Zelda Megathread

What is The Most Underrated and Hated Zelda Game?

  • 3DS Zelda Games (Link Between Worlds and Tri Force Heroes)

    Votes: 0 0.0%

  • Total voters
    28
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I think this is the issue where Link got the Triforce of Power and nearly became the new villain of the series, even more powerful than Ganon. One of the better covers they did IMO

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So Minish Cap but like Wind Waker. Yeah that works. Might as well do it.
Maybe Wind Waker's reception is the reason why they stopped giving a shot at full 3D Toon Link games...

I love the way they wanted to make a grand adventure despite the technical limitation from 2D.

BotW had some similar sceneries in the game (although without any giant towers like that sadly).

ALBW's artworks are magnificent. On the same level of Skyward Sword and BotW imo.
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Maybe Wind Waker's reception is the reason why they stopped giving a shot at full 3D Toon Link games...


I love the way they wanted to make a grand adventure despite the technical limitation from 2D.

BotW had some similar sceneries in the game (although without any giant towers like that sadly).


ALBW's artworks are magnificent. On the same level of Skyward Sword and BotW imo.
View attachment 114750
SO good, love the crayon style.
ALBW, together with Oracle, is my favorite Link design
ALBW_Link_Fighting_Yuga_Artwork.png
 
SO good, love the crayon style.
View attachment 114754
It almost looks like a painting, fitting considering how one of the game's major theme is that.

I also like Minish cap and Wind Waker "rough drawing" style for the artworks. I love how much variety there is in various games.
1759072015033.jpeg


ALBW, together with Oracle, is my favorite Link design
Despite not being an official name I always say "Classic Link" to talk about his NES, ALTTP, LA, OoA/OoS and ALBW design to contrast with Toon Link and the "Modern" design he got since Ocarina of Time.
 
It almost looks like a painting, fitting considering how one of the game's major theme is that.

I also like Minish cap and Wind Waker "rough drawing" style for the artworks. I love how much variety there is in various games.
View attachment 114758


Despite not being an official name I always say "Classic Link" to talk about his NES, ALTTP, LA, OoA/OoS and ALBW design to contrast with Toon Link and the "Modern" design he got since Ocarina of Time.
Yeah the calligraphy style for Wind Waker is awesome. It's really cool how the artwork has a way rougher feel than the actual game, even though they're both hyper stylized and essentially feel like opposites but the same, at the same time.
I like calling the Oracle design "dwarf Link" because of his giant hat, and his popped collar on his tunic and boots gives him more of a whimsical/fairy look I really like.
Also like how he both has a brown undershirt and white pants, feels like the best mix of his non-green clothing to me.
 
I want to play Four Sword in co-op eventually.
How do you find the game, is it fun for multiplayer?
Maybe it's fun with couch coop, I've only done the Anniversary Edition.

Damn, why Nintendo doesn't add FSA on the NSO asap? Actually they should add more MP focused games just for the online.
 
Maybe it's fun with couch coop, I've only done the Anniversary Edition.

Damn, why Nintendo doesn't add FSA on the NSO asap? Actually they should add more MP focused games just for the online.

I feel they won't. Radio Tingle doesn't work on NSO after all. The GBA connection in there is truly lost, let's face it.
 
The NES (Famicom, being obviously more 80s anime...more or less) duology artstyle hits very different.
Zelda II had a slightly more serious style but I agree.

The ALTTP/LA duology is more like 90's anime (but still anime nonetheless).

So when people say "Zelda has to look serious/more realistic instead of cartoony/lighthearted looking" they're ignoring how the franchise started artistically. In fact the N64 game having a more serious look was the actual "anomaly" in there and not really Wind Waker (that just happened to go back to the NES/SNES era of colours even if it's more western-oriented than anime).
 
Zelda II had a slightly more serious style but I agree.

The ALTTP/LA duology is more like 90's anime (but still anime nonetheless).

