioritize playing obscure, hidden gem type games because they are the ones that don't get much love or attention. Plus, they are the ones likely to surprise me while popular and mainstream games usually provide experiences that are very familiar.

Playing something unique and fresh, or playing another Zelda game? I'll pick the game that's offering something different.
I highly agree! And more obscure games NEED love and attention.
 
There is a game for ps2 called "Urban Chaos: Riot Police." It is silly in some areas with some (limited) puzzle aspects. It has a couple different level types, like its normal get to the end of the level that ends with a hostage situation with over-the-top defeat scenes, i remember speed levels. The better you do in the level, gets you equipment unlocks (guns, grenade types, more ammo), the more unlocks, better you can do. I think it has replay value and this is the first time i was able to mention it to anybody rather than the one friend who showed me this game.

It may not be retro yet, but it was released in 2006, by RockSteady. This may have finished up or had a little overlap with their Batman: Arkham Asylum. So that's fun. Seeing this game followed by batman.
 
Well Americans certainly seem to think the world revolves around them. Whenever I watch a video saying "x game was released in Japan x year, and then in the States x year", I am like "wtf did Europe do to you to get excluded, ya twat??" Then I'd rather when they say "Japan and the West" or "Japan and internationally". That at least includes everyone.
Specially when they "demand" english dub. Like that was something a developer would have to give them to saciate their lack of culture and respect towards other's job.
 
Specially when they "demand" english dub. Like that was something a developer would have to give them to saciate their lack of culture and respect towards other's job.
And there are French who would want the world to make French an international language again. My mes amis refuse to have anything to do with foreign languages, even English so they act like they only know French by demanding French-only despite they know English well, even in random countries they go lolol.
 

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