Its true that people only say that BotW and FF7R open worlds are good because the games are attached to popular franchisees.
Open world games in general are absolute shit thou.
The open worlds in these games are essentially loading screen. You spent minutes staring at the screen being unable to do anything interesting besides holding forward until you hit the next content bubble in the open world that actually contains gameplay be that an enemy camp or a shrine or a tower.
Zelda 1 is actually the best open world game for that reason since nearly every screen in that game immediately forces you to engage in the primary gameplay of Zelda 1: Combat.
botw is seemingly a throwback to the first zelda game, but introduces an somewhat linear story into it; which more or less defeats the spirit that the game was going for. the first game came with a map and instruction booklet. then you are instantly dropped in and free to do what you want. for the first three dungeons. you can explore to your hearts content, but you do have to do the dungeons, and they have an order to them. nothing wrong with that.
but, for reasons that i can not fathom, they decided that the difficulty had to be mostly even for the whole game. the official reason is "any dungeon could be someone's first" or something stupid like that. that idea worls for comics, movies and tv shows.
you have training shrines.
THOSE ARE THE FIRST FUCKING SHRINES THAT PEOPLE DO!!!!!!!!!! i've started 3 playthroughs. i have one where i'm 100% it. no matter how you play, you
have to do them, then you can go fight calamity ganon in a mexican standoff. the shrines should have loaded up in a specific lineup. easy to difficult, and just be tagged to a shrine on the overworld instead of a locked position. it would make for unique playthroughs.
i would argue that the fatal flaw of open world games is the story braking that occurs. the story of a game unfolds as the player progresses. in my first playthrough, zelda had to watch my link run around for 85+ hours collecting spicy peppers and meat, collection weapons and clothes and getting decked out with some good color drip while slaughtering monsters and grinding up their organs for seasoning.
pretty sure zelda could have solved the main conflict of the game before i finally got to the 3rd divine beast.
and then carry that over to the second game but add onto that adding riju and purah to the list of zelda babes that i would add to a zelda themed harem.
ff7 remake is just a worse game in every aspect compared to the original.