Hot takes

What about GG Xrd, Tekken 7 or other independent projects?
Never clicked for me. I used to be a huge GGXX player in my scene but Xrd was too late. SF4 and UMVC3 hype and scene wont be matched until another revival. There a million fighting games now and they are basically all trash. SF5 was hot garbage and SF6 is barely above average.
 
Difficulty isn't the only accessibility tool and I'm tired of people acting like it is. I was unable to play the Spyro remakes at launch because they didn't have a toggle or reduction for motion blur and it made my wicked bad motion sickness awful to deal with. Even if a game is easy like Spyro that doesn't mean it's accessible. Colorblindness settings, single/combination button remapping, motion blur toggle, flashing light reduction, subtitle/font sizes, screen shake toggle, and more would dramatically improve any accessibility settings. Just because a game has an easy mode doesn't mean disabilities go away. And this one goes out to Xenoblade Chronicles X on the WiiU whose subtitles and menus were too small for me to read I just stopped playing. And this one goes out to Final Fantasy XIV for trying to give me a migraine every other raid with severe screen flashes. And this one goes out to Elden Ring for letting me turn off motion blur so I could beat it.
 
I don't know if those are Hot takes but well
Physical is superior to Digital crap
Most Modern games suck with some exceptions
I don't like God of War on the Ps4
I don't like Red dead Redemtion 2 is far to large for my taste and the Story was bad
I think Red dead Redemtion 1 is better than Red dead Redemtion 2 period
Hawaii Pizza is Tasty
Console Gaming is dead unless a miracle is going to happen
Fallout 3 is actually good and a great Story
bro come GIF

Fallout 4 is slop and the Story sucked balls
Fallout New Vegas is good but overrated
Ps5 is a waste of money get a Ps4 instead
GTA 5 is overrated GTA San andreas is better
GTA 6 is going to suck
Doom the Dark ages is slop
Dark Souls 2 is not entirely bad its not great but its not terrible either
Movie Games are not real games.
Well that are some of my Hot takes
 
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Difficulty isn't the only accessibility tool and I'm tired of people acting like it is. I was unable to play the Spyro remakes at launch because they didn't have a toggle or reduction for motion blur and it made my wicked bad motion sickness awful to deal with. Even if a game is easy like Spyro that doesn't mean it's accessible. Colorblindness settings, single/combination button remapping, motion blur toggle, flashing light reduction, subtitle/font sizes, screen shake toggle, and more would dramatically improve any accessibility settings. Just because a game has an easy mode doesn't mean disabilities go away. And this one goes out to Xenoblade Chronicles X on the WiiU whose subtitles and menus were too small for me to read I just stopped playing. And this one goes out to Final Fantasy XIV for trying to give me a migraine every other raid with severe screen flashes. And this one goes out to Elden Ring for letting me turn off motion blur so I could beat it.
Speaking of Spyro: I know that the Japanese release has a different camera angle for the Japanese audience.

Movie Games are not real games.
Goldeneye 007 on the N64 is not a real game?
 
Spec Ops: The Line is hypocrital in its message, and the creators solution of a "Good ending" by turning off the console would hold if it werent by the fact the game is paid, it's deconstrutcive narrative is just

Game: Burn this orphanage
Player: WTF no
Game: Well, i am not progressing until you do so
Player: Ugh, fine *Burns the orphanage*
Game: WTF man, you are a horrible person, ¿How dare you do something awful?

W R I T I N G
1758302234651.jpeg
 
Spec Ops: The Line is hypocrital in its message, and the creators solution of a "Good ending" by turning off the console would hold if it werent by the fact the game is paid, it's deconstrutcive narrative is just
I'll even go further by saying: "it's just a stupid video game, I don't need to feel bad for non-existent people I've killed in it". the "no Russian" mission from Modern Warfare 2 was for shock value yet it's obvious that it's still a video game, not a documentary about terrorism groups killing civilians. Call of Duty is always about "shoot the enemy".

If someone comes in and say that "acktyually the demons in Doom are the victims in the story because it was Hayden and the UAC who purposefully invaded Hell to suck the Argent Energy out of it while they weren't consenting to." I'd just say "What? Demons are no victims. You just have to kill them, that's all".

