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This game is so fucking disappointment
A Mega Man X fps would have been cool indeed, however there's nothing Mega Man about this:I would have loved to play this. A Mega Man X FPS is pretty much all I need, ever.
Yeah, it's just a Halo wannabe with MMX's name plastered on.A Mega Man X fps would have been cool indeed, however there's nothing Mega Man about this:
Platformers did super well critically and commercially on the GameCube and especially the PS2 though. It’s more the eventual overexposure of the genre and developers’ shift to more "mature" games (read that as piss filter shooters) that hurt the platformer genre rather than two bad games that came very early in their hardware generation.I believe Crash Bandicoot: The Wrath of Cortex and Spyro: Enter the Dragonfly did unrepairable damage to the platformer genre. Imagine making a half-assed and a shitty sequel to two of the most successful platformer franchises and go like "Are we out of touch? No, it's platformers that are wrong"
Always online nonsense for single player games always left a sour feeling in my mouth.SimCity (2013), so bad it killed SimCity, per usual it was EA meddling, but the worst thing they added, was the always online thing.
I feel like everything in this video misses the point of Megaman really hard.A Mega Man X fps would have been cool indeed, however there's nothing Mega Man about this:
I'm more of a traditional mascot platformer kind of person and the ones that came in the next gen were much more combat oriented or had some other subversion to it, and often relied more on egdyness. I understand there's people who's into those but they're not for me.Platformers did super well critically and commercially on the GameCube and especially the PS2 though. It’s more the eventual overexposure of the genre and developers’ shift to more "mature" games (read that as piss filter shooters)
When bottom line becomes the sole concern, any weak entry might doom the whole franchise. It's the basis of the decision handbook for many companies, sadly.I'm more of a traditional mascot platformer kind of person and the ones that came in the next gen were much more combat oriented or had some other subversion to it, and often relied more on egdyness. I understand there's people who's into those but they're not for me.
(Not that all platformers were like this, the best counter-example I can think of being Super Mario Sunshine)
Crash 4 and Spyro 4 failing sent the message that it wasn't good enough to keep making platfomers the old fashioned way, even though these games never had a chance being rushed and mishandled the way they were.
What you say is true and probably was inevitable either way, but I think it could have went a little better had the circumstances been different.
Someone already did actually, but this game is so infamous it deserves the double mentioning.I'm supprised no one meantioned this.![]()
would've said sonic 06, but I'm not sure if that's considered a reboot anymore.
I was mentioned in the first page.I'm supprised no one meantioned this.![]()
would've said sonic 06, but I'm not sure if that's considered a reboot anymore.
Soz didn't see that post.I was mentioned in the first page.
Somehow I didn't even know this one was a thing.