Mega Man Megathread

I'm just going to leave this here... enjoy!


It's by a band named Game Over. It's based on Top Man stage from Megaman 3 and some other tracks from Megaman 2. I heard this online somewhere like 20+ years ago and liked it so much I mailed them a paper letter with cash for them to send me a cd (and they did!) I just came across it again today and thought I'd share.
 
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Another Ian rant, but via a meme I made.
98DBF6BA-F068-4359-BC0E-C105BA692240.jpeg
 
I'M SORRY I CAN'T READ FOR SHIT
LOOOOL, it’s ok I didn’t think much of it hahaha.
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On a semi related note, here’s Ian’s silly ass bass shadow cover in full detail
IMG_5148.jpeg

See, he’s referencing bass’s manga red eyes cuz he’s such a big Capcom nerd!
 
LOOOOL, it’s ok I didn’t think much of it hahaha.
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On a semi related note, here’s Ian’s silly ass bass shadow cover in full detail View attachment 18735
See, he’s referencing bass’s manga red eyes cuz he’s such a big Capcom nerd!

If Ian really were such a big Mega Man nerd, he'd make Bass's eyes yellow in reference to Kouji Izuki's rendition.

I saw this art before and thought it was cringe.
 
If Ian really were such a big Mega Man nerd, he'd make Bass's eyes yellow in reference to Kouji Izuki's rendition.

I saw this art before and thought it was cringe.
Ian: what do you mean it’s cringe? Clearly, these two are exactly the same character!!!

- Ian said calmly
 
I haven’t read any comics, but I kind of like this Spaziante guy’s art, at least the covers, it’s pretty clean and snappy. The comic art itself seems super hit-or-miss though, but feels like that’s the way for most comics.

Apparently there were several pencilers/artists but this seems to be his stuff
IMG_4738.jpeg
IMG_4739.jpeg
 
Also, the line about Mega Man having no conscious thought in @Yousef's meme really reminded why I hate fans's obsession with the timeline and the lore to the point of ignoring what actually happens in the games.

Like, how can you look at Mega Man's actions in Mega Man World 5 and Mega Man & Bass and say he isn't conscious?
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I haven’t read any comics, but I kind of like this Spaziante guy’s art, at least the covers, it’s pretty clean and snappy. The comic art itself seems super hit-or-miss though, but feels like that’s the way for most comics.

Apparently there were several pencilers/artists but this seems to be his stuff
View attachment 18742View attachment 18743

Bass looks green-skinned in the right image.
 
Also, the line about Mega Man having no conscious thought in your meme really reminded why I hate fans's obsession with the timeline and the lore to the point of ignoring what actually happens in the games.
This shit is really common in long-running game series that has side media which tries to tell a story more than the games do.

Sonic is like this a lot, and Zelda too, where people sort of forget that comics are spin-offs and get angry when the games are more simplistic or doesn’t take into account something a side character said to a hero in a filler chapter from a thirty year old spinoff ova or whatever because ”everything needs to be connected all the time because le lore!!!1”

”omg why doesn’t Wily ever pay for invading Tokyo on children’s day?!?!”
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Bass looks green-skinned in the right image.
He does lol
I assume it’s inspired by the MM&B artwork where they stand next to each other, Bass’ skin is darker but that entire image is kinda desaturated and slightly slightly green/mustard-like so he looks sallow.
 
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I finished my Rockman 8 replay, and man, this game is even worse than remember.

Thoughts in no particular order:
1) I really like the Japanese voice acting, especially Bass and Clown Man. The latter genuinely sounds cute and charming, believe it or not.
2) The snowboard sections in Frost Man's level are manageable. Wily Tower 1 can suck my [male reproductive organ], though.
3) Related to the above, there are just way too many autoscrollers. It really feels like the devs were running on fumes, trying to come up with the new level gimmicks.
4) Bass is such a joke, it makes me sad : (
5) I hate Dr. Wily's boss fight. It's one of the few times I cursed having to input down and jump for slide.
6) I tried using Special Weapons as often as possible, but they all were so boring and uninteresting I gave up on that.
7) I like the mid-boss music and Electrical Communication.
8) Aqua Man is officially one of my favorite Robot Master designs. Look at how dapper he is.
9) Duo is a terrible character and I'm glad he disappeared from the games after Mega Man Battle & Chase.
10) I hate the mazes in Astro Man's level.
11) I hate Sword Man's entire level.
 
