I got lucky, one of the segments of the boss gave me some more bullets when I hit it with the club. I also did end up using the energy shot to try an conserve ammo. The machine gun sure does good DPS, but man does it eat through bullets. I'll try and save it for big enemies and maybe start using the grenade launcher more.Mmm. If you kept your club, you can steal ammo from bats by clubbing them repeatedly. Because science.
Other than that you may need to dodge and use the energy bullet spell.
I got lucky, one of the segments of the boss gave me some more bullets when I hit it with the club. I also did end up using the energy shot to try an conserve ammo. The machine gun sure does good DPS, but man does it eat through bullets. I'll try and save it for big enemies and maybe start using the grenade launcher more.
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oh and question, what's going on with the Warehouse? First time the game branched out. I put a save right before I entered the sewers just in case.
Nice! I still got mine starting day 2, so I'll hold onto it. Is it worth it to boost/upgrade the club? I haven't used it...Mmm. If you kept your club, you can steal ammo from bats by clubbing them repeatedly. Because science.
you'll find better clubs later on. Only clubs 2 and 3 have the property of stealing items from enemies. That's it's real value.Nice! I still got mine starting day 2, so I'll hold onto it. Is it worth it to boost/upgrade the club? I haven't used it...
Nice! I still got mine starting day 2, so I'll hold onto it. Is it worth it to boost/upgrade the club? I haven't used it...
Thats why you never store sperm so you don't end up having your sperms used to power up some abhorrent abominationSome see the glass half empty. Others see the glass half full. And then there's Parasite Eve...
There was a club? Wha-Nice! I still got mine starting day 2, so I'll hold onto it. Is it worth it to boost/upgrade the club? I haven't used it...
That makes sense, I'll go with that.I personally invested a ton in active time aka agility cuz i didnt know you can invest bonus points into weapons even then being able to respond very fast is a huge plus.
OH! Ok, I see, so it is meant to be an expendable. I thought it was an item you needed in order to just talk to the guy for the service and was unique. Yea, chief gave me another one. Now I feel dumbMod permits / trading cards don't matter. If you really need to add more slots on weapons, there's a way to farm trading cards. First time you visit the hospital, after getting the power back in the basement, try to get as much inventory space as you can and find the infinite trading cards spot.
OH! Ok, I see, so it is meant to be an expendable. I thought it was an item you needed in order to just talk to the guy for the service and was unique. Yea, chief gave me another one. Now I feel dumbBut that's not unusual >_<
Feels amazing once you get the MP5PDW. Loved using it until I got the P90. I just wish there was an auto-target toggle. I had to set a macro to spam X on one of the back buttons on my Steam Deck because the RSI in my right hand was acting up from hitting X so much.Ain't she a beauty? Acts twice in a turn, always go first and hit all targets in rangeView attachment 79529
Unfortunately, the Warehouse is a really useless place except to farm ammo and get the stuff obsolete mentioned up above. Farming health items is best done in the museum, floor two, north of the doctor's room. Go up the stairs once you come in the museum. Go north a screen. Go north again, you'll be on a balcony that goes to the left. Go between this screen and the next one over and over. Get some cheeky medicines from pterodactyls.I got lucky, one of the segments of the boss gave me some more bullets when I hit it with the club. I also did end up using the energy shot to try an conserve ammo. The machine gun sure does good DPS, but man does it eat through bullets. I'll try and save it for big enemies and maybe start using the grenade launcher more.
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oh and question, what's going on with the Warehouse? First time the game branched out. I put a save right before I entered the sewers just in case.
This is true! But after opening the chest 10 times, it'll stay open and no longer refills when going back to the map. Same for the medicine chest in the corner.You are probably aware of this but in case you don't everytime you go into the police station check the weapons department there is new ammo in the box keep collecting it gives you a nice boost of confidence too.
Nice! Whenever I next play through the game (probably Christmas or maybe next Christmas) I'll make sure to play through with a pistol.I am on Disc 2 now, at the museum. This one is a bit tricky but I got mostly through it. Looking forward to the boss fight. My strategy so far has been upgrading a handgun, using Haste as quick as possible and get as close for criticals
I like the music a lot.
I've played this game almost once a year since it came out, and I never knew about this! What?!Mod permits / trading cards don't matter. If you really need to add more slots on weapons, there's a way to farm trading cards. First time you visit the hospital, after getting the power back in the basement, try to get as much inventory space as you can and find the infinite trading cards spot.
Yesterday I watched the japanese movie based on the book that the game is a continuation. Apparently they changed the ending cuz the budget wasn't enough
I've played this game almost once a year since it came out, and I never knew about this! What?!
Also didn't know this was a thing. I need to keep my eyes peeled for next month. Anyone shoot me a reminder? Lol
I must be doing something wrong, ran out of ammo in central park and had to start clubbing snakes to death to leaveThere was a club? Wha-
I haven't used it during my entire playthrough you are given so much ammo going melee exposes your ass to nasty hits from certain enemies.
So I just got some junk and I googled and you are supposed to give it to wayne apparently. Should I start doing that or save it?
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Yea, fuck that, I'll just give wayne the junk to get rid of it, just wanted to know if there was another use.You need 300 for an OP weapon which is an insane grind on the first playthrough without fast forward on an emulator IMO. But they carry over in your save file for the EX game rounds so every bit help. And you can only unlock the weapon on day 4 but the game will never tell you how much you already gave to the weapon guy. Demon explained an efficient way to farm the junk on Day 3. I dont think it's worth it but I did it anyway today, if you want to skip the grind I can upload my ducksation save file.
Yea, fuck that, I'll just give wayne the junk to get rid of it, just wanted to know if there was another use.
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Okay, gonna go back out there with the rifle I guess. I thought the handgun was pretty good, but I'm burning through bulletsI guess you want most damage per bullet?
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