What is the best version of Final Fantasy IV?

  • SNES

    Votes: 15 26.8%
  • PSOne

    Votes: 6 10.7%
  • GBA

    Votes: 15 26.8%
  • PSP

    Votes: 20 35.7%
  • Nintendo DS

    Votes: 16 28.6%
  • PC (FFIV 3D remake)

    Votes: 4 7.1%
  • Pixel Remaster

    Votes: 8 14.3%

  • Total voters
    56
half of this read like you were reviewing a disgaea game "my healer heal my knight's severed foot and eye while capping 3 thugs with her .45 magnum" :)
i think i tried twice at some point to play this, going by the screenshots. i think i borrowed the game for 10 minutes from a friend, and i have a psp game called "final fantasy tactics: war of the lions".
i booted it up, watched an alright anime opening, got 2 rounds into the first battle and stopped.
kind of weird for knights not being able to ride chocobos. the anime opening showed what looked like the main characters each riding one.
Yes Shelia is indeed a gigachad if I had a clue how to draw would have drawn her among with others to immortalize this legend ::biggrin

Yeah I know right? We see people on chocobos in the opening yet never get to ride one , its a different style of final fantasy but its not bad quite a fun take on the usual battle system , especially with all the strategies you can develop.

Personally I have been going for highly maneuverable troops having at least move value of 5 enabling me to cover good distances and be the first to engage in fights , I been wondering if somebody made a video series of "can you beat final fantasy tactics with X unit only?" Would make a good series and good content.

But capping thugs with a magnum while treating people injuries never gonna forget that description ::eggmanlaugh
 
Yes Shelia is indeed a gigachad if I had a clue how to draw would have drawn her among with others to immortalize this legend ::biggrin

Yeah I know right? We see people on chocobos in the opening yet never get to ride one , its a different style of final fantasy but its not bad quite a fun take on the usual battle system , especially with all the strategies you can develop.

Personally I have been going for highly maneuverable troops having at least move value of 5 enabling me to cover good distances and be the first to engage in fights , I been wondering if somebody made a video series of "can you beat final fantasy tactics with X unit only?" Would make a good series and good content.

But capping thugs with a magnum while treating people injuries never gonna forget that description ::eggmanlaugh

Ah, you are on your way to learn the inarguable truth of strategy games. Movement is the best stat almost 99% of the times. That's why the queen is infinitely more useful than the pawn in Chess.

I generally go with Ramza in his super Squire/Monk/Ninja combination.

Mustadio as a Chemist/Engineer.

Agrias as Knight/Divine Blade upgrade to T.G. Cid when he's available.

Then two wild cards -> I have a reserve of White Mage/Summoner/Calculator, Time Mage/Black Mage, Thief/Archer to steal stuff and one tank Dragoon/Knight/Geomancer for when I need more beef. Meliadoul or Agrias can be the additional tank when you get enough Holy Knights.

Monster units are cute but pretty much useless. Gear is so good in the game and none of the monsters can equip it and have a very limited ability pool.
 
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Ah, you are on your way to learn the inarguable truth of strategy games. Movement is the best stat almost 99% of the times. That's why the queen is infinitely more useful than the pawn in Chess.

I generally go with Ramza in his super Squire/Monk/Ninja combination.

Mustadio as a Chemist/Engineer.

Agrias as Knight/Divine Blade upgrade to T.G. Cid when he's available.

Then two wild cards -> I have a reserve of White Mage/Summoner/Calculator, Time Mage/Black Mage, Thief/Archer to steal stuff and one tank Dragoon/Knight/Geomancer for when I need more beef.

Monster units are cute but pretty much useless.
Yeah indeed movement is great , even in real life armies that could out maneuver the enemy always won look at operation Uranus , the feats of Hannibal and more.....in age of empires infantry is near useless cuz knights are just fast and an all purpose soldier , the ability to pick fights you want and escape from unfavorable ones Is a blessing , not to add cavalry archers who are the best raiders in the game , in WarCraft 3 the dryads are great for kiting enemies with their speed and poison spears works very well , in stronghold crusader I heard horse archers are the meta ::lol

Yup speed is just that good.

Im working on getting everyone +2 move so I can finally replace the battle boots with other things im not in need of 6 move as 5 works fine , and yes monsters at this point (chapter 3) feel inferior to anything you bring to the table.
 
