What is the best version of Final Fantasy IV?

  • SNES

    Votes: 15 26.8%
  • PSOne

    Votes: 6 10.7%
  • GBA

    Votes: 15 26.8%
  • PSP

    Votes: 20 35.7%
  • Nintendo DS

    Votes: 16 28.6%
  • PC (FFIV 3D remake)

    Votes: 4 7.1%
  • Pixel Remaster

    Votes: 8 14.3%

  • Total voters
    56
Equip and attack with shields.
i did. maxed out shields on everyone before hitting the snow town. barely had 20 speed points. i'll have to look for my save file if it still exists for more specific numbers. i decided to just raise all of the other stats and Kenshiro my way through the fights.
 
i think Strategist was referring to the ff7 remake.
I know, my point was that making remake in FF3/4 style made no sense for FF7 since the FF3/4 3D versions were made to look like FF7/9 with their chibi models in the first place.

Well, a graphical update to FF7 is still desirable to many people. Especially since the graphics aren't the best implementation of PS1 graphics (aside from the cutscenes).
I agree, and the cutscenes are also inconsistent, compare Shinra Tower bike FMV with reactor explosion cutscene.

It's just... how do you even upgrade it to slightly-less awkward 3D remake levels? You'd need to redo the entire game from ground up anyway, so they chose to do the fully modern style instead.

FF8 Remaster was pretty disappointing with very slight model update and old backgrounds, FF9 upscaled the BGs with AI, and FF7 with fan patches kind of a bigger improvement than those half-assed remasters.
 
The only thing that bothers me about Final Fantasy II is that it feels like it would take forever without a manual. The game is so open and without guidance at times. It is both what makes it different and what could make it frustrating. It is kind of irrelevant in these days of walkthroughs but I wonder how people beat these games without guides.
 
i did. maxed out shields on everyone before hitting the snow town. barely had 20 speed points. i'll have to look for my save file if it still exists for more specific numbers. i decided to just raise all of the other stats and Kenshiro my way through the fights.
Not my experience at all. I did that, and I was op for like ever. On the famicom version however. It's not easy though. Games back then weren't made to be easy. Grinding was expected, in fact, was the gameplay loop.
 
I know, my point was that making remake in FF3/4 style made no sense for FF7 since the FF3/4 3D versions were made to look like FF7/9 with their chibi models in the first place.


I agree, and the cutscenes are also inconsistent, compare Shinra Tower bike FMV with reactor explosion cutscene.

It's just... how do you even upgrade it to slightly-less awkward 3D remake levels? You'd need to redo the entire game from ground up anyway, so they chose to do the fully modern style instead.

FF8 Remaster was pretty disappointing with very slight model update and old backgrounds, FF9 upscaled the BGs with AI, and FF7 with fan patches kind of a bigger improvement than those half-assed remasters.
it would help quite a bit with the consistency and overall look of the game. the developers could also add in easter eggs, references, extra quests and stuff from the other parts of the 7 saga. instead, they rebuilt the game from the ground up and tried to pass off an alternate timeline adventure as a remake.
people liked the original, and usually they just want the rough edges smoothed out a bit. which, as you pointed out, the fans have already done that.
Post automatically merged:

Not my experience at all. I did that, and I was op for like ever. On the famicom version however. It's not easy though. Games back then weren't made to be easy. Grinding was expected, in fact, was the gameplay loop.
i was playing the psp version.
 
it would help quite a bit with the consistency and overall look of the game. the developers could also add in easter eggs, references, extra quests and stuff from the other parts of the 7 saga. instead, they rebuilt the game from the ground up and tried to pass off an alternate timeline adventure as a remake.
people liked the original, and usually they just want the rough edges smoothed out a bit. which, as you pointed out, the fans have already done that.
Post automatically merged:


i was playing the psp version.
All I ever wanted was a good translation of the original game. Too bad Ted Woosley only worked on 3 games...
Off Course!
 
All I ever wanted was a good translation of the original game. Too bad Ted Woosley only worked on 3 games...
Off Course!
hopefully someone is out there working on a faithful translation of the script.
 
The only thing that bothers me about Final Fantasy II is that it feels like it would take forever without a manual. The game is so open and without guidance at times. It is both what makes it different and what could make it frustrating. It is kind of irrelevant in these days of walkthroughs but I wonder how people beat these games without guides.
Nah the game is honestly super linear. You just ask characters in towns about the keywords and if they know something they'll more or less tell you where to go directly (the first half or so of the game has cutscenes telling you exactly where to go too). The way that random encounters are designed in the overworld also really punishes you for straying even slightly off of the intended path since you run the risk of finding enemies far beyond your current level. The only thing that makes FF2 a slog are the dungeons due to the sections where you need to choose between 1 of 4 doors, with the others ranging from teleporting you to random places or placing you in high encounter rate rooms. Still, it isn't the end of the world and if that's all you're using a guide for then it isn't a big deal.

