I'm sorry but why secondary? I mean people also bought a Xbox for Halo and a Sony console for Metal Gear, Resident Evil, FF or other SCE games.
Or else you'd just go to PC for most third parties.
Were you under a rock or something?
For at least 20 years now, most gamers have said they would play on PC/Xbox/Playstation, and buy Nintendo second as a complimentary thing just for the Nintendo first party games.
Why? Because Nintendo hardware was weak, it had no comparable online gaming infrastructure or social networking, and it didn't offer the latest and greatest contemporary multiplatform games.
Stuff like Call of Duty and World of Warcraft happened.
The Saturn could've done it better if it was for the marketing, in Japan it was quite working well because they had good games to provide while the US blocking things like Sakura Wars among others was a bad move.
I mean why the Pro version of modern consoles are not an issue to people nowadays when it's not too dissimilar to that?
The Saturn could have done better if it was marketed right and had software.
The 32X and CD both cost a fortune, were add-ons to a console people would need if they wanted to jump into it, and they had no software support. The 32X was pure garbage. CD was marketed around FMV games and that entire fad died out with 3D gaming.
Customers were left stranded with expensive crap and a shift to another round of bullshit hype for the next console. A console that was more expensive than the Playstation.
Sega fans dropped off, like Nintendo fans. Slowly jumping ship to Playstation and Playstation 2 where they would get drowned in game releases for all the different genres.
Maybe 3dfx was doomed to fail after DirectX, Sega or not.
Sega broke their contract in bad faith and it threw 3dfx under the bus. They were sued over it. The Voodoo 3 based console was cancelled, and repackaged as an arcade board. In the same process, Sega diminished their partnership with people at Microsoft who were working on and probably setting expectations around their devkit helping to make Windows CE a more attractive product.
Dreamcast hardware went on to use Sega's own SDK, support for the CE kit was there but it wasn't front and center. It wasn't on every machine. The OS and ran from game discs. This ultimately wouldn't help them appeal to the licensing-deal junkie Microsoft, when the nerds over at team Xbox figuratively took the flag and stepped over Dreamcast's corpse.
On the other hand we can still appreciate the efforts to make things evolving for gaming outside of just making more powerful hardware.
We can all appreciate that Sega made efforts to burn money it didn't have on multiple prototypes, burn bridges with retailers, developers, customers, and mismanage everything.
Their greatest accomplishment was the Genesis using good hardware, getting solid support away from Nintendo, but then they milked the hedgehog to death for a few years, ran out of money trying to keep committments to retailers, and they figuratively burned their own house down when reacting to Sony.
I love Sega more than any of them. Their arcade division is the only thing that kept them functional, and the rest of it was a glorious shit show.