What is the best version of Final Fantasy IV?

  • SNES

    Votes: 15 26.8%
  • PSOne

    Votes: 6 10.7%
  • GBA

    Votes: 15 26.8%
  • PSP

    Votes: 20 35.7%
  • Nintendo DS

    Votes: 16 28.6%
  • PC (FFIV 3D remake)

    Votes: 4 7.1%
  • Pixel Remaster

    Votes: 8 14.3%

  • Total voters
    56
Yeah seen that one heard you play as the man himself garland and you get to visit cornelia or whatever the heck first town was called.
 
Yeah seen that one heard you play as the man himself garland and you get to visit cornelia or whatever the heck first town was called.
If you like Team Ninja action games like Nioh it's probably worth a shot, especially if you'd like some more meat to your FF1.
I'm not into those kinds of action games myself very much, but the job system is pretty cool.
 
If you like Team Ninja action games like Nioh it's probably worth a shot, especially if you'd like some more meat to your FF1.
I'm not into those kinds of action games myself very much, but the job system is pretty cool.
No I never played team ninja but im always down to trying new games and new game genres
 
In terms of repeatability I guess yeah? In my playthrough I didn't use a monk or a red mage although I doubt red mage is worth giving a try in terms of looks he is the coolest (sorry black mage) but since he is a mix of both and white and black I guess his usefulness goes down further as the game progresses im basing this off my experience with the red mage in ff5 who seems like a very decent pick in the mid game but completely falls of late game.
Red Mage is Really Good, please jsut trust me, it gets a lot of good equipment options plus most of the black and white magic, including Thundaga, Blizzaga, Firaga, Curaga, and Life(Raise/Revive). Its physical attack while not as good as knight or monk is still serviceable unlike thief. its just a really good jack of all trades overall.


Ff3 is the only 2d game I didn't play yet I kinda want to try its 2d version before trying the 3d remake square just doesn't seem very fond of this game they re-release all 2d games on the ps1 save for ff3 idk why it just feels like they don't like it as much as other 2d games , since the red mage is quite versatile I think its alright if he got nerfed if I remember right from ff5 he had decent strength so he was able to deal physical damage as well although not capable of taking damage at all he still looks cool as heck tho.
having played the 3d remake of ff3 only, I can say ff3 is the worst final fantasy ive played, the job system sucks, half the jobs are worthless and the other half get outclassed by the last 2 jobs you get except for maybe black belt if you have the right equipment. also yeah the mini dungeon is genuine pain to go thru, there is annoying stuff like that all throughout the game
 
I agree that Red Mage is decently OP, so is the redhead Fighter. I still think Black Mage vs Red Mage is an interesting debate. The only class I think is unusable is the Thief. Too bad in the early game and the Ninja isn't that much better than the Red Wizard.
 
I agree that Red Mage is decently OP, so is the redhead Fighter. I still think Black Mage vs Red Mage is an interesting debate. The only class I think is unusable is the Thief. Too bad in the early game and the Ninja isn't that much better than the Red Wizard.
black mage vs red mage is really only up for debate in ff1. that's when they are the closest in viability, the red mage gets all spells up to level 7 once promoted. only level 8 magic is restricted. they get a wide variety of armors and shields, lots of good swords. very balanced, more strength and defense than a mage, more magic than the warrior/knight, thief/ninja and monk/master; and the inverse hold true as well.
black mages specialize in magic. shooting lightning with unlimited power!! very low physical stats and hp. three shield, one only available when upgraded. full access to all black magic, including teleport for a slightly accelerated escape from a dungeon.
but this only matters if you pick 2 melee classes like warrior and monk. thief is useless. it would ultimately depend on whether you lean more towards magic or melee combat.
also, the ninja should never be compared to the red wizard. the ninja is a second rate bootleg of a red mage in comparison to the red wizard.
 
yeah, some parts are in 3d, but it's usually in small areas like you said. buildings and hallways. it's probably like the same situation with the psx games. the backgrounds were actual 3d models and just had pictures taken of them and used as a backdrop; while the gameplay area is a small 3d space overlaid on top of a picture.
a lot of a game's size is located in the graphics. and ffx has full motion videos too, so the actual game might be a lot smaller.
So would it be possible to reduce the cut scenes down to say a text scroll so that the information is still there but unneeded in regards to the actual gameplay?
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I Don't think you could. if i remember right, Rockstar was going to put GTA3 on the Dreamcast anyhow, and had part of the code done. and since it got Leaked, Fan coders and such have worked on it. but Already had part of the Code to work From.

Most likely it Would not be possible.
if it Could be done. it would have to be Reverse engineered from the ground up.
which without a Large team activity working on it full time, might take Years, or Decades.
View attachment 21235
Sad to here but still glad it was said...?
 
