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I'm a bit sad that because of U and 2 they retroactively made DS and Wii less good because of people's perception of the NSMB series.The problem comes from them trying to milk it for too long by reusing assets and not trying to move on to the next evolution. Super Mario Wonder did well at solving the issue.
Actually I wouldn't mind seeing the Koopalings back but in a 3D entry instead.
Wonders ditched them but we got meh bosses instead which is a big shame because of DS'.
Sure they were basically improved versions of common enemies but at least they felt more like Mario 64 bosses than Bowser or the Koopalings again.
And this video showing many gimmicks that would end up never getting reused ever again...
Perhaps the local multiplayer nerfed the level design so much sadly.
And I'm mad that many elements from the beta got ditched despite being closer to 64.