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Good evening.
My favorite Robot Master is Elecman.
That is all.

IMG_4801.jpeg

(I like how he looks like he could be the protagonist of his own game, and I love how he has that little finger ball thing instead of a cannon, and how he’s got bracers)
 
I never got to unlock it, but Battle and Chase is in X Collection on PS2. Seems like a neat game, but I kinda wish it had come out on N64 as well. Racing games thrived over there and the N64 needed more MegaMan love :(
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Good evening.
My favorite Robot Master is Elecman.
That is all.


(I like how he looks like he could be the protagonist of his own game, and I love how he has that little finger ball thing instead of a cannon, and how he’s got bracers)
HES THE BESTTTTTTT! I'm a Time Man guy myself, but Elec Man is badass. Pretty sure, if he ever got his own game, it would play like PulseMan on Mega Drive (sick game. Check it out it you haven't!)
 
MM2 was one of the first games I've ever played as a kid on NES (nostalgia is strong), Rockman continued to be one of my favorite VG series thoughout X, Legends, including the various spin-offs (Racing, Soccer, etc.)

1- MM 2
2- MM 3
3- MM 6
4- MM 4
5- MM 5
6- MM 7 & Bass
7- MM 1
8- MM 8
9- MM 11
10- MM 9
11- MM 10

1- X 2
2- X 1
3- X 3
4- X 4
5- X 8
6- X 5
7- X 7
8- X 6
 
Mega Man 2 was one of the first games I've ever played as a kid on NES, Rockman continued to be one of my favorite VG series thoughout X, Legends, including the various spin-offs (Racing, Soccer, etc.)

1- MM 2
2- MM 3
3- MM 6
4- MM 4
5- MM 5
6- MM 7 & Bass
7- MM 1
8- MM 8
9- MM 11
10- MM 9
11- MM 10

1- X 2
2- X 1
3- X 3
4- X 4
5- X 8
6- X 5
7- X 7
8- X 6
> MM2 in the first place
Ew. /j
 
Oh, hey. A megaman thread!
Might as well share my expereience with the series.
- Made the mistake of playing all the classic Megaman games for the first time in a row before 11 came out. I burnd out hard on them and never revisited since :sick:
- Played X to X5 and stopped at the beggining of X6 because I felt that game was going to be bulshit. Heard enough about X7 to stay away and X8 looks alright but somehow I don't care for playing it right now.
- Zero games were very good. The ending to Zero 4...
- ZX and ZX advent didn't click with me at all. Felt they were too confusing to navigate. Thought the charatcers were cool tho.
- Megaman Legends is my FAVORITE!! Loved exploring the dungeons and getting upgrades to explore more while progressing the story. Legends 2 while looking better and having better controls and also Being impressivily cinematic for a PS1 game, didn't click all that much with me. I don't remember much but it seemed like it went away from the stuff that I liked from 1.
Maaan, kicking the can to the trash and getting money was somehow so much fun!
Legends 3... I have hopes it's gonna happen someday!
 
I'm gonna try ranking them too. It's been a fair while since I played many of them, so this is going on feeling and memory more than what I'm 100% certain I think. The lower part of Classic is fuzzier than the higher part!

Classic series
  1. MM3
  2. MM7
  3. MM5
  4. MM4
  5. MM2
  6. MM9
  7. MM1
  8. MM6
  9. MM8
  10. MM10
  11. MM11 (Unfair because I haven't finished it, but I wasn't too keen on it when I tried it)
The Classic series biggest sin is simply how the later 8-bit entries blend together simply because they're not as early, so a lot of the better parts gets muddled together with them not being as memorable as earlier titles by virtue of not getting as much attention. 5 is excellent though. 7 was my entry-point for Megaman (aside from playing the first one at my aunt's house when I was 3 years old), so in a way it's like the quintessential "look and style" for me.
------------------
X series
  1. X1
  2. X2
  3. X4
  4. X5
  5. X8
  6. X3
  7. X7
  8. X6
X1 is one of my top 5 games of all time, but the worst part of X is how they're such a roller coaster in difficulty. Some of them are way too easy the entire game through (X5, X8) while some are relentlessly difficult it starts getting unfun (X3, X8 unless you play on Easy). I'd say the best balanced ones are X1, X2 and X4 (particularly the X mode. Zero mode is both harder and easier at the same time in different ways iirc)
------------------
Zero series
  1. Z3
  2. Z2
  3. Z4
  4. Z1
I'm simply too much of a shitter for the general difficulty of these games. I think the story is cool throughout and in some cases more memorable than the gameplay, but I seem to remember having the most fun with 3. Z4 was the only one I beat on my own as a kid, so it's probably the easiest?
When Zero 1 released I thought it was the coolest game ever made, hands down. I wanted to be Diaper Zero, and remember imitating the way he jumped and swung his sword when playing at school. Megaman is like the single series where I think it gets cooler when it's stupid-edgy (even though my favorite setting overall is Classic), which is probably why I like the Protomen albums so much, since I'm usually not into that sort of fan work. The MMZ collection on DS is one of my most precious physical games I own.