Even Undertale is also this to a lesser extent when most RPGs are clearly stating that the monsters you're fighting in them are enemies that want harm to humans.

It goes back to the tired trope of "humans are the real monsters in this story".
1758303516160.webp
 
Even Undertale is also this to a lesser extent when most RPGs are clearly stating that the monsters you're fighting in them are enemies that want harm to humans.

It goes back to the tired trope of "humans are the real monsters in this story".View attachment 112107
TBF Monsters was trapped for something the humans only SPECULATED monsters would do, and the SOULS that felt before Frisk has no reason to believe Frisk is different

Now True Pacifist gives you a point there, since certain character that did something truly horrible to monsters isn't even judged by Frisk, at worst they are "fired" at a point that doesn't matter anymore and another character merely scoffs treying to kill you

That said at least in Undertale at least you really have to go your way being a dick for the game to recriminate you, but still you are right in regards of Undertale being clumsy with its pacifism themes
 
I don't want to sound rude but that's a tiny bit of your fault for not making savestates.

Yes, normally an emulator isn't supposed to crash like that (outside of intentionally making glitches) yet there's always a saying about trying to save as often as possible when playing a RPG.
Lmfao yeah man I did admit to that I have self awareness. I never said it was a bad game I just said I didn’t like my experience with it
 
big agree on that for accessibility, ive had to have friends read stuff for me in some of the games we are playing together because the text is way too small for me
I genuinely can't play a whole lot of modern games because the text is too small 😭 It's such a small thing but it makes a world of difference!
 
That said at least in Undertale at least you really have to go your way being a dick for the game to recriminate you, but still you are right in regards of Undertale being clumsy with its pacifism themes
Subversion of expectations from an indie game can be fine.

But when subversion becomes the norm it ceases to be one.
 
Gaming, like any hobbies, has always been a luxury.

I know that it may sound weird to say but this is not mandatory to stay alive therefore it's not mandatory in life either.

I've mentally accepted that if (and that's a big "if") video games went to disappear (whether because of another crash or from being too expensive for the average people) then so be it. Yes, it'd be sad in a cultural sense (like losing books or painting in a fire) yet I'd prioritise survival over amusement.

Perhaps in the later half of the century we'll have to learn with a minimalistic life style because of the limited ressources and funds we may have but I'm no economist so take this with a grain of salt.
 
Yooka-Laylee wasn't that bad it's just that people don't know what the hell they want.

The controls worked fine, the levels were gorgeous, the weird burbling noises were a thing in the Banjo series that people wanted YL to emulate in the first place, and while the powerups weren't flashy they weren't bad either. The only thing I can really agree on with commentary about the game is that exiting worlds to expand them is slightly annoying as you can't 100% a world first run but the game was fine people just thought they wanted a new collect-a-thon platformer but when they got one they crashed out.
I remembered when I first played Yooka-Laylee, I deliberately avoided any reviews or media discussing it as I did not ant my opinion to be influenced by anyone and to avoid any spoilers. After I finished it, I was taken aback by the amount of complaining about it. While I still preferred the N64 Banjo titles over it, I overall found it mostly enjoyable. Some of the complaints reviewers had were just baffling. "Why the stupid gibberish! Should be voice acted!" You know what series this is mean to be a spiritual successor to, right? The gibberish is a big part of the Banjo series identity and I found it charming. "Camera is so bad!" I swear modern game reviewers are hopeless when it comes to 3D platformers, controlling the camera as you are wandering these spaces just comes a second nature when you play as many of these games as I do. There are games both old and new that have way bigger camera issues than YL does. The most baffling was one reviewer saying that using a hub area to access the game's worlds was outdated. What a bizarre statement, reminds me of reviewers during the 5th gen declaring that 2D gaming is dead and marking games down deliberately if they were not 3D. How are hub worlds outdated? Not all 3D games need to be open world for god's sake.