Ah, you are on your way to learn the inarguable truth of strategy games. Movement is the best stat almost 99% of the times. That's why the queen is infinitely more useful than the pawn in Chess.

I generally go with Ramza in his super Squire/Monk/Ninja combination.

Mustadio as a Chemist/Engineer.

Agrias as Knight/Divine Blade upgrade to T.G. Cid when he's available.

Then two wild cards -> I have a reserve of White Mage/Summoner/Calculator, Time Mage/Black Mage, Thief/Archer to steal stuff and one tank Dragoon/Knight/Geomancer for when I need more beef. I guess Meliadoul or Agrias can be the additional tank when you get enough Holy Knights.

Monster units are cute but pretty much useless.
Emphasis mine, but absolutely true; even more so in games with experience systems, as the opportunities afforded by larger movement radius means a level advantage.

I usually played with about the same team, though I did get some mileage out of Worker 8. (Actually I liked to keep a monster squad with red chocobos and tiamats, but I'll admit it's a ton of work for the payoff).
 
And that's everything there is to do in Final Fantasy 5 Advance

1739739023526.png



I really enjoyed it. Every job felt unique and useful in some way for at least some portion of the game. Really liked all the unique challenges in this game that the bosses thew at you. Story was quite fun as well, more lighthearted than other final fantasy's' I've played so far, like a Saturday morning adventure cartoon. But it also had some of the most emotional moments in the series so far.


1.) when the party decides to go to Galuf's world, the determination to do what's right even though it meant leaving everything they ever knew behind forever

2.) Galuf's death really hit me hard too

3.) Gilgamesh become fiends with the party and saving them at the end

4.) when they overcome exdeath at the end and get to go on another adventure together was very uplifting

overall I'd say its an 7.5/10 to 8/10 game
 
Yeah indeed movement is great , even in real life armies that could out maneuver the enemy always won look at operation Uranus , the feats of Hannibal and more.....in age of empires infantry is near useless cuz knights are just fast and an all purpose soldier , the ability to pick fights you want and escape from unfavorable ones Is a blessing , not to add cavalry archers who are the best raiders in the game , in WarCraft 3 the dryads are great for kiting enemies with their speed and poison spears works very well , in stronghold crusader I heard horse archers are the meta ::lol

Yup speed is just that good.

Im working on getting everyone +2 move so I can finally replace the battle boots with other things im not in need of 6 move as 5 works fine , and yes monsters at this point (chapter 3) feel inferior to anything you bring to the table.

The Mongols turned movement is the best stat into an empire with the parthian shot.
 
Yes Shelia is indeed a gigachad if I had a clue how to draw would have drawn her among with others to immortalize this legend ::biggrin

Yeah I know right? We see people on chocobos in the opening yet never get to ride one , its a different style of final fantasy but its not bad quite a fun take on the usual battle system , especially with all the strategies you can develop.

Personally I have been going for highly maneuverable troops having at least move value of 5 enabling me to cover good distances and be the first to engage in fights , I been wondering if somebody made a video series of "can you beat final fantasy tactics with X unit only?" Would make a good series and good content.

But capping thugs with a magnum while treating people injuries never gonna forget that description ::eggmanlaugh
disgaea is know for crazy kinds of set ups and very deep character customization; with every game building up on it. i usually make a little pink hair mage girl and i give her battleaxes to wield to add to my team. the weapons can be powered up to boost lots of stats. that same axe can boost her intel and sp too in addition to raw strength. and of that wasn't enough, your monster characters can turn into weapons too and be wielding in combat too; adding their stats to another character. it's crazy.
 
And that's everything there is to do in Final Fantasy 5 Advance

View attachment 27048


I really enjoyed it. Every job felt unique and useful in some way for at least some portion of the game. Really liked all the unique challenges in this game that the bosses thew at you. Story was quite fun as well, more lighthearted than other final fantasy's' I've played so far, like a Saturday morning adventure cartoon. But it also had some of the most emotional moments in the series so far.


1.) when the party decides to go to Galuf's world, the determination to do what's right even though it meant leaving everything they ever knew behind forever

2.) Galuf's death really hit me hard too

3.) Gilgamesh become fiends with the party and saving them at the end

4.) when they overcome exdeath at the end and get to go on another adventure together was very uplifting

overall I'd say its an 7.5/10 to 8/10 game
I agree FF5 is also unique by having a separate main menu theme and its a good one too.