So when people say "Zelda has to look serious/more realistic instead of cartoony/lighthearted looking" they're ignoring how the franchise started artistically. In fact the N64 game having a more serious look was the actual "anomaly" in there and not really Wind Waker (that just happened to go back to the NES/SNES era of colours even if it's more western-oriented than anime).
Are we talking about Ocarina of Time? It lost all "seriousness" to me once they had me playing as a kid. The only serious ones I've played were Zelda II and Twilight Princess and I much prefer the approach of those games personally. Though I'm not against Nintendo trying different things and different styles, especially in a franchise with so many entries.
 
God, how much as been since Echoes of Wisdom has been released? I'm still stuck in the Goron dungeon and it's basically the only game I have left to beat of the franchise. Beside the Tingle ones but don't let me think about it.
 
Are we talking about Ocarina of Time? It lost all "seriousness" to me once they had me playing as a kid.
You're aware that Link is a kid in like 90% of the series right? Also you become an adult after 1/3rd of the game.

The only serious ones I've played were Zelda II and Twilight Princess and I much prefer the approach of those games personally.
I'm not sure what you mean by "serious" because Zelda II felt similar to Zelda 1.

As for the stories I'd even argue that ALTTP and LA's respective plots had some seriousness in.

Though I'm not against Nintendo trying different things and different styles, especially in a franchise with so many entries.
Yeah, Castlevania itself had several art styles through its existence.

God, how much as been since Echoes of Wisdom has been released? I'm still stuck in the Goron dungeon and it's basically the only game I have left to beat of the franchise. Beside the Tingle ones but don't let me think about it.
I forgot which but aren't there guides?

Have you done FS, FSA and TFH? Those are my remaining top down entries.
 
I forgot which but aren't there guides?

Have you done FS, FSA and TFH? Those are my remaining top down entries.
Yes, but I rather wanna figure stuff for myself. BOTW and especially TOTK are games (even if, to be fair, different by all the other games and much easier on the dungeons/puzzles since they give you much more freedom) I've beat without using any guide.

And, to reply to you: .....oh, damn it, you're right. I still need to beat Triforce Heroes once. But I did beat FS (both og and DSi) and FSA.
 
Yes, but I rather wanna figure stuff for myself. BOTW and especially TOTK are games (even if, to be fair, different by all the other games and much easier on the dungeons/puzzles since they give you much more freedom) I've beat without using any guide.

And, to reply to you: .....oh, damn it, you're right. I still need to beat Triforce Heroes once. But I did beat FS (both og and DSi) and FSA.
I've also done the anniversary edition of FS...

But I'm a bit lazy to do the other two...

I still haven't done OoT, MM, Skyward Sword nor TotK but I'm not really in a hurry for these.
 
I'm also 90% sure to skip the next Hyrule Warriors on TOTK. After Age of Calamity I don't trust the KOEI Tecmo guys.
 
You're aware that Link is a kid in like 90% of the series right? Also you become an adult after 1/3rd of the game.


I'm not sure what you mean by "serious" because Zelda II felt similar to Zelda 1.

As for the stories I'd even argue that ALTTP and LA's respective plots had some seriousness in.


Yeah, Castlevania itself had several art styles through its existence.


I forgot which but aren't there guides?

Have you done FS, FSA and TFH? Those are my remaining top down entries.
No, he is not a kid in 90% of the games. He is 10 in the original game. However, In Zelda II we know he is 16 because that has been documented. He is almost a full grown adult. He is also 16 in Twilight Princess. In most games he is at least a teenager and in his late teens in many of them. In Ocarina of Time he is 9 years old. The game does everything in its power to make it clear you are playing as a child. He looks like a kid and he sounds like a kid. It's one of the things I find annoying about Ocarina of Time.

Zelda II feels darker than the first game (you even fight a dark version of yourself as the final boss) and is infamously more challenging as well. Zelda II was a game for big boys. Oh, and there's also the ladies in red which everyone just assumed were prostitutes whether that was the intent or not.
 
I always preferred Link being a kid. Makes it feel more whimsical to me, and I’ve always appreciated Zelda being more whimsical and fairy-tale coded than just straight up safe high fantasy.

As far as artstyles go, Zelda has almost always had a somewhat contemporary style, it’s just that they’ve almost always had really really good artist and art direction to make stuff look and feel hand crafted and unique.
 
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