I'd genuinely argue that FF1 and FF3 would be more confusing without a guide even though those games also just boil down to "if you're stuck, talk to everyone and eventually you'll find some guidance"
 
Check the repo.
i looked. there is an english patch for the nes version. romhacking dot net lists the release date as 18 June 2020.
Post automatically merged:

Nah the game is honestly super linear. You just ask characters in towns about the keywords and if they know something they'll more or less tell you where to go directly (the first half or so of the game has cutscenes telling you exactly where to go too).
the problem is that you're thinking like a logical, grown up person. most of us played these when we were younger. i rarely talked to npcs in games. i never knew about the machop trade in pokemon gold until i got my aunt into playing the game and i was helping her out with her playthrough. i only talked to the specific characters in ff2 when the game mention them and i think i still got stuck when you bring back fake hilda for awhile.
 
it would help quite a bit with the consistency and overall look of the game. the developers could also add in easter eggs, references, extra quests and stuff from the other parts of the 7 saga. instead, they rebuilt the game from the ground up and tried to pass off an alternate timeline adventure as a remake.
people liked the original, and usually they just want the rough edges smoothed out a bit. which, as you pointed out, the fans have already done that.

Sure, but realistically, fine-tuning FF7 to be consistent between whiplash of model scales and graphics modes original uses would be expensive, and judging by quality of FF8/9 remasters, and even half-assedness of Pixel Remasters, not very good in the end.

That's also why we don't see a remake of 6, too expensive to justify anything bigger than PR sprite rehash but less marketable than a blockbuster AAA release. Companies like to cut the expenses. I am still salty for no PSP-like HD 2D remaster of 6, modding it is!
 
Sure, but realistically, fine-tuning FF7 to be consistent between whiplash of model scales and graphics modes original uses would be expensive, and judging by quality of FF8/9 remasters, and even half-assedness of Pixel Remasters, not very good in the end.

That's also why we don't see a remake of 6, too expensive to justify anything bigger than PR sprite rehash but less marketable than a blockbuster AAA release. Companies like to cut the expenses. I am still salty for no PSP-like HD 2D remaster of 6, modding it is!

HD 2D remaster made by the Asano team is the best hope for a faithful remake. I'm not too familiar with Dragon Quest 3, but the fans seem pretty pleased with that one. Please don't let Nomura/Kitase/Hamaguchi get their dirty mitts on FF6, for the love of god.
 
i looked. there is an english patch for the nes version. romhacking dot net lists the release date as 18 June 2020.
Post automatically merged:


the problem is that you're thinking like a logical, grown up person. most of us played these when we were younger. i rarely talked to npcs in games. i never knew about the machop trade in pokemon gold until i got my aunt into playing the game and i was helping her out with her playthrough. i only talked to the specific characters in ff2 when the game mention them and i think i still got stuck when you bring back fake hilda for awhile.
 
Sure, but realistically, fine-tuning FF7 to be consistent between whiplash of model scales and graphics modes original uses would be expensive, and judging by quality of FF8/9 remasters, and even half-assedness of Pixel Remasters, not very good in the end.

That's also why we don't see a remake of 6, too expensive to justify anything bigger than PR sprite rehash but less marketable than a blockbuster AAA release. Companies like to cut the expenses. I am still salty for no PSP-like HD 2D remaster of 6, modding it is!
they are probably looking to invest in what are considered "guaranteed hits" which calls a lot into question. ff7 sold like crazy, but mainly because of timing. launch title at the advent of3-d gaming.

i have no idea other than whoever is running the franchise is the reason why ff13 is considered successful when its three installments combined barely got over 10 million over the full release period. tomb raider and deus ex were consider failures and they sold 4million each. ff13 is consider to be one of the best and profitable games in the series in their opinion.

it's expensive, sure, but you really only need to make about one model for enemies and a handful at most for main characters. they don't change outfits very much over the course of the game. and the model can be reused and improved at a later date if need be.

i would say, the person in charge likes grumpy, broody characters the most, so 7 and 13 will get the best treatment. the other, better games, will be grudgingly dragged along for nostalgia milking.
Post automatically merged:

weren't we talking about 2? that's a retranslation of 7.
 
