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That's a liquid nitrogen take lolWindows 10 and 11 is shit![]()
That's a liquid nitrogen take lolWindows 10 and 11 is shit![]()
That's not how muscle memory works.Thats called muscle memory.
Xrd is still a step in the right direction about how to make a 2D fighting game 3D. Street Fighter V could've embraced the aesthetic of SF Alpha (albeit with an older Ryu and Ken) with that style. SFIII was a masterclass of animation.Guilty Gear Strive fucking sucks, and XRD is overrated trash. The last good Guilty Gear game is XX ACCENT CORE PLUS R.
Daisuke Ishiwatari is a hack and a sellout.
Nah, Street Fighter IV is a better 2.5D fighting game than XRD. I hate XRD mainly because it retconned the series' lore and made the events of XX and Accent Core Plus no longer canon.Xrd is still a step in the right direction about how to make a 2D fighting game 3D. Street Fighter V could've embraced the aesthetic of SF Alpha (albeit with an older Ryu and Ken) with that style. SFIII was a masterclass of animation.
But I don't like how Strive removed most of the "heavy metal" aesthetic of the series and how "watered down" it feels.
IV looked fine but I don't like the 3D models compared to Alpha and III.Nah, Street Fighter IV is a better 2.5D fighting game than XRD. I hate XRD mainly because it retconned the series' lore and made the events of XX and Accent Core Plus no longer canon.
I honestly like the story and lore of the early Guilty Gear games before XRD. I think it's really messed up that Daisuke, being so selfish, decided to retcon the events of XX and Accent Core Plus.IV looked fine but I don't like the 3D models compared to Alpha and III.
I know Guilty Gear has an extensive story and lore but should it matter in a fighting game?
Street Fighter almost always had a basic story yet was still popular.
I think you're exaggerating a bit.I honestly like the story and lore of the early Guilty Gear games before XRD. I think it's really messed up that Daisuke, being so selfish, decided to retcon the events of XX and Accent Core Plus.
Okay, I also agree that gameplay has always been more important in fighting games than anything else, but XRD also greatly sterilized the heavy metal aesthetic that made Guilty Gear unique and cool.I think you're exaggerating a bit.
Yes, the story of GG was more complex than Street Fighter or Mortal Kombat but would you seriously tell fighting game fans that it should matter?
It's the gameplay mechanics that make or break a game in the genre.
I couldn't care less if the story is bad or a huge retcon as long as the mechanics are deep and the gameplay is fast.
Strive messed up the gameplay which is my gripe about it.
Really needs more subtle and and/or psychological aspects to qualify.Game with gore and scares disguised as a family friendly game =/= Quality Horror
However, Strive is even worse because not only did it bastardize the series' aesthetic like XRD, but its gameplay and mechanics are genuinely terrible.Okay, I also agree that gameplay has always been more important in fighting games than anything else, but XRD also greatly sterilized the heavy metal aesthetic that made Guilty Gear unique and cool.
Don't underestimate how much having a story or even just background for the characters can genuinely help with getting people to enjoy a game more. Of course for fighting games especially game play is always going to be the main deciding factor, but don't sleep on all the other aspects. It's why we're in the most sterile era of fighting games ever right now.I think you're exaggerating a bit.
Yes, the story of GG was more complex than Street Fighter or Mortal Kombat but would you seriously tell fighting game fans that it should matter?
It's the gameplay mechanics that make or break a game in the genre.
I couldn't care less if the story is bad or a huge retcon as long as the mechanics are deep and the gameplay is fast.
Strive messed up the gameplay which is my gripe about it.
it's what the kids like, especially when streamers overreact to it!Game with gore and scares disguised as a family friendly game =/= Quality Horror
What if we had a streamer with a handler/manager who doesn't disclose to them the nature of the content they'll be playing as well as severe anxiety? Would that make for a fun watch?it's what the kids like, especially when streamers overreact to it!
" In platformer video games, "muscle memory" refers to the player's ability to perform complex sequences of jumps, movements, and button inputs without conscious thought, due to extensive practice and repetition. It's a neurological process where the brain and nervous system become highly efficient at coordinating movements, making actions like precise jumps, wall jumps, and enemy dodges instinctual rather than deliberate. This efficiency allows players to focus on strategy and the environment, rather than the mechanics of how to execute each action. "That's not how muscle memory works.
You could say that for a fighting game or a shooter but for a platformer you can still react. You don't need to perfectly learn the level design to know where to go either.
i think it works to an extent. game series do change over time. final fantasy went from being round based to turn based to hack 'n slash over the course of time. they had more entries to let people get adjusted but the same thing happened.The original .hack// series (Infection, Mutation, Outbreak, Quarantine) is leaps and bounds better than the G.U. entries. Aside from story, G.U. really feels like a sanded down version of the previous entries to the point where it feels like a different series entirely. I adored IMOQ's real-time battle system because it was frantic and strategic; in some fights, you would be using the party command menu so often that it felt like a turn-based RPG. In comparison, G.U. feels like more like a hack n' slash than a JRPG (and a pretty mediocre one at that).
I'm not sure if it's a hot take per se, the general consensus seems to be 50/50, but an frustrating amount of people swear on their lives that IMOQ can be safely skipped because it's too "old" or "clunky"
really, the moral here is to never skip entries in anything, ever
Yes, I'm just using the forum right now to express an opinion I've wanted to express for a while now. I occasionally check in here from time to time. (mainly for the Forum Games & Chatter section)Btw @Viviana Santos didnt you quit?
What does anime fighter entail?However, Strive is even worse because not only did it bastardize the series' aesthetic like XRD, but its gameplay and mechanics are genuinely terrible.
At least XRD still plays like an anime fighter, something that Strive doesn't even have the luxury of having.
Imo, an anime fighter has:What does anime fighter entail?
Yeah, I understand G.U. is supposed to have a different feel but it's just a little disappointing. The IMOQ games are probably my favorite jrpgs ever, and it was quite the let-down to play the sequel series and discover that they have very little in common. I hope we get a sequel or spiritual successor to the original series one day.i think it works to an extent. game series do change over time. final fantasy went from being round based to turn based to hack 'n slash over the course of time. they had more entries to let people get adjusted but the same thing happened.
the quadrilogy was meant to emulate old school mmos to enhance the setting of the game, which can have a frantic kinetic sense of energy to them. with the trilogy games focusing on story more, you would have to tone down some of the other elements of gameplay.
i do like the fact that they explain the changes in game instead of it just being ignored or acting like it always like that. they didn't have to do that, but they did; unlike nintendo with tears of the kingdom and breath of the wild.
i would argue the opposite; you need to play the first set of games since the sequel builds upon some of the plot elements and a couple of character arcs that start up at the start of the series.
i will state it as a fact; anyone telling you to skip the first set of games because they are "clunky" or "old and/or outdated", game overed fighting the data bug in the dungeon that mia invites you to go to alone before joining up with you.
I think you are misusing the word "hatred".As I said, self hatred can be healthy bc hating yourself means you realized how much you suck as a person