What can I say about Liquid Ocelot that hasn't already been said? He's the ultimate villain for Snake.
Through Liquid's monologue we get this feeling that what he's talking about isn't something Liquid would care about, but something Ocelot would care about. Liquid is just a shadow now, he has very little left to do with this. Liquid Ocelot knows the battle is over, his plan is over, but that he and Snake have to fight to the death anyway, because that's how this has to end.
It's pure fan-service and I love it. This fight is happening because everyone wants it: Liquid, Snake, you, me, Kojima, everyone. It's a fight that you can just feel the love in. A fight between blood brothers, not genetically but tied together by fate. This isn't Liquid's moment, this is Ocelot's moment. And by the end of the fight, even with how it turned out, this is probably Ocelot's happiest moment, he finally got his grand finale.
The Mario & Luigi games have some of the best Final boss battles that always feel intense and more difficult compared to their base game. I first thought of Cackletta from Superstar saga but that final boss in Bowers inside story is such a great fight. God... and that music sounding like it belongs in a square enix game cause its made by the same composer of Kingdom Hearts, FFXV, and more. Love the series and their final bosses
The Mario & Luigi games have some of the best Final boss battles that always feel intense and more difficult compared to their base game. I first thought of Cackletta from Superstar saga but that final boss in Bowers inside story is such a great fight. God... and that music sounding like it belongs in a square enix game cause its made by the same composer of Kingdom Hearts, FFXV, and more. Love the series and their final bosses
I haven't played either Paperjam or Dream Team. I've heard theyre not the greatest. Am i wrong and missing out? Same with Brothership, Ive heard many lackluster things about it, but haven't seen much myself.
I haven't played either Paperjam or Dream Team. I've heard theyre not the greatest. Am i wrong and missing out? Same with Brothership, Ive heard many lackluster things about it, but haven't seen much myself.
Andrei Markov in his SU-35BM, codename "Akula", the Russian Shark, from Ace Combat Assault Horizon. Forget about dogfights, you can only destroy him when you learn to fear him.
There's a few that kinda have their final bosses as penultimate bosses. Yakuza 7, Kirby 64, FFX, Yakuza 1... and then the actual final boss sucks in comparison.
Anyway
1. Gorn (Blast Wind): Can't find a good image, but the first phase is a really cool throwback to Thunder Force IV's final boss. Helps that the final boss theme (The Justice Ray Part 1) is a reoccurring boss theme that spans 5 different games and guess what game it shows up next in is? (It's Thunder Force V's final boss theme)
2. Hyper Eggrobo and Egg King (Sonic Advance 3 and Sonic Rush respectively): similar enough bosses but they absolutely steal the show compared to the actual final bosses of their respective games.
3. Big Arms (vanilla Sonic 3): speaking of Sonic, Big Arms. They removed this thing completely from S3&K and should be ASHAMED. One of the few Sonic bosses that are actually engaging with how well you know the mechanics and makes use of the insta-shield and/or any shields you may have. They remade it in Sonic Generations but it SUCKS there.
4. Profound Darkness (Phantasy Star IV): They weren't kidding with that name. I like the statuesque form at the end combined with the final boss music
5. Omega (Mega Man Zero 3): For the sake of not reaching the attachment limit with another 3 phase boss fight, here's only Omega Zero. Easily the most fun boss fight in this sub series, not the coolest looking (Albert's first phase and Elpizo wins that) but I had fun pretty much using everything at my disposal till I won, even if it was a cake walk.
6.
Manifred Von Karma: duh
7.
YHVH (SMT 2, but referring to SMT IV Apocalypse): I like this fight, really plays with the idea that god's form is incomprehensible and can be mended at will
8. Aloha Robo (Jumping Flash): There's not a single good image of this fight so I have to link a video instead
9. Cole (Henry Hatsworth): Twist sucked, boss is pretty cool
10. Touhou final bosses, moving on
11. Evaccaneer Doom (Ketsui): surprise surprise
12. Kaiser Greedy (Ristar): pretty cool underrated villain with an underrated fight, underrated design, and underrated music in an underrated game
13. Neon Green (Neon White): The bosses in Neon White are barely even bossfights and are more like new levels like the rest of the game. I like that
14.
Noah (Rabi-Ribi): other than the second phase (which is a cool reference, but really frustrating fight) these were fun.
15. Nova Tsukiyomi (Azure Striker Gunvolt): Yeah, he may not be story important like
Asimov
or have a theme as great as his, but Nova has the better fights by far. It challenges your ability to use the flashfield and tag multiple enemies, which nothing else in this game really does. My only gripe is that the first fight also encourages you to keep the flashfield on while shooting him, which means you're mashing two buttons at once that are next to each other AND moving. Also he looks cool, nuff said.