Another good story moment is the relationship growth between the tycoon sisters.

Having krile as the tank will never stop being funny :loldog


Terra Branford. My waifu.
View attachment 27050
When you think about it the protagonist is the virtual representation of the player , or just you in the game world you are loving yourself in a weird way if you look at it from that Point of view ::thinking


The Mongols turned movement is the best stat into an empire with the parthian shot.
Ikr mongols OP in real life and in age of empires historical accuracy at its finest.

And being speedy is so freeing anyway.


disgaea is know for crazy kinds of set ups and very deep character customization; with every game building up on it. i usually make a little pink hair mage girl and i give her battleaxes to wield to add to my team. the weapons can be powered up to boost lots of stats. that same axe can boost her intel and sp too in addition to raw strength. and of that wasn't enough, your monster characters can turn into weapons too and be wielding in combat too; adding their stats to another character. it's crazy.
Yup quite similar to tactics one cool note the transition of the intro to the main menu is pretty smooth and cool and the T in tactics is a sword I like small details like these makes a good game better.

Since you seem to like this game why not give tactics another try?
 
Yup quite similar to tactics one cool note the transition of the intro to the main menu is pretty smooth and cool and the T in tactics is a sword I like small details like these makes a good game better.

Since you seem to like this game why not give tactics another try?
i got it on my list. i found, i think it's called ff tactics: one vision mod on the site. i'm gonna check out some of the other psx emulators; the one i use won't let me play yugioh forbidden memories. i might have more luck with another one.
 
i got it on my list. i found, i think it's called ff tactics: one vision mod on the site. i'm gonna check out some of the other psx emulators; the one i use won't let me play yugioh forbidden memories. i might have more luck with another one.
Yes its available here basically this place is where I get my goods from , epsxe might work for you.
 
When you think about it the protagonist is the virtual representation of the player , or just you in the game world you are loving yourself in a weird way if you look at it from that Point of view ::thinking

That only makes sense in games where the protagonist is a blank slate or created by the player. Games like Final Fantasy, I see more like movies where I can give the players commands in combat. So I'm like their strategist and personal advisor.
 
That only makes sense in games where the protagonist is a blank slate or created by the player. Games like Final Fantasy, I see more like movies where I can give the players commands in combat. So I'm like their strategist and personal advisor.
Can work on all games really since you see the events always from a certain character POV , in FF7 its mostly cloud add on it you get to make decisions sometimes so I think it generally applies to games with protagonists like gordon freeman or protagonists like terra or arthas or jill.
 
I've been a JRPG fan boy my whole life, and I grew up with a Super Nintendo, largely regarded as a peak system for the genre. But I have a confession to make. I have never completed any of the first 6 Final Fantasy games.
Growing up, my favorite game was Chrono Trigger, and I basically worshipped anything from Squaresoft, but no matter how many times I would start playing one of the classic Final Fantasy games, I would always lose interest and move on to something else. I've started Final Fantasy V & VI at least a dozen times each, but have only ever gotten a few hours deep.

My whole life I've always heard that Final Fantasy VI is a must-play for JRPG fans, and one of the best the genre has to offer. I genuinely WANT to get into it and enjoy the experience. I want to play the first Final Fantasy to see what the game that started it all has to offer. I want to play FF2 to experience the wonky leveling system and the Star Wars-esque story. I want to play FF3 for the introduction of the swappable Job system, FF4 for the incredible story and dedicated use of jobs and classes, FF5 for the perfection of the job system model and the "end" of the "4 elemental crystals" structure used up until that time.
But I just find them so difficult to enjoy.

This isn't because of antiquated gameplay. I am a fan of older, simpler mechanics and even downright bad controls & systems (I just played Earthbound for the first time a few years ago and loved it).

The only thing I can think of that always takes me out of these games is the disparity in sprite work. Depending on the scenario, sprites are totally different in tone, scale, realism and even movement. Enemy sprites are totally different in battle than the ones for the same enemy in normal gameplay. And finally the play character sprites are completely different from that same character's profile illustrations. Does anyone else have a problem with this or is it just me?

I'm wondering if anyone else has had a difficult time starting these games, but powered through and was glad that they did? Trying to decide if I should keep playing through FF6 or just give it up for something else (like Seiken Densetsu 3, for example).

