- Joined
- Jul 3, 2025
- Messages
- 362
- Level up in
- 138 posts
- Reaction score
- 837
- Points
- 1,477
- Location
- Puerto Rico
So in a way they've done the same game twice, this may explain why Sega couldn't endure anymore after 2001.
The Saturn version wasn't complete, I don't think we know how far ahead it was in development. It's pretty common for a game development to start on one console and then end up on another, though.So in a way they've done the same game twice, this may explain why Sega couldn't endure anymore after 2001.
This reminds me that Duke Nukem Forever has been done at least three times (if the Quake II engine game was a full one).
The Saturn version wasn't complete, I don't think we know how far ahead it was in development. It's pretty common for a game development to start on one console and then end up on another, though.
Virtua Fighter RPG was my dream game. Shenmue is cool, but it's not Virtua Fighter, and it's not a RPG. Virtua Quest is not that either - it's really mostly a brawler with some small RPG, adventure and platforming elements, and it's only tangentially related to Virtua Fighter in a weird way (it's surprisingly decent, though, despite the somewhat lame Digimon-ish aesthetics). To this day, if I could magically make a game exist, a proper, mid-to-late '90s Virtua Fighter RPG would be it. Specifically, legit Virtua Fighter combat, no random encounters, full 3D.(explanation)
View attachment 147957
Been meaning to buy a Saturn. Bought a Japanese one for cheap when I was younger to play Baroque, but it stopped working a few years ago. I didn't get that far since I still can't read Japanese. A few years ago I emulated Shining in the Holy Ark. I really enjoyed it! It's a quirky first person dungeon crawler. The UI design made me think of Golden Sun for the GBA.
Oh cool, no wonder I've been really enjoying the older Shining series then! I haven't played any of the newer Shining games, but yeah they do look like a completely different series. I'll steer clear of those.Golden Sun was a followup game from the same team in charge of the original Shining franchise. Camelot left working under Sega to go work under Nintendo. The Golden Sun trilogy was closer to being a proper Shining series, than any of the absolute garbage Shining titles that Sega produced and published later, with Tony Taka designing things.
Mario 64 on Saturn?Yeah Super Mario 64 started development without even having the Nintendo 64 prototype ready for example.
Mario 64 on Saturn?
I do recall thinking Sega Saturn should have been BC with both 16-bit cart and cd games since it had a CD drive and a cart slot, alas!
Someone could make a demo (Frogbull probably will at some point) but a full port will most likely never come.Mario 64 on Saturn?
It’s fascinating to look at this list, since it makes you realize how much parody there is between the Saturn and the arcade. And since SEGA doesn’t release their arcade titles from this era nearly enough, it’s still one of the best and easiest ways to play many of their arcade titles (from Model 2, to ST-V Titan, System 16, X Board, and even their early Fonz Board in the SEGA Memorial games).As always Sega Lord X on Youtube makes a lot of Sega Saturn videos.
Top 10 Sega Saturn Console Exclusives by Sega Lord X
I think it’s funny that Mega Man X3 and X4 are clearly some of the most desired games by new Saturn owners, since their prices are just so insane. X4 is a good game, but not worth its high price unless you intend to be an intense collector. And X3 is an underwhelming port that gets no benefits at all from being on Saturn.I'm surprised I can find Sega Rally, Virtua Fighter and other games like that for very cheap. But then sometimes get the Mega Man X3 copies in various marketplace, see their prices and immediately think "yeah, it's cool we have other ways to preserve that stuff".
RIGHT???I wish Sonic The Fighters had a Sega Saturn Port.
RIGHT???
You mean to tell me that Virtua Fighter Kids was a major Saturn release, which IS because it’s connected to Virtua Fighter, but STF didn’t get a port?!???
Let’s be very clear: Sonic The Fighters is one of the only model 2 games not to get a Saturn port, the ONLY model 2 based fighting game from AM2 not to get a Saturn port, and is the only SEGA produced model 2 game from 1996 to not get a port. Also, there’s no record of a port even being ATTEMPTED, unlike Virtua Fighter 3 which had a port planned and announced. Virtua Fighter 3, by the way, was on the far more powerful model 3 hardware.
It makes no sense, unless the game was just THAT UNPOPULAR for it to have never been in consideration. It’s so strange. I know the game was unpopular, seeing as so few machines survive today, but for it to be immediately buried is almost an exclusive treatment in comparison to SEGA’s other games from the era. View attachment 155624