Fr, that would be a goty for me!There should be more legends inspired games, actually, a legends roguelike would be fire now that I think about it.
It's the ultimate niche of an already niche franchise, either that or Star Force.I think the reason Legends doesn't get enough love is that not enough people are interested in the lore or characters for Capcom to make enough money to want to produce a 3rd game just for a small, somewhat niche part of the fanbase.
the popularity of something doesn't matter to capcom. as long as it sells a lot, then they will make more of it. that's why we don't have more darkstalkers games. and capcom has other series that have positive receptions and are basically dead in the water and will stay like that until some arbitrary sells number is hit.It's the ultimate niche of an already niche franchise, either that or Star Force.
How to fix that? By giving it a legacy collection, at least that would give it more attention but the chances of legends becoming more popular aren't that big.
the popularity of something doesn't matter to capcom. as long as it sells a lot, then they will make more of it. that's why we don't have more darkstalkers games. and capcom has other series that have positive receptions and are basically dead in the water and will stay like that until some arbitrary sells number is hit.
you want more darkstalkers? buy the re-release collection 4 or 5 times, one copy per system that you have.
they make a legacy collection of zx, star force, legends? buy as many copies as you can; horde them all if you can. if it makes them money, they will make more of it.
As long as it includesIt's the ultimate niche of an already niche franchise, either that or Star Force.
How to fix that? By giving it a legacy collection, at least that would give it more attention but the chances of legends becoming more popular aren't that big.
i imply nothing. it is the objective truth. many people have observed this.Bold of you to imply that there are enough Mega Man fans to generate good sales, even with each one buying multiple copies.
That also sounds like a really god-like game ideaWhat about Legends with a Hollow Knight progression structure instead of a roguelite or normal game with permanent progression but procgen ruins?
Yeah, this is why Crapcom can't be blindly trusted, this franchise lives of fangames at this point and whatever nostalgia merch the execs throw to shut the requests every idk months.i imply nothing. it is the objective truth. many people have observed this.
it's an easy way to not make any more of a product if it can't achieve an unrealistic goal.
this is the reason behind legends 3 being cancelled. more and more people were supposed to go to the website, sign up and chat with others about the game, while being satisfied with just being shown concept art of a game. no real updates, footage of an alpha build, a opening cutscene; anything. just table scraps being given to a fanbase that had to be ever growing; no matter how long it took the game to be made.
eventually, the level of interest in the game plateaued. it stopped growing, and capcom seized upon the opportunity, and cancelled the game; blaming the fans in the process.

i imply nothing. it is the objective truth. many people have observed this.
it's an easy way to not make any more of a product if it can't achieve an unrealistic goal.
this is the reason behind legends 3 being cancelled. more and more people were supposed to go to the website, sign up and chat with others about the game, while being satisfied with just being shown concept art of a game. no real updates, footage of an alpha build, a opening cutscene; anything. just table scraps being given to a fanbase that had to be ever growing; no matter how long it took the game to be made.
eventually, the level of interest in the game plateaued. it stopped growing, and capcom seized upon the opportunity, and cancelled the game; blaming the fans in the process.
Yellow Devil is really simple in design yet still an iconic boss with a really unique pattern
View attachment 100917
Tedious only if you don't know how to react in time.Too bad it's a terrible and tedious boss that should have stayed in Mega Man 1 where it belongs.
Tedious only if you don't know how to react in time.
that's another factor, but what i said stull stands. they can't make money off of it, they don't really give a shit.Mega Man Legends 3 was canceled because Keiji Inafune left. He was pretty much the only person within Capcom with any real influence on the company's decision-making who was pushing the game.
You've just summarised retro gaming during the 8-bits era.That's the neat part, you can't. Devil fights, with few exceptions, are all about tedious, mind-numbing rote memorization.
You've just summarised retro gaming during the 8-bits era.
Ghosts 'n Goblins/Ghouls 'n Ghosts, pre-Symphony Castlevania and even SMB 1&2 were basically about memorisation.
Either way the Yellow Devil can be cheesed with the Thunder Beam and repeatedly pressing pause.
Megaman 2 is still considered to be one of the best in the franchise.And? Everybody doing a shitty thing doesn't make it not shitty.
Everyone cheesing a boss for speedrunning doesn't make it intrinsically bad.And if most people would rather use an unintended glitch than fight your boss the intended way, then the boss sucks.
Megaman 2 is still considered to be one of the best in the franchise.
Same with old school games being considered to be good classics.
Everyone cheesing a boss for speedrunning doesn't make it intrinsically bad.
It's not hard to memorize a video game either.They are considered such in spite of memorization, not because of it.
It's not hard to memorize a video game either.
We're always doing that to a lesser extent.
As our team shifts its focus toward delivering the best possible experience with Forza...