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To be fair, I didn’t really get what you meant by mentioning Yoshida initially either, it just came off as rather vague. There have been FF action games before, just not mainline (unless you count 15).
I guess my point (which was more of a jab at them abandoning turn based to focus on the action orientated direction) game development isn't in a vacuum. What's worked on at a studio directly affects everything after it, and the beliefs of senior devs in the studio also affect development. Especially when they're in very senior roles, or act as advisors to the teams, they all give input to each other because that's how the creative process works. Yoshi is just a public figurehead for Square's new direction but he's not solely to blame obviously.
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