Persona
In that specific game yeah, Angela suffered from that, but that's just SH2, this isn't a theme on 1 or 3. What a bout Resident Evil? And by no means a room design is a SA sim. That's a LONG stretch LOL.I feel it is a metaphorical thing. Like in Silent Hill 2, the Daddy Room with all thePenisPistons penetrating infinitely those holes in the walls.
I thought it was obvious that most horror in the game are allegories of different types of abuse and trauma included Sexual Assault.
A bunch of slimey naked monsters trying to catch you and hurt you.. to consume your flesh (in the case of Resident Evil...) I also feel Resident Evil is like that, the sense of helplessness, the impossibility of moving freely, and the imminent touch of horrid creatures that want to put their mouths on your body.
Ewwwww...
I did enjoy Resident Evil better when I played it at a friend's home, because the new controls made me feel more... in control... and able to move easier and approach the danger with more agency.
Tank controls are half the matter of Sexual Assault Nightmares... being unable to escape from a monster...
No, you a right.In that specific game yeah, Angela suffered from that, but that's just SH2, this isn't a theme on 1 or 3. What a bout Resident Evil? And by no means a room design is a SA sim. That's a LONG stretch LOL.