The nice thing is that the biggest complaints I did have about Yooka-Laylee seem to be getting adressed in the remake so I hope this game gets a second chance. Just going through levels and saying to myself "just one more Pagie before I finish" really did capture the feeling of getting lost in the world that the 3D platformers of my youth were so good at doing. The way some people talked about it, you swear they were playing Bubsy 3D, just absolutely overblown reaction.
 
I remembered when I first played Yooka-Laylee, I deliberately avoided any reviews or media discussing it as I did not ant my opinion to be influenced by anyone and to avoid any spoilers. After I finished it, I was taken aback by the amount of complaining about it. While I still preferred the N64 Banjo titles over it, I overall found it mostly enjoyable. Some of the complaints reviewers had were just baffling. "Why the stupid gibberish! Should be voice acted!" You know what series this is mean to be a spiritual successor to, right? The gibberish is a big part of the Banjo series identity and I found it charming. "Camera is so bad!" I swear modern game reviewers are hopeless when it comes to 3D platformers, controlling the camera as you are wandering these spaces just comes a second nature when you play as many of these games as I do. There are games both old and new that have way bigger camera issues than YL does. The most baffling was one reviewer saying that using a hub area to access the game's worlds was outdated. What a bizarre statement, reminds me of reviewers during the 5th gen declaring that 2D gaming is dead and marking games down deliberately if they were not 3D. How are hub worlds outdated? Not all 3D games need to be open world for god's sake.

The nice thing is that the biggest complaints I did have about Yooka-Laylee seem to be getting adressed in the remake so I hope this game gets a second chance. Just going through levels and saying to myself "just one more Pagie before I finish" really did capture the feeling of getting lost in the world that the 3D platformers of my youth were so good at doing. The way some people talked about it, you swear they were playing Bubsy 3D, just absolutely overblown reaction.
This is kind of how I felt about Mighty No.9
I avoided reviews and I genuinely enjoyed it. Its not a masterpiece or anything but it was a solid fun MegaMan-style game, I thought.
I was shocked at how much negativity it received.

People on the internet LOVE to hate things. ::cirnoshrug
 
This is kind of how I felt about Mighty No.9
I avoided reviews and I genuinely enjoyed it. Its not a masterpiece or anything but it was a solid fun MegaMan-style game, I thought.
I was shocked at how much negativity it received.

People on the internet LOVE to hate things. ::cirnoshrug
I don’t think either of those games deserve the hate, and I never found them to be trash fire, but I found them a bit bland on first impressions and didn’t feel compelled to see the journey till the end, despite decently enjoying their source of inspiration. I am however pretty happy you got something out of it, I think there’s value to that so more power to you for sure (a phrase I’m somewhat cautious with using due to its patronizing connotations but uhhh I pinky promise that’s not the intent here)
 
If your job is to do door-to-door soliciting, you should be required to have something that proves you're with the company you claim to be with. A uniform would be ideal, but maybe a business card or... anything? Also, if your job is to do door-to-door soliciting and the person goes, "I'm not interested, thanks" and you continue your sales pitch by trying to reposition it another way and the person goes, "I'm not interested, thanks," take the hint. I don't want to be rude to a guy that is legit out trying to do his job, but pick up on cues and tone and facial expressions, maybe? I always end up cutting someone off, which I hate doing, and going, "look. I said already. I'm not interested. Have a good rest of your day" and they just stare in disbelief.

So basically what I'm saying is: if I don't post after tonight, that means the guy wasn't with anyone, was casing my place, and came back to murder me.
 
I don't believe that video games should take a long time to make

nowadays every game takes 10+ years of development, and gamers think it is normal, even tell the devs to take their time

GTA San Andreas was made in 3 years and I don't think any game should require more time, devs nowadays just spend too much time on stuff that make the games WORSE like graphical fidelity
 
The Sonic fandom is overhated just bc of Chris chan, rule 34, and several bizarre fanfics
 
The Sonic fandom is overhated just bc of Chris chan, rule 34, and several bizarre fanfics
In fact some fans IMHO has kept the series afloat, like their ports of Android beign infinitely better than the Sega made ones, and i don't need to talk about Mania
 
and i don't need to talk about Mania
"Sonic Mania was made by fans" is just a myth (or atleast an oversimplification), bc the creators work at Sega years before the project even started
 

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