No, I was talking about 7. 2 has a bunch of retranslations. Most are good enough. I mean, you're really playing those games cause you like grindy gameplay, but the story in 2 was good, especially for the time, since it actually had one,
 
HD 2D remaster made by the Asano team is the best hope for a faithful remake. I'm not too familiar with Dragon Quest 3, but the fans seem pretty pleased with that one. Please don't let Nomura/Kitase/Hamaguchi get their dirty mitts on FF6, for the love of god.

It actually came out? Last I heard about it was shaping out to be the next Duke forever with all the delays.

they are probably looking to invest in what are considered "guaranteed hits" which calls a lot into question. ff7 sold like crazy, but mainly because of timing. launch title at the advent of3-d gaming.

i have no idea other than whoever is running the franchise is the reason why ff13 is considered successful when its three installments combined barely got over 10 million over the full release period. tomb raider and deus ex were consider failures and they sold 4million each. ff13 is consider to be one of the best and profitable games in the series in their opinion.

it's expensive, sure, but you really only need to make about one model for enemies and a handful at most for main characters. they don't change outfits very much over the course of the game. and the model can be reused and improved at a later date if need be.

i would say, the person in charge likes grumpy, broody characters the most, so 7 and 13 will get the best treatment. the other, better games, will be grudgingly dragged along for nostalgia milking.
Post automatically merged:


weren't we talking about 2? that's a retranslation of 7.

Tomb Raiders sold FAR more than 4 millions, first reboot alone was almost 15, Square neglecting then dropping Western franchises is one of their genius decisions like the FF movie. Switching developers and writers after Rise was also bizarre. The current IP owner is the European version of EA, Embracer group, which are trying to wiggle their way out of sanctions by announcing they're totally divesting from russian offices, while at the same time squeezing them to do cheapest remasters possible.

It's not characters and enemy models that are expensive, it's the whole rebuilding levels with 4k textures and shaders and lighting and everything, writing tons of dialogue and voicing it, directing fully-animated cutscenes and so on. It's not like they made HD models and inserted them into HoneyBee Inn without changes. There's full film production budgets for every set-piece. As to remaking without AAA budget, what's the point? You just need a reason to buy the same game again? I got original 3D ones on Steam.
 
I used to play FFXIV, until my sub ran out. I did finish Endwalker but I stopped on 6.3.
Post automatically merged:

Here's my Highlander in FFXIV.

I was late seeing your post! I don't have anything to share except a screenshot of my Tarutaru, I lost a lot of pictures a while back after a clean install and I haven't subbed since! .. Well I do have some but they're all bad!

Momo3.png


Also to comment on what some other people have said, I'm not really interested in Rebirth or the other remakes either. It looks flashy, I like the music but it's not an FF game to me it's just another Yoshi-P inspired action-lite game that's using the setting as window dressing. There are other things I want to critique as well but more specifically Square's ridiculous censorship of Toriyama's art while he's bearly cold in the grave. I know it's a sensitive subject so I'll only say that to me modern Square's has just become philistine in a very short time when once their games were a form of escapism from western sensibilities (Anglo American media) that felt suffocating, condescending and obnoxious, and the remakes generally feel to me like the Japanese equivalent of what modern GoW is but now with more action and less walking around. It's inspired by FF7 but it's not FF, to me it's something wearing it's skin to sell a product.

When it comes to the pixel remasters I think 5 is genuinely worth getting but I prefer to emulate the others, I prefer FF 1-3 on the PSP with 4 on the DS and I'll always take an improved fan variant of 6 that you can get for free. The pixel remasters just look ugly to me, I much prefer the style they had in the PSP remasters or the cute chibi style of 3, and particularly 4 on the 3DS which I thought were amazing! I really like the 3DS version of 4! The only positive things I have to say about the pixel remasters is that they're obviously very friendly to new players, there's some nice adjustments to be more reasonable and their new soundtracks are good but they aren't for me.
 
Last edited:
I was late seeing your post! I don't have anything to share except a screenshot of my Tarutaru, I lost a lot of pictures a while back after a clean install and I haven't subbed since! .. Well I do have some but they're all bad!

View attachment 13474

Also to comment on what some other people have said, I'm not really interested in Rebirth or the other remakes either. It looks flashy, I like the music but it's not an FF game to me it's just another Yoshi-P inspired action-lite game that's using the setting as window dressing. There are other things I want to critique as well but more specifically Square's ridiculous censorship of Toriyama's art while he's bearly cold in the grave. I know it's a sensitive subject so I'll only say that to me modern Square's has just become philistine in a very short time when once their games were a form of escapism from western sensibilities (Anglo American media) that felt suffocating, condescending and obnoxious, and the remakes generally feel to me like the Japanese equivalent of what modern GoW is but now with more action and less walking around. It's inspired by FF7 but it's not FF, to me it's something wearing it's skin to sell a product.