So would it be possible to reduce the cut scenes down to say a text scroll so that the information is still there but unneeded in regards to the actual gameplay?
yeah. you could just cut out the voice acting. skies of arcadia only uses small, quick snippets of voice acting, mainly for battle techniques. the script could still belong though. i have a copy of the game script i found on gamefaqs. it's about 750 kb in total. not all of it is necessary. if you know what you need and don't need, you could trim it down. most of the scenes could be replicated with in game graphics and careful direction on how to execute them.
 

Attachments

This game is literally exactly what you're requesting.
I think it's awful, but if you want to play a weird take on FF1 with actual "characters" and lots of focus on Garland (I really can't say more without spoiling the whole thing), this is the one:

View attachment 21652


Enjoy! I think the Pixel Remaster is the best version of FF1 (would've been PSP if it had the old-school magic system!)
I actually really liked it. Especially the dlc with the fight with dissidia Warrior of light and the ff2 emperor.
 
oh don't worry about it, you don't have to apologize everyone is free to express themselves. Just as someone who works with code/engines/tools/SDKs on a daily basis, reading gamers take on why "games are unoptimized" or "why cant they do this" is just.. *sigh*
This generation without a doubt is unoptimized though. Sometimes you have to be user without years of Unreal engine and nothing else under their belt to notice that visually similar games run with worse FPS with worse native resolutions. Latest example for me is Marvel Rivals that does not significantly look better than say, Overwatch that released years ago. The portal effect halves the performance of the game while Valve developers optimized their's on source engine a decade ago better, as did splitgate where having numerous portals are not hinderance to the gameplay performance, that works at 60fps on last gen hardware.

Of course I do not understand optimization but user can look at the past numbers and current numbers and come to more than less correct conclusion that something ain't right. Mainly unreal 5 has been a disaster that I hope developers would upgrade to 4 from.
"But modern raytraci-" Nobody cares. Deep down all the fake stuff we were doing already looked better and performed the hell and beyond better. Ray-Tracing even with the decade of marketing claims from Nvidia is still: Unoptimized in itself. Well, as optimized as it can be which is great for movie studios, useless to gamers.

Like most amazing things in mostly size optimization is the 119kb FPS .kkrieger that said "In real world these techniques at least partially could be used to reduce texture sizes for fuller games" yet here we are with 100-150gb games for 500gb SSD consoles.

Do most gamers know what they mean or are coping about their 10 year old GPU when they say "unoptimized"? Maybe, likely so. But this generation of gaming aside slop and flop tastic has made more and more gamers get visceral text book examples of what unoptimized is.


The "Why they can't just do this" part I get. I am just a user but I know in computer science, programming etc. Things are not that simple. Seen at clueless gamers say wild stuff for sure.
 
Heard a statement once that said final fantasy only got good at its 4th installment having played the first 2 games I can see a bit of a point into this statement but to really see if its true I have to get ff3 the original version or any non 3d version that isn't well pixel remaster anyone know where to get it? Since its the first iteration ever of job system which was pretty decent in ff5 when I first saw the job system I thought you will pick a job and work and such the word "job" must have been replaced with class its way more fitting.
 
Am I the only Final Fantasy II apologist?
You can defend the attempt at a plot and maybe the "level up each stat" idea.
But the execution is so bad the game sucks so much its worse than ff1 it makes you want to cry.
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Heard a statement once that said final fantasy only got good at its 4th installment having played the first 2 games I can see a bit of a point into this statement but to really see if its true I have to get ff3 the original version or any non 3d version that isn't well pixel remaster anyone know where to get it? Since its the first iteration ever of job system which was pretty decent in ff5 when I first saw the job system I thought you will pick a job and work and such the word "job" must have been replaced with class its way more fitting.
Hate for the original trilogy is so forced. ff1 is fine and ff3 is pretty dope especially after getting the black belt job.
But its true that ff4 was the point where it started to be plot-driven instead of being a game about grinding and seeing your stats go up.
 
Yeah so much wasted potential , just if they got each character an arc would have made things better firion the protagonist is the most forgettable protagonist of a ff game he has nothing going on for him only a cool looking outfit and pretty cool artwork the only thing he got is "I want to fight the empire" like cool bro but didn't you say your parents died or smth why not show us the characters grieving and missing their parents , Gordon is like the only one who had somewhat of an arc going from low self esteem dude to leader of the rebel army and the rebel army....we never see them in combat all they do stand there unfazed while you do all the work the devs didn't even bother to make a fight scene in fynn when the rebel army attacked like damn how just how can you mess up this badly I would be understanding if this was how it was in 1988 but they no longer in that era they have the technology to make ff2 a game with proper story it got the Tools for it the world is pretty dark compared to lets say ff1 and ff5.
 
Heard a statement once that said final fantasy only got good at its 4th installment having played the first 2 games I can see a bit of a point into this statement but to really see if its true I have to get ff3 the original version or any non 3d version that isn't well pixel remaster anyone know where to get it? Since its the first iteration ever of job system which was pretty decent in ff5 when I first saw the job system I thought you will pick a job and work and such the word "job" must have been replaced with class its way more fitting.
This is a really bad take honestly.
FF 1-3 are all fine games hell l like 3 more then 4 because of how boring 4 is to play.
 
