Sonic Megathread

It's an absolute banger imo. One of the few 7th gen games I actually liked. Platinumed it long ago and enjoyed every single second of it, also the music is top notch! I quite liked the Werehog sections, despite what you may have heard from your usual Sonic n00b, those were honestly better than about 99.99% of GoW clones from back in the days!
 
The Unleashed Project (that one Sonic Generations mod) is legitimately one of the best Sonic game made and it's from fans.

Like Robo Blast 2 and Megamix/BtS/AtS.
 
I love it's more serious story about Sonic not only having to put the freakin' Earth back together after Eggman destroyed it in order to gain access to the power of Dark Gaia, the very essence of the planet, but I also the plot about Sonic having to visit temples in order to restore the power of the emeralds I thought was a cool concept.

I mean these gems have up till now been said to be limitless, but now, after being used to tear the planet apart, you're telling me they are out of juice, meaning such a herculean task did in fact suck them dry? That's such a cool idea! Like, you introduce something that is limitless, but then introduce something else that nullifies said limitlessness, which only serves to elevate the gravity of the predicament!

With that in mind the final showdown of Dark- vs Light Gaia was freakin' epic!!

...oh, and I liked the werehog too. I remember thinking that contrary to when you play as Sonic and just rush through the stages, the slower werehog forced you to actually enjoy the level design and smell the roses.

PS. I had a 2D mobile port of Unleashed on one of my old Sony Ericssons!
 
I love it's more serious story about Sonic not only having to put the freakin' Earth back together after Eggman destroyed it in order to gain access to the power of Dark Gaia, the very essence of the planet, but I also the plot about Sonic having to visit temples in order to restore the power of the emeralds I thought was a cool concept.
While it is interesting for a RPG I feel that Sega kinda had the syndrome of turning Sonic into a JRPG with shonen elements where the stakes are getting higher and higher to the point where it's mostly about Sonic fighting a monster of the week with the Chaos Emeralds used at the last moment.

We've had that for Sonic Adventure, Adventure 2, Heroes, Shadow (for him instead of Sonic but still), 2006 and finally this one.

Sonic Colours felt like a big breath of fresh air after Robotnik got betrayed again by a monster of the week (although the DS version had a Super Sonic final boss but it's exclusively a post-game like the other Rush and Advance games).

Generations brought it back but thankfully they didn't make the mistake of having the big monster betray them.

I mean these gems have up till now been said to be limitless, but now, after being used to tear the planet apart, you're telling me they are out of juice, meaning such a herculean task did in fact suck them dry? That's such a cool idea! Like, you introduce something that is limitless, but then introduce something else that nullifies said limitlessness, which only serves to elevate the gravity of the predicament!
Now the thing is that even against Perfect Chaos the Emeralds became black like in the game, is this related or just a nod? Chaos Emeralds are never "out of juice", they were probably just corrupted by Dark Gaia.

I felt that Unleashed soft rebooted the franchise by removing the G.U.N and only having Tails and Amy while for the first time ever Knuckles wasn't shown since his introductory game Sonic 3.
 
While it is interesting for a RPG I feel that Sega kinda had the syndrome of turning Sonic into a JRPG with shonen elements where the stakes are getting higher and higher to the point where it's mostly about Sonic fighting a monster of the week with the Chaos Emeralds used at the last moment.

We've had that for Sonic Adventure, Adventure 2, Heroes, Shadow (for him instead of Sonic but still), 2006 and finally this one.

Sonic Colours felt like a big breath of fresh air after Robotnik got betrayed again by a monster of the week (although the DS version had a Super Sonic final boss but it's exclusively a post-game like the other Rush and Advance games).

Generations brought it back but thankfully they didn't make the mistake of having the big monster betray them.


Now the thing is that even against Perfect Chaos the Emeralds became black like in the game, is this related or just a nod? Chaos Emeralds are never "out of juice", they were probably just corrupted by Dark Gaia.

I felt that Unleashed soft rebooted the franchise by removing the G.U.N and only having Tails and Amy while for the first time ever Knuckles wasn't shown since his introductory game Sonic 3.
I didn't like Colours much because it was more humorous and too jokey. I don't want Sonic to be angsty and dark mind you, but as you mentioned for Adventure 1 and 2 and Heroes and '06 I want my Sonic games to be, like you said, a serious shounen JRPG. So what we got in those games were a-okay with me.

It's like how I never saw Resident Evil as survival horror but moreso action horror, so when everyone dunked on RE6 for getting too Michael Bay action-y I was like wtf u talkin 'bout? RE was ALWAYS about over-the-top action and cheesy one liners, RE6 just crancked it all up to 11. In my eyes that game was a natural evolution/climax of everything the whole series had built up to. But then 7 just had to ruin my fun and "go back to the roots" of being a "horror" game.

That generally seems to be a thing with me. If I like a series, I seem to like it for WAY different reasons than everyone else, and then get annoyed when that thing gets taken away because of outcry.

Resident Evil: I liked it for its action = action gets taken away.
Sonic: I liked it for its shounen tropes = shounen tropes get taken away in favor of humor and slapstick.
Zelda: I liked it for its dungeons, to hell with exploration, that was just a means for me to get from point A to B = traditional dungeons get taken away in favor of a game that focuses solely on exploration. Am I just not allowed to like anything?

Back on topic: Right, I forgot that Perfect Chaos blackened the emeralds too. Thing is, in that game it is explained that they lost their glow for a hot minute because Chaos drained them of their negative energy. They then spring back to life when Sonic uses the positive energi. But in Unleashed Sonic travels the globe to recharge them.
 
Yes. It's not a ROM, per-say. A disc.
1748409820720.png


Sonic Jam. A Saturn game.
Lets you plug any of the old carts (Sonic/Sonic 2) into the Sonic & Knuckles cart virtually.
Plus it has a neat 3D/polygonal scavenger hunt style game on disc as well.
1748409985462.png
 
Can confirm Sonic Jam does have all the games but Sonic 1 is Blue Spheres only. But the only other one I know of is the Sonic Origins Collection that came out a few years ago. it has 123S&K and CD with widescreen and a mode that lets you play all the way thru all the games as sonic, tail, knuckles or amy in chronological order
 
What you're looking for is Sonic Delta.
It's a romhack that combines Sonic 1, 2, 3, and Kunckles, in one 40mb rom file.

Definitely a must play.
YO! I just downloaded it and tried it out this an awesome hack this is probably what youre looking for op. i like that you can select knuckles and tails together!
 
Sonic Jam for Sega Saturn as well as Sonic Mega Collection for GameCube/Sonic Mega Collection Plus for PS2 and the original XBOX have all the Sonic games for Sega Genesis including all of the different combinations with the Sonic and Knuckles cartridge.
 
What you're looking for is Sonic Delta.
It's a romhack that combines Sonic 1, 2, 3, and Kunckles, in one 40mb rom file.

Definitely a must play.
I already knew that Sonic Classic Heroes was a combination of Sonic 1+2 and Sonic 2 Heroes (so you could even play as Sonic & Knuckles in a two-persons team in Sonic 1&2) and Sonic 3 Complete combining Sonic 3 and Sonic & Knuckles with a ton of features but I haven't heard of that one until recently.


I'll try it asap.
 

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