Yeah, that was one of the best parts of the showcase for me.
Very much a day 1 pick up, just like I did with Tactics Ogre Reborn.
Yeah, that was one of the best parts of the showcase for me.
The theory of me playing a game then it gets a remaster is becoming more and more true! I played tactics in February this year and now it's getting a remaster!
I was very surprised by the new FFT remaster. The texture filtering, the Denuvo, the price!
Mfs should have just made the game a proper RPG would have been interesting to seeI was very surprised by the new FFT remaster. The texture filtering, the Denuvo, the price!
If by proper RPG you mean moving away form the tactical grid system, then I would've liked that, but there'd be a long internet meltdown and it would've required more effort from Squenix.Mfs should have just made the game a proper RPG would have been interesting to see
Wait hold on you mean by tactical grid the entire gameplay tactics was made with right? What i meant was just remake the game to be more like other final fantasy games and less RNG bullshit.If by proper RPG you mean moving away form the tactical grid system, then I would've liked that, but there'd be a long internet meltdown and it would've required more effort from Squenix.
No one'd interpret your original comment like that! Anyway, I didn't know RNG was that much of an issue in Tactics. I guess attacks and status effects tend to miss a lot, but missing was so common early in the FF games.Wait hold on you mean by tactical grid the entire gameplay tactics was made with right? What i meant was just remake the game to be more like other final fantasy games and less RNG bullshit.
I agree; the phrasing made it sound as if you meant to make it a regular RPG as opposed to a strategy RPG.Wait hold on you mean by tactical grid the entire gameplay tactics was made with right? What i meant was just remake the game to be more like other final fantasy games and less RNG bullshit.

Well some parts especially after you get mustadio it was of utmost importance to have him in every single mission due to his ability to disable enemies from acting thing is you miss more often than not.Who'd interpret your
No one'd interpret your original comment like that! Anyway, I didn't know RNG was that much of an issue in Tactics. I guess attacks and status effects tend to miss a lot, but missing was so common early in the FF games.
Just addressing some mild annoyances there and there would improve the game the PSP port solved some like annoying encounters when traveling making wanting to arm someone with a gun a big hustle.I agree; the phrasing made it sound as if you meant to make it a regular RPG as opposed to a strategy RPG.
This clarification makes me glad I didn't respond with anger, as was my first inclination.![]()
Oh, I'm no stranger to the jank mechanics of FFT.Just addressing some mild annoyances there and there would improve the game the PSP port solved some like annoying encounters when traveling making wanting to arm someone with a gun a big hustle.

Yeah AI can do some hilariously bad decisions like delita kept rushing algus and dying to whole time I'm like "BRO COME ON I WANT YOU ON YOUR FEET THIS TIME STOP RUSHING!!!"Oh, I'm no stranger to the jank mechanics of FFT.
Although, my issues are generally more technical, mostly to do with the way AI handles certain situations in ways that are less than intelligent.
A lot of it is due in part to how the broken system can be taken huge advantage of.
Then there's the fact I think the game should have equal stats for characters regardless of gender.
Mainly I want it balanced because of the noticable difference in monk strength based on gender, which I feel is bullshit.Yeah AI can do some hilariously bad decisions like delita kept rushing algus and dying to whole time I'm like "BRO COME ON I WANT YOU ON YOUR FEET THIS TIME STOP RUSHING!!!"
I didn't even notice a difference between genders with guys having better melee performance and girls having better magic performance but i find it fine not bothered much by it , i mean my main spellcaster the highly esteemed master sorvez destroyer of the lucavi was a guy who wielded time and black magic dude absolutely carried my ass through the whole entire game!
One thing i would like is making the player able to command more than 5 units , ramza always occupied a slot in story leaving you with 4 you always needed a dedicated healer leaving you with 3 you need your best dudes and girls to fight leaving less experienced troops behind when playing story missions.
At least have me able to place 6 soldiers or 7
Yeah monks are an exception since they should be best melee oriented job , i found them pretty fragile without knight armor , usually monks have high HP to make up for lack of armor but not here which makes using them more difficult.Mainly I want it balanced because of the noticable difference in monk strength based on gender, which I feel is bullshit.
And yeah I agree about having more units; so it's okay to have 10 Samurai or 10 Monks appear but we can only have 5 units? Bullshit.
Possible they programmed it that way , enemy AI or certain enemies sometimes prefer to flank you one way i figured to exploit enemies is to lure them by keeping the formation together while making 1 guy lead the way the enemies would start creating a semi circle around him which then can allow me to isolate 1-2 soldiers.it's possible that the ai is given a random preset of actions to perform during each battle. they did something like that in advance wars, every ai enemy had about 5 different patterns of tactics to use. meaning an apc [a non-combative unit used for transportation] could head straight for your base to reenact the "he's just standing there, MEANCINGLY!!" while a neotank [a literal death star on wheels] will just stand next to the enemy hq like a stand and do nothing until you start approaching it.
but i have seen what delita does during the few story battles i've been through; he comes off very stupid. and so did the other guy that was there for like 2 battles. i don't think the devs either cared about ally ai or they forgot to set it up so that it doesn't just leroy jenkins into all situations.
yeah, sometimes certain enemies are programed to do specific things, but they always put in a little bit of randomness to keep you on your toes. there's only so much you can do in so much time while making a game.Possible they programmed it that way , enemy AI or certain enemies sometimes prefer to flank you one way i figured to exploit enemies is to lure them by keeping the formation together while making 1 guy lead the way the enemies would start creating a semi circle around him which then can allow me to isolate 1-2 soldiers.
It doesn't work in all situations but when it does it can make wonders! Sometimes for example chocobo AI would prefer to hit you twice even if it's HP is pretty low most of the time it heals itself when that happens.
Mfs were annoying as hell chocobos were able to flank the formation with ease and strike my rear.yeah, sometimes certain enemies are programed to do specific things, but they always put in a little bit of randomness to keep you on your toes. there's only so much you can do in so much time while making a game.
i always saw the chocobos prioritizing healing unless they could one shot my characters, it was rare for them to not do so. they do certainly like to stay close to their allies though; it got hard a few times to surround one to do the exp/jp farming. that's the main reason i have such a high level compared to where i am at in the story.

i got distracted by some other games and i got a new laptop; pretty much got everything set up now.Mfs were annoying as hell chocobos were able to flank the formation with ease and strike my rear.
They usually acted aggressive with me always hitting the rear and retreating.
Oh you still haven't finished it yet? Been like what 3 months since you started it
Man you have manufactured an ICBM by now to nuke all of ivalice![]()
Take your time bro it's a game worth experiencing even if some parts can be frustratingi got distracted by some other games and i got a new laptop; pretty much got everything set up now.
i'll get back into the game in a little while.