Powered Up's boss rematches are a slog from what I remember, mainly because you're not given health pickups like you have in almost every other Mega Man game. Even MM&B had sections with respawnable enemies to farm.I was planning on playing this one ages ago and I even planned on doing it first yet I ended up doing The Wily Wars on the Genesis and the other NES/SNES/PSX/Wiiware titles.
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But I'm glad I've done it at last.
Nah, you BECAME the ninja in real life with that victory. You deserve to rest after a fight like that!Just finished Ninja Gaiden Ragebound on PS5. Didn't think I was gonna pull it off. Last boss, literally; kicked his ass with 0 life left. Litertally ZERO life. I was jumping all over the place, on him, his hands, the exposed ribs, explosions. When my life got to zero I was gonna give up, and I was like, "Nah, I'm gonna keep going till I die for reals!" It was really a WTF moment. And my hands were cramping from all the bouncing off every hit the fucker threw at me.
Hard NO for going through again on Hard mode. Unless I hear something else other than you get the real ending, I'm not motived to put myself through it again.
Why is Bomberman like….?Here are the games I have beaten this year so far (for the first time)
Not the biggest quality lineup, I know, lmao.
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That Bomberman is staring at your soulWhy is Bomberman like….?![]()

Have you played wia the undub?Last night I beat Sonic Heroes.
I have a lot of nostalgia for this game and I enjoyed it, but there definitely was a lot of problems with it.
The real villain isn't even Metal Sonic, it's the slippery controls and the camera.
So much of that!I'd be lying if I said I wasn't curious about the game that would've been made if they had all the money and time they needed at their disposal while working on it. Like I do think each of the teams should've either had a few exclusive levels or at least go to them in a different order.
Sonic Heroes is one of those games that can be fun, but a lot of the time you have to really baby the engine so the game doesn't completely fall apart on you. Especially if you want to go for A Ranks, you need to know where scripting can break (entering corkscrews a certain way, some of the vines in Lost Jungle just completely locking your controls if you're in a certain formation, etc).Last night I beat Sonic Heroes.
I have a lot of nostalgia for this game and I enjoyed it, but there definitely was a lot of problems with it.
The real villain isn't even Metal Sonic, it's the slippery controls and the camera.
I'd be lying if I said I wasn't curious about the game that would've been made if they had all the money and time they needed at their disposal while working on it. Like I do think each of the teams should've either had a few exclusive levels or at least go to them in a different order.
I do think it's a fun game to check out, though.
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Seconding this. Sonic Rush even did this with Blaze's campaign, where she started the game at Sonic's Zone 4.So much of that!
Team Rose should have had less levels (or just the "Act 1" of each world), Team Dark should've done the level in reverse order since you start in one of Eggman's base to finally finish with an exclusive boss and Team Chaotix should've started in the more urban areas and slowly gone through the more natural looking levels.