Good fucking God... (Sorry if this thread is too long, I wanted to be entertaining, and also because I genuinely have a lot to say about this piece of shit)
So, overall, the game is shit, and feels sad to play.
In detail...
First booting up the game, and starting a new game, I already wasn't impressed. The game takes the look of an isometric RPG. Essentially, we are The Bratz. I am gonna say something here that is of note; as a biological and self-identifying man, I do not care for The Bratz and thus, not well aware of them. I've only ever heard about the toy brand and the live action movie that we would put on for my little brother and sisters. Other than that, I have no fucking clue.
What I do know was that this game already showed that it was shit.
It starts out with a conversation with the "teacher" (I unironically have no fucking idea who she is) introducing the characters to the summer camp. Essentially this camp has acting, music, dancing, and fashion, basically a living stereotype of women in the 2000's (not to be a feminist, but Christ, the 2000's were an unholy time). Here, the Bratz, two boys (One is brown haired and the other is Eidan). the new girl here, and 2 other, bratty girls, chit chat and fuck off. This is where we pick our character.
Now, this is where I play my first mini-game, a memory game. It was alright I suppose. I guess this was to show how the mini-games play? Well, they really aren't mini-games. They are the only part of the game
that makes this a game.
After this, we go to the 2nd chapter. Yes, this game goes through chapters. The are essentially levels. And, yes, like I said, this game is a pseudo-RPG. I use that term lighter than a feather in a vacuum chamber because, really, this game uses that format more as a way to develop the story and as a hub for the games rather than be anything important.
Notice how I am now Sasha. I did NOT pick her, as stated earlier. The game forced me to play as her. Never, have I ever, thought that a kids game from the Gameboy Advance would verbally tell me "fuck you" flat out in front of my face. What the actual fuck was the point? Anyways, after talking to Cloe about being late, we get to play our second mini-game.
This mini-game is simple. Essentially you are running, and you jump over obstacles. Now, this is where I made several horrifying discoveries that I will get into chronologically later on in this post. For now, I thought this game was like the matching game where I could barely try and win. Wrong. Second I lost my lives, I decided "alright, time for me to play the next mini-game".
That took me back to the beginning of the game.
So, obviously, I was supposed to actually beat the game. Now, I was stupid to think that "Try Again" meant that I could simply go to the next game first time around, so obviously, I kept playing. Then I lost my lives again; however, this time the message said "Good Job". Huh? But I died? I am guessing I did it before I died? Oh well. Next chapter.
This one was just one mini-game with little story.
This game was essentially Simon, you know, the toy that has the four buttons that you match what it does? Yeah, that. You (STILL) play as Sasha, and you follow what Ieris (what a stupid fucking name) does in the same rhythm. This was when I was starting to get suspicious again. As SOON as I lost my lives AGAIN, it said "Good Job". What? Okay? Other than that, the story was mid. The teachers harass the kids that they suck shit at dancing. Next chapter.
This chapter is also practically nothing, and the only important thing is the end of the chapter where Cloe, the white girl that, remind, I am not playing as still, is praised for her acting. Anyways, the game.
This game tripped me up. I thought, at first, you hold L+R to keep the film rolling. There, I lose all of this "energy" in a bar and lost. Interestingly, this time it says "Try Again". No, as it turns out, you actually have to alternatively smash both L & R to keep the film rolling. Now, I noticed something; the film became impossible to keep rolling later on, and thus, I lose all of my energy and lost. However, they let me continue. Other than that, that is it.
This game is essentially that one mini-game from Mario Party where you follow a line. Difference from there is that this one sucks and is boring. However, this was the part where I realized something; the level wouldn't end. It was easy, but once I finished all of the clothing, the game wouldn't stop. This was when I had a sneaking suspicion. I decided to purposefully lose all of my lives. Sure enough, in a pants shitting realization, I realized how these games work.
These games let you win, not by if you finish them, or if you do a good job, no. They let you win, once you hit a quota. Now, what is that quota, you may be asking? And to answer, I don't fucking know. They do NOT tell you the minimum to let you continue. Essentially, you have to play these baby games for an amount of time only God knows. They do have a score, but it might as well not be there. I don't remember the score ever being consistent with each game. With this realization, I continued forth to the next chapter.
This chapter is essentially "hit the notes right". That is all.
As I was playing, this game felt... off. Not in the cringe "oh, liminanimal spacies" kind of way, but in a more sympathetic kind of way. The best way I can describe this feeling is by visualizing what the dev was thinking. Imagine a developer, he is at his desk helping make a game. Now, imagine this dev's dog died. Imagine the dev lost his wife. Imagine this dev has to take care of his son/daughter on his own and is stuck with little help and money. Now, you would imagine his mental state would pour into a game, correct? Imagine that this was that game. The school itself just feels sad. It's the same corridor, plastered in a somewhat square design (imagine Map07 from DOOM II). Doesn't help that the music is, at worst, generic. There are a few somewhat good tracks, but they all have that feeling of "meh". This game unironically feels just sad. I honestly feel bad for the devs. I would have donated Street Fighter 2 or Mortal Kombat cabinets to cheer them up.
Anyways, next chapter.
This one was somewhat interesting than the others. The chapter starts by Koby, who was the brown haired boy I talked about all the way back in the beginning that I forgot the name of. Essentially, the new girl, whose name is Ieris, talks about dance practice a lot, and Koby convinces her to ignore that for now and throw water balloons at Eidan. In this game, you are balancing Koby while Ieris is telling you what button you press. The logic of this game makes NO fucking sense. If getting girls means balancing on one foot while doing what the girl asks, I would... well... actually, nevermind... I probably wouldn't be good at that either, especially since I got screws on my right ankle, which makes it hard for me to balance. Way to humble me, Bratz the Move the Video Game. This surprisingly isn't the first time you said "go fuck yourself", so really, what was I expecting. After this game, Koby and Ieris do, indeed, throw water ballons at Eidan, though it is never show. Great.
This next chapter establishes that the girls, who were gonna perform as a band, are deciding to do their own thing. That means... THE CHARACTER SELECT SCREEN IS BACK!!! AND YOU GET TO PLAY AS THE GIRL YOU CHOSE AT THE BEGINNING OF THE FUCKING GAME!!!!! Wow! Thank you Bratz the Move the Video Game! You really are garbage!
After this, I believe it is simply just replaying the game to get a higher grade... Oh what, I didn't tell you? Yeah, you get a grade based on how well you did on the game. Does it tell you what score you have to get to get an A? No! You gotta play the game again and do it blindly until you get the good grade!
I quit the game. Never have I EVER wanted to quit a game before. This game unironically sucks shit. Now, am I overexaggerating? Yes, but its for entertainment, so who cares! But, unironically, this game is nothing stacked up with garbage. Since I am playing an emulator with an 8BitDo M30 Pro controller, I am assuming the games don't work well, since when I KNOW I hit an input, the game sometimes doesn't. This is EXTREMELY prevalent in the Music Game, when you have 4 buttons to press on the contoller to hit the notes, and the notes are extremely close together at times. Do you see why a grade system WITHOUT a reference can be frustrating?
So yeah, sorry for the long thread, but this game sucks shit and is sad. Don't play it. Ever.