The only Battle Network game I've finihsed (and played more than the beginning of) is 2 so I can't rank that series, and I've never played Legends or ZX so I have no clue about them.

I should replay Zero.
 
I'm gonna try ranking them too. It's been a fair while since I played many of them, so this is going on feeling and memory more than what I'm 100% certain I think. The lower part of Classic is fuzzier than the higher part!

Classic series
  1. MM3
  2. MM7
  3. MM5
  4. MM4
  5. MM2
  6. MM9
  7. MM1
  8. MM6
  9. MM8
  10. MM10
  11. MM11 (Unfair because I haven't finished it, but I wasn't too keen on it when I tried it)
The Classic series biggest sin is simply how the later 8-bit entries blend together simply because they're not as early, so a lot of the better parts gets muddled together with them not being as memorable as earlier titles by virtue of not getting as much attention. 5 is excellent though. 7 was my entry-point for Megaman (aside from playing the first one at my aunt's house when I was 3 years old), so in a way it's like the quintessential "look and style" for me.
------------------
X series
  1. X1
  2. X2
  3. X4
  4. X5
  5. X8
  6. X3
  7. X7
  8. X6
X1 is one of my top 5 games of all time, but the worst part of X is how they're such a roller coaster in difficulty. Some of them are way too easy the entire game through (X5, X8) while some are relentlessly difficult it starts getting unfun (X3, X8 unless you play on Easy). I'd say the best balanced ones are X1, X2 and X4 (particularly the X mode. Zero mode is both harder and easier at the same time in different ways iirc)
------------------
Zero series
  1. Z3
  2. Z2
  3. Z4
  4. Z1
I'm simply too much of a shitter for the general difficulty of these games. I think the story is cool throughout and in some cases more memorable than the gameplay, but I seem to remember having the most fun with 3. Z4 was the only one I beat on my own as a kid, so it's probably the easiest?
When Zero 1 released I thought it was the coolest game ever made, hands down. I wanted to be Diaper Zero, and remember imitating the way he jumped and swung his sword when playing at school. Megaman is like the single series where I think it gets cooler when it's stupid-edgy (even though my favorite setting overall is Classic), which is probably why I like the Protomen albums so much, since I'm usually not into that sort of fan work. The MMZ collection on DS is one of my most precious physical games I own.

The only Battle Network game I've finihsed (and played more than the beginning of) is 2 so I can't rank that series, and I've never played Legends or ZX so I have no clue about them.

I should replay Zero.
I find any attempts to make Mega Man edgy to be utterly hysterical.

Also, MM5 is objectively worthless.
 
I find any attempts to make Mega Man edgy to be utterly hysterical.

Also, MM5 is objectively worthless.
I generally do for most series, but it was cool growing up with it in a way, so that when edgy chuuni stuff came along I was a 7-8 year old who was super impressed with that kind of stuff and ate it all up. It's like the Dragon Ball Z effect in a way. The distinct style of MMZ helps it stand on its own with its atmosphere alot I feel.
Thankfully every series feel self-contained enough to me that none of them really affect any other's atmosphere or whatever.

I might be confusing 5 with 6 then, as I said it gets really fuzzy around the later 8-bit games (9 and 10 included). The only things I remember about any of them is that 5 has that gimmick water stage, and that you lose your entire buster charge if you get hit while charging which frustrated me, but I think 6 fixed that? I might be going on Robot Masters designs mainly lol since it's always what I think of first.
 

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