16. Sigma (Mega Man X4): All of Sigma's other fights kinda suck (minus X8), it's good to have one that doesn't
17. I can really put any final boss from DoDonpachi on here minus Donpachi and Bee Storm's.
18. Iris (Rosenkreuzstilette): Cheesable, but fun fight
19. Miracle Matter (Kirby 64): The REAL final boss of Kirby 64 is the one that also uses copy abilities and requires you to go cold turkey if you want a shot at actually winning
I haven't played either Paperjam or Dream Team. I've heard theyre not the greatest. Am i wrong and missing out? Same with Brothership, Ive heard many lackluster things about it, but haven't seen much myself.
I haven't played either Paperjam or Dream Team. I've heard theyre not the greatest. Am i wrong and missing out? Same with Brothership, Ive heard many lackluster things about it, but haven't seen much myself.
@Evaccaneer Doom as much as I love Miracle Matter too, I'm gonna disagree in case of Zero Two because I love it to death.
I love the aesthetic, I love the dark tone shift and the surreal, scary, melancholic music. Really feels like you're fighting with the personification of the darkness of this universe.
Kirby 64 is very good with atmosphere in general, usually it's a uplifting cute game but it can make you go through a roller coaster of vibes when it feels like.
I've actually been playing Brothership and I've been loving it. While I don't think it'll usurp Bowser's Inside Story for my favorite game in the series (That is a high bar to clear tbh), I love what I've played so far. (I'm at least... probably 3/4ths into the game at this point)
But to be on-topic, I want to say that my favorite final boss from any game I've played is
Sin of Odio
in the Live A Live remake. It's the context of the entire fight and what happens in it that really nails it for me.
I also do want to shout out Yami from Okami, especially the final phase of that fight. The Sun Rises is such a banger final boss theme imo.
Also, Kirby-wise, it's a very basic bitch-level take, but the Magolor and Magolor Soul fight in Return to Dream Land just hits everything I want in a good final boss. I do want to specially mention Star Dream from Planet Robobot and Fecto Elfilis from Forgotten Land, too, as well. Those were also very good boss fights.
Soul of Cinder is an amazing final boss that tests a little bit of everything, uses a little of everything, and calls back to the first Dark Souls in a beautifully tragic way.
Then they one up themselves by making Gael not only the true final boss of the game but of the series, and he's the best boss fight I've ever faced. You expect some super important figure, some horrifying force alluded to over the whole game or series... but he's just another undead, trying his best to achieve his single purpose. A lowly servant, willing to do anything for his lady... even consuming the Dark Soul.
But his humanity hasn't completely left him, and he has guided you to him... because he knows he will fail, but perhaps you will not.
Then adding his fighting style being the most direct Berserk reference in the series, feeling like you're fighting demon Guts. It's just the icing on the cake.
I've actually been playing Brothership and I've been loving it. While I don't think it'll usurp Bowser's Inside Story for my favorite game in the series (That is a high bar to clear tbh), I love what I've played so far. (I'm at least... probably 3/4ths into the game at this point)
The back-to-back final boss fights in Parasite Eve 2. Eve is the true final boss and she isn't that hard, I only lost to her a couple times, but having to fight Brahman before her with no saving or anything is a nightmare. He's not even dreadfully hard, just cheap and most annoyingly, inconsistent. In theory, his big beam attack is easily avoidable, but I had one hell of a time doing so. I'd fire one shot with the grenade launcher when the core became exposed and start running. It was always a coin flip if it'd actually work though. The hitbox for the beam attack seemed kinda unreasonable.
Oh look, it's another back-to-back fight against two bosses! You guessed it, Nobunaga and the Golden Evil Statue from Onimusha 2. Nobunaga is pretty difficult by himself, but doable once you learn his attack patterns. The statue is just a cunt though. Hope you've have plenty of practice wanking, because it's a button mashing nightmare. He's not even super hard, just cheap and lacks any good feedback that you're actually doing anything. The best part? If you lose you have to go back and fight Nobunaga as well! Yes, I know NES games had boss rushes that make my two examples look like you're just playing Candy Crush, but I'm still not a fan.
I only manege to beat the final boss of PE 2 because I used a speedrun strategy lol, of using paper spray of all things, and suprising it worked but yeah fuck that fight.
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Xenosaga 2
Unlike most people I don't hate that game, but the final boss was underwellming specially because he didn't even had his own music, I know you have a fight later with other character but it's pretty much a playble cutcene.
Resident evil 3 remake , it's not a bad boss fight on it own but it's underwhelming compared to the OG
I almost give up YS 1 because of this annoying boss fight it feels like it was poorly desinged
YS 2 boss fight is easly exploitable if the player use the invincibility spell and can defeat it without a second tought
There are way too many, but from my recent memory.
I was the only one left standing (Notice my HP), my friends sacrificed themselves to call in Sumo from Turn A, we won, humanity is saved, it was glorious.
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