What's a game everyone loves but you don't like it?

I feel it is a metaphorical thing. Like in Silent Hill 2, the Daddy Room with all the Penis Pistons penetrating infinitely those holes in the walls.
I thought it was obvious that most horror in the game are allegories of different types of abuse and trauma included Sexual Assault.
A bunch of slimey naked monsters trying to catch you and hurt you.. to consume your flesh (in the case of Resident Evil...) I also feel Resident Evil is like that, the sense of helplessness, the impossibility of moving freely, and the imminent touch of horrid creatures that want to put their mouths on your body.

Ewwwww...
I did enjoy Resident Evil better when I played it at a friend's home, because the new controls made me feel more... in control... and able to move easier and approach the danger with more agency.

Tank controls are half the matter of Sexual Assault Nightmares... being unable to escape from a monster...
In that specific game yeah, Angela suffered from that, but that's just SH2, this isn't a theme on 1 or 3. What a bout Resident Evil? And by no means a room design is a SA sim. That's a LONG stretch LOL.
 
In that specific game yeah, Angela suffered from that, but that's just SH2, this isn't a theme on 1 or 3. What a bout Resident Evil? And by no means a room design is a SA sim. That's a LONG stretch LOL.
No, you a right.
I call them SA simulators because slimey monsters want to hug you, bite you, lick you, and consume you in both games, and you can barely run away from them, like in PTSD nightmares.
The metaphors I mention only add to the mystic of the horror of assault.

I am surprised tho, you don't see the sexual abuse elements in all the deform bodies in SH with their BDSM mutilations and devices, they look like Sexual Serial Killer victims, all of them.
Also do not forget the restrooms in the schools, and the janitor, SA is prevalent as a theme of abuse, among other forms of abuse (such as religious torture and cults).

Resident Evil feels much less sexual, if at all, but my experience with the game was the same, it felt like my PTSD nightmares. LOL
 
Persona 4, Shin Megami Tensei IV, Witcher 3, Skyrim, Metroid Fusion, Final Fantasy XIV and every 3D Zelda game. For a start.

Persona 4 because it suffers the most from "preaching a message and then showing a completely different one." I also dislike P5 for that reason, but P4's characters just never captivated me, either. I tried to like it, but I just don't see any charm.

SMT4 is because...it just doesn't seem that good? As a Persona game - which it clearly wants to be - it fails pretty hard on account of P4 being a social sim first and JRPG second. SMT lacks the social sim aspect. As an SMT game...I mean, SMT 1 just does everything better? 1 has the alignment reps naturally fall into their alignments while still feeling like your friends, whereas 4...doesn't. They feel like neutral-aligned coworkers who suddenly take a shift in ideals sharper than your cousin at thanksgiving. The wider writing is also bad, seeming to have ideas but no execution. I will argue some demons people dislike are great (Michael and Gabriel in particular have top tier designs), but overall it's just really not good.

Witcher 3 and Skyrim are just that I don't like WRPGs. I really tried to like them, and ended up not being able to do so.

Metroid Fusion is that I dislike needing to bomb/shoot at every nondescript wall and floor, because it's required so many times. It was enough to convince me that I dislike the genre in its entirety, until I was convinced to play some game about a half-undead twink killing his dad in his castle that has an upside down castle above it for some reason.

FF14 is just...ARR is hours of hyping up this super duper mega ultra impossible to beat bad guy you will never be able to beat in a million years that's so easy I use them as a break to refill my water. Then it tells you that the next guy is a super duper mega ultra impossible to beat bad guy that you will never be able to beat in a million years that is, you guessed it, so easy that I can use them as a break to refill my water. I beat Garuda, saw what happened next, and just quit. I heard it gets better after that, but I really could not care the tiniest bit about getting past the exact same plot point that I did what, three times already?

3D Zelda is just...I dunno, I just don't like them. The ones I forced myself to beat took years, and in the case of BotW, windbombing. I do love the 2D Zeldas, though. Aside from Link Between worlds.
 
i have tried but cannot get into Monster Hunter and have to simply accept there will come a time every now and then my friends all get their spare time eaten up by the newest one or decide to go back and replay an older entry they still like more
 

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