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cool what's it like? Tell us about it! :)I got this
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cool what's it like? Tell us about it! :)I got this
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No idea, haven’t played it yetcool what's it like? Tell us about it! :)
well good luck, it looks like it could be good!No idea, haven’t played it yet
I don't understand a damn thing in this gamewell good luck, it looks like it could be good!
I wanna see this thread thrive, so I'm gonna take up the challenge middler did but at a higher frequency. Unfortunately it's too late to do the full Gregorian year but uh, maybe it can be a full Chinese year? (The lunisolar Chinese calendar's NYE is Feb 16th this year, so I'm a little early.)
Anyways, I'm aiming for once a week!
Random Game 1/52: Advanced Dungeons & Dragons - Eye of the Beholder on SNES
I had a very good time during the pandemic with the Eye of the Beholder trilogy. At the time I still believed that save transfer was a recent invention(Warning: These posts are probably gonna be long. I don't apologize.)
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First up let's cover last week's game:
Advanced Dungeons & Dragons - Eye of the Beholder
CAPCOM's port of Westwood Associate's PC game for the SNES.
I did not beat this game. In fact, I quit playing it on purpose halfway through because it sucked. I did beat the superior Sega CD version.
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Hear this if you don't hear anything else: Sega CD's version of EotB kicks the absolute doodoo out of the SNES version and I'll tell you the biggest reason why - Controls.
I played the first six floors (of twelve) using the control pad and buttons. This was awful. It's so slow and cumbersome to have to scroll and click on movement arrows, or move box to box for inventory management with the game window.
It also made combat very clunky and more difficult that it would ever be if I could move and click attack buttons independently like on PC.
It's even worse for Spellcasting. When you click a tool to cast a spell you have to select from a new menu that appears elsewhere on the screen, then you have to select a target for most spells, most notably the Cure Wounds spells from your Cleric. Then the cursor starts on your back-line (where you'll be putting non-fighting type) characters on the bottom row and you have to go up one box at a time through your third row's weapons/tools, their portraits, their name bar, then the second row's weapons/tools, portrait, then name bar, then your front row's weapons/tools to finally click their portrait to cast the Cure. By this time they've taken two or three more attacks and been KO'd or Paralyzed by later enemies like the Drow and Mantis Warriors.
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Both consoles let you use the Mouse peripheral! You can move faster between boxes and the game window, but it makes movement worse because you have to click every single time you want to move, and you move a lot. It's also impossible to Square Dance (which is a strafing technique in Blobbers to help in combat) because when you click an attack the game still gives you the controller assistance where it moves the cursor to the next character automatically, so you're dragging your mouse from the attack box to the movement arrows to the attack box and then from the next character's attack box to the arrows and back again. It sucks OK. It just sucks.
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Now some literal genius at SEGA decided that yknow what? We've got two controller ports right? What if we had it so Slot 1 Controller let you move with the control pad and Slot 2 Mega Mouse worked at the same time so it's just like using WASD and Mouse on PC?
I can't overstate how much this fixes the game.
On top of that, the Sega CD version has a kick ass soundtrack by the Streets of Rage guys, semi-animated cutscenes, and goofy voice acting.
Also like the original version, the Sega CD version lets you basically cheat by Modifying your Ability Scores. I didn't do this because it's cheesey, but I did swap some if I ended up with good stats that just didn't go in the right place. Like I swapped a 16 Charisma with a 10 Constitution for my Fighter. SNES doesn't have that either, you just take 'em raw.
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Now that I had a decent version to play, I can rate the game more fairly on its own merits.
Overall, I like it. It's got a fun and simple plot and it was surprisingly Dwarf heavy. I made an all Dwarf (with one beautiful elven lady, as seen in my screenshot) party because I like them then it turned out we were finding an old Dwarven Kingdom and rescuing a Prince and King and fighting Elves. Awesome.View attachment 154491
At 12 Floors (that don't get too big) it feels long enough for a nice adventure without overstaying. There's not an obnoxious amount of backtracking to do, but there's a couple instances of floor hopping through alternate stair sections and a Floor Teleportal system. You can end up lost a couple times thanks to traps that specifically interfere with mapping attempts. Keep an eye on your Compass!View attachment 154508
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Wrapping up: If you like these kinds of games and haven't played EotB I'd say give it a shot.
If you're new to the genre there's better ones for beginners I think, or I'd even say maybe try Mystery Dungeon type titles first to see how you like dungeon crawling in the first place.
Whatever you do, avoid the SNES port at all costs.
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Phew. OK. Now for our next game!
Random Game 2/52: 舞-HiME 鮮烈! 真 風華学園激闘史!!
Mai-Hime Senretsu! Shin Fuuka Gakuen Gekitoushi!!
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This is a Japanese only, Visual Novel Fighting Game based on a ~2006 anime by Sunrise Studios I've never heard of. In this case I'm gonna consider it beat if I finish a main story scenario, or if there isn't one the goal will be to clear every initially available character's arcade mode or equivalent. Shouldn't be too hard, I can do fighters.
See ya next week with my report!
Post automatically merged:
OK this one's pretty bad too.
I already powered through it so I could roll and play something else so let's just get it over with.
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Mai-HiME no Daiboken is a game that's
* 90% several minutes of mashing O through anime still frames with text boxes
* 5% three second long clips of a decent looking anime
* 100% a shitty fighting game
Long ago there lived 12 Princesses of the Moon Kingdoms. Each one possessed the power of a Stand that manifested itself for combat with other rival Princesses. Eventually, the evil King Cyber imprisoned their souls in 12 Digital Device Monsters and sent them to Earth where they lay dormant for 10,000 years.
Eventually, the creation of Project L.E.E.R. (Lunar Excavation for Earth Rehabilitation) awakens these spirits that then take over the bodies of 12 young women attending the prestigious Assassin's High School. The fight for Moon Supremacy resumes.
It's a deadly battle, mostly against the same two characters over and over.
The main protagonist is Nami, elected as the leader of the gang because she's got the largest boobs. Her power is the worst though, since she can only summon costume jewelry and slightly float. How can she overcome the evil forces of the Dark Dimension and save her new home? You'll have to play this game to (not) find out.
This was one of those godawful fighters that has one attack button, painfully slow movement, zero momentum jumps, un-guessable special move inputs (if they exist at all), and CPU opponents that are either extremely stupid or extremely annoying. It's the kind of bad fighting game where the only way you can tolerate playing it is by figuring out the exploit and cheesing it. Any actual attempt to engage the "gameplay" is just frustration.
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I do think I'll give the show a try though. Seems cool.
I've rolled a new Random Game, we'll call it 2a/52. I think I'll keep it a surprise though. This is already a double post and a long ass one with the merge. It's one I definitely can't beat in a week though so I shouldn't have to roll again before next Monday. See ya then.
. I remember carrying some daggers all the way from the first game to the last
I second that notion. I always thought retro gaming was about discovering the gems of the past, not just talking about the same 4 games for each console...Wish there were some more adventurous gamers here...

Another week, another Random Game Complete.
I didn't roll a second one because I started playing some other stuff more and figured I'd give those games room instead.
What's TE?This 1 is good i enjoyed it even better than T.E which i grew up with youll definitely love
it if your into this genre of arcade sport.
very happy update! i've been playing for like 3 hours andjust got chrono trigger for the psp which is perfect because i have a modded ps vita and this is a game i would probably never try otherwise so i'll update when i spend 2 hours playing it!
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