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Hahahah, good oneI see, I guess you could say that it makes us wonder![]()

Hahahah, good oneI see, I guess you could say that it makes us wonder![]()
I think DS and Wii were fine but I legitimately though that Super Mario 3D Land and World both basically replaced NSMB as it was a new yet similar formula.Yeah, I understand, they reused the same formula for like almost 20 years after NSMB first released and it got a bit stale. Glad they changed up with Wonder.
NSMB Wii was because the return of Mario couldn't just be in handhelds (although usually handheld was the last bastion of 2D games back when home console had little to no 2D around the late PSX and PS2 era) and having 4 players at the same time on screen was a new gimmick.It definitely got old real quick, especially when the NSMB Wii released. They didn't change a lot, other than giving them a prettier look and some new power ups
Wonder is goated though
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Hmm, makes sense. I always viewed them more as separate things to the NSMB series games, but it is true they were more successful than New Super Mario Bros U.I think DS and Wii were fine but I legitimately though that Super Mario 3D Land and World both basically replaced NSMB as it was a new yet similar formula.
In fact 3D Land was to me the 3rd NSMB game until they announced 2 and U. They even had the whole "collect 3 giant coins to unlock stuff/go further" thing that NSMB was about.
Yep.Hmm, makes sense. I always viewed them more as separate things to the NSMB series games, but it is true they were more successful than New Super Mario Bros U.
Yeah, me too, they're really fun games.Yep.
I would still like to see a third game in that style.
Yeah the gimmicks and all that space definitely makes it feel dull and empty. I think the first one is just that good for an handheld and they're having a hard time to adapt it as a main console gameI think DS and Wii were fine but I legitimately though that Super Mario 3D Land and World both basically replaced NSMB as it was a new yet similar formula.
In fact 3D Land was to me the 3rd NSMB game until they announced 2 and U. They even had the whole "collect 3 giant coins to unlock stuff/go further" thing that NSMB was about.
NSMB Wii was because the return of Mario couldn't just be in handhelds (although usually handheld was the last bastion of 2D games back when home console had little to no 2D around the late PSX and PS2 era) and having 4 players at the same time on screen was a new gimmick.
Only big downside is that playing the game in solo basically meant having huge empty spaces built with 4 players in mind.
In fact NSMB DS was planned to have two players at the same time in coop but ultimately got relegated to versus multiplayer (which is considered as one of the best mode in any mainline Mario game). The game had some unique gimmicks and sections made for a strictly single player game which is why it felt a bit duller in Wii.
I totally understand the nostalgia regarding Wii which was fairly more popular than DS but this being the main base for U and 2 when these could've had more differences just wasn't great.
This video basically sums it well despite how the rest of the series kinda retroactively made people's perception of the first game less good.
As for Wonders I'm surprised they didn't make an update or sequel to it but I'd love to see a Wonders style game set in the actual Mushroom Kingdom.
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I've found some old videos talking about NSMB DS circa 2005
Even if it's officially not a Mario game in mind I love it since the GBA version.I've loved Mario since I started gaming waaay back. I got the most attached to SMB2, something about the quirkiness and unique atmosphere really appealed to me, and I loved being able to pick different characters.
Sunshine deserved a fully fledged remake that corrected the issues with it.That said, my favorite in the series is Sunshine. I know that's not an overly popular opinion, but that game is pure heaven to me.