This is a really bad take honestly.
FF 1-3 are all fine games hell l like 3 more then 4 because of how boring 4 is to play.
I respectfully disagree ff4 is pretty fast paced compared to 1 & 5 the levelling is much smoother and each character has unique skills not an exact substitute for job system but its good.

FF1 is an alright game

FF2 is underwhelming
 
This game is literally exactly what you're requesting.
I think it's awful, but if you want to play a weird take on FF1 with actual "characters" and lots of focus on Garland (I really can't say more without spoiling the whole thing), this is the one:

View attachment 21652


Enjoy! I think the Pixel Remaster is the best version of FF1 (would've been PSP if it had the old-school magic system!)
I love Stranger of Paradise, probably the best Final Fantasy game since 12; it's also a much better action game than XVI
 
early nes/famicom games have an average size of 30-60 kb. that includes game engine, sprites, music data and text. later games could get bigger, but only unofficial games ever got to or past 1mb in size.
that is not a lot of space to work with, and games in those days had short development cycles. six months was about the average. 3-4 months was more common.
 
early nes/famicom games have an average size of 30-60 kb. that includes game engine, sprites, music data and text. later games could get bigger, but only unofficial games ever got to or past 1mb in size.
that is not a lot of space to work with, and games in those days had short development cycles. six months was about the average. 3-4 months was more common.

Exactly. Complaining about retro games being limited is kind of weird. That's the best that could realistically be done in that era.
 
You can party up with your friends and do some quests. Like Leveletes (which are just basic fetch or kill quests) and FATEs. You can't however, play the main story with your friends. So, if you want to do dungeons or raids, you have to unparty, and your friend has to go through the story alone; and unlock the dungeons, which you can do together.

So the game basically works like a single player game, but the dungeons and raids are co-op.

What do you mean by this exactly? You don't have to unparty with your friends while they unlock dungeons or raids or anything.
 
early nes/famicom games have an average size of 30-60 kb. that includes game engine, sprites, music data and text. later games could get bigger, but only unofficial games ever got to or past 1mb in size.
that is not a lot of space to work with, and games in those days had short development cycles. six months was about the average. 3-4 months was more common.
I understand the limits of that era its acceptable at that time.

But we are no longer in that era they have more space to work with and better technology and everything yet square decides to keep the early games as close as they were in 87/88 not making use of increased size limit and such features that are possible now they could make it better but again decides to not improve story for some unexplainable reason.
 
I understand the limits of that era its acceptable at that time.

But we are no longer in that era they have more space to work with and better technology and everything yet square decides to keep the early games as close as they were in 87/88 not making use of increased size limit and such features that are possible now they could make it better but again decides to not improve story for some unexplainable reason.
the people who originally worked on those games are most likely not there anymore. and i doubt the company keeps any documents, notes or sketches from back then. i'm fairly certain that is the main reason capcom can't make a legends 3 game.
now, that's not a major concern, you can remake a game and add stuff in. ff4 ds did that. new story stuff was added in during the last part of the story.
you do need someone who's good at storytelling to work on the story; and someone to keep an eye on them so they don't go overboard with it. there is a novelization of ff2 in japan, it could help serve as a template or supplementary material if need be.
their could be a cultural reason for the decision not to alter or improve the story. i learned from reading some comments on a youtube video that nintendo is the it is because of the scarcity mindset. they keeping taking sites down with their games because if people have free access to the games, they will never buy a rerelease of the old games.
kind of hilarious in my opinion, i got metroid dread from playing metroid fusion on my psp. i liked how it played and the story, so hearing that a new game was coming out in the 2d style like that game made me get it.
 
I understand the limits of that era its acceptable at that time.

But we are no longer in that era they have more space to work with and better technology and everything yet square decides to keep the early games as close as they were in 87/88 not making use of increased size limit and such features that are possible now they could make it better but again decides to not improve story for some unexplainable reason.
But then it would be a different game altogether.
 
But then it would be a different game altogether.
indeed. a little bit of stuff wouldn't hurt, a few scenes while the characters are traveling and talk about stuff wouldn't hurt; ff4 has thought bubbles for the overworld character to have that shows off some thoughts that the character is having about current events.
ff2 was made in just under a year; coming out a day beforeff1's first anniversary. the story is barebones due to that and space restrictions.
add too much stuff to the story and it essentially becomes a new one. might as well make a new game at that point.
at this point, it's just square enix archiving the early games and making some profit off of them with some quality of life improvements.
 
it hardly limits you. speaking as a final fantasy game its a completely serviceable "trial" as it allows you to go through the main story which is the appeal anyways. its meant to be for the singleplayer ff fans that dont have any interest in multiplayer games and mmos, most of the limitations are just traditional mmo stuff
 

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