If it's the mish-mash of art styles used to depict things between battle, menus, and overworld that turns you off from the game, it'll be a rough sell. This is done in all of the 2D titles. Maybe.. try the 3D remake of 4 and see how you feel? YMMV.

I'd say SD3 is definitely more visually consistent with what you're describing. It's a great game anyway, so you might as well check it out regardless and see if it sticks.
 
Can work on all games really since you see the events always from a certain character POV , in FF7 its mostly cloud add on it you get to make decisions sometimes so I think it generally applies to games with protagonists like gordon freeman or protagonists like terra or arthas or jill.

I like the dynamic in Fire Emblem for GBA, where the player is acknowledged as an off camera tactician that is advising the main character throughout the journey. A clever way of having the player feel a part of the story.
 
I like the dynamic in Fire Emblem for GBA, where the player is acknowledged as an off camera tactician that is advising the main character throughout the journey. A clever way of having the player feel a part of the story.
Yes if its acknowledged that you aren't seen in the game like lets say CNC games where you are mostly called "commander" and "general" then it works , but in a game like silent hill? Where would harry be getting his actions from? Through revelations from the radio? I don't think so , the difference between games and movies is you are a part of the game world whether you are a character represented on the screen or an off screen presence like mention above , in movies you watch a guy go through actions that you have no control over , in a game you are the one to decide what the character does , the main character usually the player is a way for you to communicate with the game and the game to communicate back with you , of course you don't always get to influence every decision in the game for the sake of story and such.

In Final Fantasy games we are always in the shoes of the protagonist either firion , cecil , bartz and more we are always seeing events unfold from their perspective save for when the story takes these characters out for a bit and puts us in different people shoes , like galuf rescuing the party , or zell punching the guards to get the weapons or tifa and cid when cloud goes crazy.

In terms of battle I think from the game world perspective the actions you do are a set of individual actions the characters do like casting the right spell because they want to or attacking the weakest enemy to finish him off , it can also be influenced by the team leader like lets say cloud telling aerith to heal the team or it can be planned out before the battle which is something I assume many people do when playing FF games like the opening move the spells they cast etc.
 
Yes if its acknowledged that you aren't seen in the game like lets say CNC games where you are mostly called "commander" and "general" then it works , but in a game like silent hill? Where would harry be getting his actions from? Through revelations from the radio? I don't think so , the difference between games and movies is you are a part of the game world whether you are a character represented on the screen or an off screen presence like mention above , in movies you watch a guy go through actions that you have no control over , in a game you are the one to decide what the character does , the main character usually the player is a way for you to communicate with the game and the game to communicate back with you , of course you don't always get to influence every decision in the game for the sake of story and such.

In Final Fantasy games we are always in the shoes of the protagonist either firion , cecil , bartz and more we are always seeing events unfold from their perspective save for when the story takes these characters out for a bit and puts us in different people shoes , like galuf rescuing the party , or zell punching the guards to get the weapons or tifa and cid when cloud goes crazy.

In terms of battle I think from the game world perspective the actions you do are a set of individual actions the characters do like casting the right spell because they want to or attacking the weakest enemy to finish him off , it can also be influenced by the team leader like lets say cloud telling aerith to heal the team or it can be planned out before the battle which is something I assume many people do when playing FF games like the opening move the spells they cast etc.

I guess you could be the conscience of the characters or destiny, or some omnipotent invisible force guiding the players.

Like when Jaheira gets annoyed at you giving her commands in Baldur's Gate 1.

 
I guess you could be the conscience of the characters or destiny, or some omnipotent invisible force guiding the players.

Like when Jaheira gets annoyed at you giving her commands in Baldur's Gate 1.

So we are the faeries possessing everyone like laguna confirmed :loldog
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Im thinking about a meme "days since pandaprewmaster325 shat on final fantasy 2 (day count: 0)" half of my posts are just criticising FF2 cuz it sucks what do you think guys? Or should it be a slander? "Final Fantasy thread slander" you know that sort of memes.....
 
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Thread question: what status condition is the worst in the entire series?

and by that i mean ones that make you have this reaction whenever you encounter them regardless of game
all debuffs are bad, but i would say confusion is the most annoying.
 
all debuffs are bad, but i would say confusion is the most annoying.

Confuse isn't that bad because it can be countered pretty easily with friendly fire. I'd say something like petrification, condemned or virus is more annoying.
 

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