When it comes to the pixel remasters I think 5 is genuinely worth getting but I prefer to emulate the others, I prefer FF 1-3 on the PSP with 4 on the DS and I'll always take an improved fan variant of 6 that you can get for free. The pixel remasters just look ugly to me, I much prefer the style they had in the PSP remasters or the cute chibi style of 3, and particularly 4 on the 3DS which I thought were amazing! I really like the 3DS version of 4! The only positive things I have to say about the pixel remasters is that they're obviously very friendly to new players, there's some nice adjustments to be more reasonable and their new soundtracks are good but they aren't for me.
what does yoshi p have to do with rebirth lmao
 
If you engage with me nicely I'll do the same!
Alright, what does Yoshi-P have to do with the games being flashy action games since that's been a staple of the series? Many directors/producers before him have done this I just found it curious why is he being named. Tetsuya Nomura and Hajime Tabata did this, to a more extreme degree.
 
Alright, what does Yoshi-P have to do with the games being flashy action games since that's been a staple of the series? Many directors/producers before him have done this I just found it curious why is he being named. Tetsuya Nomura and Hajime Tabata did this, to a more extreme degree.

Well he did make a DMC clone and called it Final Fantasy 16. And tried to gaslight everyone into thinking it was a JRPG. But I don't blame him for that, I'm sure there's some corporate mandate to make every Final Fantasy game action because "turn based doesn't sell". And the cowardly gaslighting of the audience is a strategy that they use to rope in traditional fans, similar to what they did with the FF7 Remake project, so I don't necessarily blame Yoshi P for that.

Edit: Never forget this presentation, a stab in the back to JRPG fans.

Yoshi Pee.jpg
 
Last edited:
Alright, what does Yoshi-P have to do with the games being flashy since that's been a staple of the series?

He's one of the most influential people at Square right now, that came out and effectively said turn based is dead, I'm not going to pretend he has no influence on the products the company produces! I didn't say he worked on it directly. I'm sure he advised in some capacity because that's just how game developement works. And I'm not naive enough when it comes to game development to think it's an isolated room cut off from the outside world devoid of any influence, that's not how it works, in any creative process. He's on the board of directors for a reason.

What I did actually say? Yoshi-p inspired, and inspired means "as if arising from some external creative." And you're trying to police my post.
 
Last edited:
I'll probably wind up checking ther remakes out when I can get them for pennies on the dollar. I unironically love most of the compilation of FFVII. Dirge of Cerberus was my jam, I didn't hate Advant Children, and Crisis Core was pretty fun too. Actually looking forward to that translation of that cell phone game that we never got, so I doubt I would hate it, especially since it does the Star Trek thing. That's common knowledge, right?
 
He's one of the most influential people at Square right now, that came out and effectively said turn based is dead, I'm not going to pretend he has no influence on the products the company produces! I didn't say he worked on it directly. And I'm not naive enough when it comes to game development to think it's an isolated room cut off from the outside world devoid of any influence, that's not how it works, in any creative process. He's on the board of directors for a reason. What I did actually say? Yoshi-p inspired, and inspired means "as if arising from some external creative." And you're trying to police my post.
To be fair, I didn’t really get what you meant by mentioning Yoshida initially either, it just came off as rather vague. There have been FF action games before, just not mainline (unless you count 15).
 

Users who are viewing this thread

Connect with us

Support this Site

RGT relies on you to stay afloat. Help covering the site costs and get some pretty Level 7 perks too.

Featured Video

Latest Threads

Tokusatsu out of context.

I thought to myself while watching Ultra-Q today that, there are so many brilliant moments in...
Read more

No$psx 2.3 Released

After a bit more than 3 years and half a new update came:

  • co-release...
Read more

Castlemania - Revamped

This one was just released by Mangravy on May 31st. Great music! Mario is now his SNES sprites...
Read more

Perfect D-PAD ever?

Wondering which D-PAD do you personally consider the best, between all the controllers/joypad...
Read more

What is the best gaming frontend on a PC?

I am a fan of Launchbox, database is huge and it is customizable. What y'all rockin out there?
Read more

Online statistics

Members online
157
Guests online
5,335
Total visitors
5,492

Forum statistics

Threads
19,864
Messages
503,133
Members
927,240
Latest member
lmdiaz1

Today's birthdays

Advertisers

Back
Top