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I think Japanese games in general tend to lean more onto the cute and anime artstyle making most if not all characters digestible to look at usually they look ok even the most ugly of characters looks fine compared to other games from others parts of the world like American games tend to go more towards realistic and sometimes ugly and hideous artstyle and characters that are beautiful in their own way.
Look at the picture above of grom hellscream from WarCraft usually western games lean more into the badass and cool looking stuff rather than the cutsie and sometimes even childish artstyle that Japanese games lean into , now don't take my words out of context the Japanese can make absolutely badass art
As much as I like to dunk on FF2 for being bad game I gotta say the artwork for characters is top tier the picture above of firion is badass.
Now why im saying that Japanese games have different artstyle from American I mean what does the region have to do with the artstyle? And how handsome characters look? Clearly artists responsible for the game art direction grow up in a society that consumes certain types of media that has certain types of artstyle the artist is inspired by these and grows up to have an artstyle effected by media they consume Japanese usually grew up on anime more than Americans who grew up on rock for example (chris metzen and sam wise the one who drew that awesome art of grom are clearly metal heads) I can't type the artist name of FF games but he was inspired by manga and comics this is visible in his drawings for FF games so yeah its dependant on the artist what he sees as "beautiful" and other factors that play a role in the final art direction of the game.
That's why characters in Japanese RPGs look more clean and appealing than whatever monstrosities blizzard creates when it makes diablo games.
Look at the picture above of grom hellscream from WarCraft usually western games lean more into the badass and cool looking stuff rather than the cutsie and sometimes even childish artstyle that Japanese games lean into , now don't take my words out of context the Japanese can make absolutely badass art
As much as I like to dunk on FF2 for being bad game I gotta say the artwork for characters is top tier the picture above of firion is badass.
Now why im saying that Japanese games have different artstyle from American I mean what does the region have to do with the artstyle? And how handsome characters look? Clearly artists responsible for the game art direction grow up in a society that consumes certain types of media that has certain types of artstyle the artist is inspired by these and grows up to have an artstyle effected by media they consume Japanese usually grew up on anime more than Americans who grew up on rock for example (chris metzen and sam wise the one who drew that awesome art of grom are clearly metal heads) I can't type the artist name of FF games but he was inspired by manga and comics this is visible in his drawings for FF games so yeah its dependant on the artist what he sees as "beautiful" and other factors that play a role in the final art direction of the game.
That's why characters in Japanese RPGs look more clean and appealing than whatever monstrosities blizzard creates when it makes diablo games.