D
Deleted member 132407
Guest
<Link removed>
Last edited by a moderator:
This is the only fork emulator I've seen with updates haven't heard from Eden or SudachiThis emulator died a few months ago, and the updates are just quality of life updates. I don't know if they will ever resume the improvements and compatibility :(
<Links removed>Is this a Nintendo Switch emulator ?
<Link removed>This emulator died a few months ago, and the updates are just quality of life updates. I don't know if they will ever resume the improvements and compatibility :(
How good does the PC have to be for this emulator ?This is the only fork emulator I've seen with updates haven't heard from Eden or Sudachi
Post automatically merged:
Yes, Nintendo Switch
Post automatically merged:
Eden @ https://github.com/eden-emulator/Releases/releases
Sudachi @ https://github.com/emuplace/sudachi.emuplace.app/releases
Kenji-NX @ https://github.com/Kenji-NX/Releases
What are your system specs?How good does the PC have to be for this emulator ?
I have a Acer Nitro 5 AN517 Gaming LaptopWhat are your system specs?
My specs are Ryzen 7 5800X3D, Radeon XFX 7800 XT, 32GB @3600mhz, some minor hiccups but not bad. Your mileage may vary. It compiles shaders in the background.
You could test it out on your laptop, I don't see why not.I have a Acer Nitro 5 AN517 Gaming Laptop
Intel Core i5- 12500H 12× 1.8 - 4.5 GHz, NVIDIA GeForce RTX 4050 Laptop GPU 6 GB VRAM
16 GB RAM , DDR5-4800, Dual-Channel
It looks like this release does have more than their description would let on, I was expecting just UI changesOn October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project.
This fork is intended to be a QoL uplift for existing Ryujinx users.
This is not a Ryujinx revival project. This is not a Phoenix project.
My PC can't even run Wii U without turning into a slideshow.How good does the PC have to be for this emulator ?
well here's my hardware: GTX1050ti, 8GB DDR2 RAM (terrible and this is the BIGGEST issue for me)How good does the PC have to be for this emulator ?
you absolutely have the hardware for switch emulation, i expect no issues LOLI have a Acer Nitro 5 AN517 Gaming Laptop
Intel Core i5- 12500H 12× 1.8 - 4.5 GHz, NVIDIA GeForce RTX 4050 Laptop GPU 6 GB VRAM
16 GB RAM , DDR5-4800, Dual-Channel
I hope these clowns from Nintendo don't appear here tooLet's not make it any easier than it already is to N. Sorry guys, I'm tiding this up a bit.

Let's not make it any easier than it already is to N. Sorry guys, I'm tiding this up a bit.
I played Super Mario Odyssey on Yuzu, with only my CPU Ryzen 3200g, the Vega 8 igpu it has, and 16gb of ram.<Link Removed>
I believe they are adding some stuff not related to the code itself. It's been really quiet this year, since they declared the emulator deceased :(
And by the way, the specs of the emulator are quite light. I play it docked mode, native resolution in a Ryzen 3 1300X (OC to 3,9Ghz), 16GB of RAM and a RX470 4GB. All of that together with the SSD and the case costed me less than a second hand Switch.
You absolutely don't have DDR2 RAM lol. Not even DDR3, if you've got i5 8th gen your PC has got DDR4, probably 2133-2400Mhz.well here's my hardware: GTX1050ti, 8GB DDR2 RAM (terrible and this is the BIGGEST issue for me)
intel i5 8th gen, dell G3 gaming laptop
In your case, using those 16GB in dual channel makes the difference. The iGPU from 3200g is good enough for Switch emulation without much trouble, but as you say shaders are the Achilles heel of modern platforms emulation, you're going to face hiccups the first time no matter how beefy is your PC, until devs find a way to avoid that in the future making the emulators do all the shit in the background in advance.I played Super Mario Odyssey on Yuzu, with only my CPU Ryzen 3200g, the Vega 8 igpu it has, and 16gb of ram.
Some areas where somewhat slow but the game was really playable except for that and some shader stutter whenever there were new shaders.
I think the compiling of shaders use CPU threads, and with only for cores without multithreading...You absolutely don't have DDR2 RAM lol. Not even DDR3, if you've got i5 8th gen your PC has got DDR4, probably 2133-2400Mhz.
Anyways, single or dual channel it does not matter, as you have a CPU and GPU more than enough to run Switch emulator up to 1080p without issues for most games.
In your case, using those 16GB in dual channel makes the difference. The iGPU from 3200g is good enough for Switch emulation without much trouble, but as you say shaders are the Achilles heel of modern platforms emulation, you're going to face hiccups the first time no matter how beefy is your PC, until devs find a way to avoid that in the future making the emulators do all the shit in the background in advance.

Yeah, CPU is important in compiling shaders, but a Ryzen 3200G is quite capable. With that you can emulate everything but PS360. Of course, a Ryzen 3400G would have some noticeable improvements, but my CPU is a Ryzen 1300X which is a little bit slower than yours and I am very satisfied :). Have you ever overclocked it to 4Ghz? I believe it is a safe overclock for that specific CPU, like 3,9Ghz for mine, and I noticed an improvement overall. Even in summer, which is around 30-32ºC here there is no overheat problem, because it's a safe overclock.I think the compiling of shaders use CPU threads, and with only for cores without multithreading...
There's also the starving of memory bandwith with an igpu compared to a dedicated one, and AMD shader compiler has bugs and don't have the performance of Nvidia.
Despite all that I could play it![]()