What is the best version of Final Fantasy IV?

  • SNES

    Votes: 15 26.8%
  • PSOne

    Votes: 6 10.7%
  • GBA

    Votes: 15 26.8%
  • PSP

    Votes: 20 35.7%
  • Nintendo DS

    Votes: 16 28.6%
  • PC (FFIV 3D remake)

    Votes: 4 7.1%
  • Pixel Remaster

    Votes: 8 14.3%

  • Total voters
    56
I'm finally getting around to playing FF2 after years of avoiding it. I didn't even play it when I owned it on GBA. All I can think is that Square should let the SaGa team do a full remake of it and fully SaGafy it. I've barely gotten into it and It already feels like it's basically a SaGa game wearing a Final Fantasy skin. They should do what they did with the DS SaGa 3 remake and update the character and leveling systems to be more like SaGa Frontier or the Romancing SaGa games and just embrace the fact it's not really a Final Fantasy game.
It was the original blueprint of SaGa , it also introduced Dragoons , Chocobos and Cid character into the series

So remaking it as a SaGa game would be like betraying the roots

The game IS one of Final Fantasy darkest and more grim games so making it a full fledged SaGa game would be losing that edge of Final Fantasy
 
It was the original blueprint of SaGa , it also introduced Dragoons , Chocobos and Cid character into the series

So remaking it as a SaGa game would be like betraying the roots

The game IS one of Final Fantasy darkest and more grim games so making it a full fledged SaGa game would be losing that edge of Final Fantasy
Yeah I know that. Though it feels more like the Romancing SaGa games than the earlier SaGa games. I don't meant change it to be officially part of the SaGa series. I meant more mechanics wise. Update the leveling system to fall more in line with the Romancing SaGa games maybe add in weapon abilities and sparking. The world design in FF2 is straight up something out of the Romancing SaGa games. The way the world map's laid out, paying to travel between towns and generally the way the game feels is completely different than thr other nes Final Fantasy games.
 
Yeah I know that. Though it feels more like the Romancing SaGa games than the earlier SaGa games. I don't meant change it to be officially part of the SaGa series. I meant more mechanics wise. Update the leveling system to fall more in line with the Romancing SaGa games maybe add in weapon abilities and sparking. The world design in FF2 is straight up something out of the Romancing SaGa games. The way the world map's laid out, paying to travel between towns and generally the way the game feels is completely different than thr other nes Final Fantasy games.
Oh i thought you meant just fully rebrand it excuse my Zealotry it took over me for a second ::sailor-embarrassed


Yeah uhh it seems Square way of remaking FF1/FF2 is just some QoL updates and things that make grinding in these games less of a thing and depending on who you ask you will get different answers on which is the best FF2 version

Honestly FF2 world and story and the whole setting had so much more potential way more than what i saw in SaGa frontier , it seems SaGa games focus a lot more on gameplay but I'm just judging based off the only SaGa i played which is frontier ::cirnoshrug
 
Yeah uhh it seems Square way of remaking FF1/FF2 is just some QoL updates and things that make grinding in these games less of a thing and depending on who you ask you will get different answers on which is the best FF2 version
I've tried starting most of the versions of the game. I owned Dawn of Souls on GBA, I tried the psx version and the Famicom one and just never got far past the intro. It wasn't the gameplay that bothered me it seemed very story heavy and reminded me of FFIV and I just wasn't really into that. FFV's been my favourite in the series since I first played it so I always found FF1 and FF3 more appealing out of the first three games. I'm playing the Pixel remaster of FF2 and I have to say I prefer it to the Pixel Remaster of FF1. It still has some challenge to it. FF1 PR was way too easy. Like ridiculously easy without even really trying.

Honestly FF2 world and story and the whole setting had so much more potential way more than what i saw in SaGa frontier , it seems SaGa games focus a lot more on gameplay but I'm just judging based off the only SaGa i played which is frontier ::cirnoshrug
Honestly, I'm not sure why Frontier gets as much hype as it does. It's better than some of the weirder SaGa games like Unlimited and Frontier 2 but I think the Romancing SaGa games are better. They're also a lot closer to FF2 than Frontier. FF2 basically feels like an early Romancing SaGa game. Even down to the way the world map is laid out with the clustered towns, out of the way dungeons and pay to travel. The Romancing SaGa games were also more typical jrpg fantasy and didn't have the sci-fi stuff Frontier had.

The original Romancing SaGa on the super Famicom isn't worth playing. It's slow and janky and broken. It was completely remade for the ps2 and remastered a few years back. It's a pretty daunting game but once you start to figure it out there's just so much in it. The story's not the best but not the worst, it's pretty blatantly heavily inspired by the Lord of the Rings but still relatively its own thing. I enjoyed it anyway.

It has an event rank system that a lot of people seem to not like but I love it. It makes the game feel like a real adventure. Basically, as you fight battles time passes and different events and quests become available or unavailable until eventually you can do the end game quest which changes depending on what you've done throughout the game. It reminds me a lot of Majora's Mask and its three day cycle. It's not quite the same but it has that same feeling of the world lurching on around you as you progress and do whatever you're doing. It's designed to be played through at least a couple times to really see everything and honestly, it's the only jrpg I've ever played where I finished it and immediately started it again and did another full playthrough that was totally different than the first one. It has, in my opinion, the best incarnation of the stat growth/ability glimmer system out of all the SaGa games, including FF2.

I've never played Romancing SaGa 2 but I've heard good things about the recent remake. The gimmick in that one is that you play as a series of characters and their heirs. I don't entirely know all the details though.

Romancing SaGa 3 is basically a jrpg that's been chopped up into pieces and you can pick up the pieces in any way you want. It doesn't have the most unique or amazing story but I found myself being drawn into it when I figured out what the hell was going on. It's a fairly obtuse game that doesn't really explain anything but luckily there's a great website that has pretty much all the information you could ever want to know about the game. But, it's one of those ones that's worth going in blind at least as much as you can.

The director of FF2 and the SaGa games, Hironobu Sakaguchi, was heavily inspired by western tabletop rpgs likes dungeons and dragons and he has a lot of passion for his games. A lot of his games are kind of weird but most of the time if you can get past the weirdness it's worth it. You can really see how much he cares in the difference the treatment the remakes and remasters of the SaGa games get vs the Final Fantasy games. I'd say nearly every remake and remaster of the SaGa games is better than their original releases in pretty much every way. I can't really say the same about any of the Final Fantasy rereleases, remakes, remasters etc.
 
Time to play some more Final Fantasy. I have a few side games I still need to beat. Going to play Mystic Quest first (apparently the Life Spell kills damn near everything, so that'll help)

Edit- The side games I have left:
Mystic Quest
The 4 Heroes of Light
XII: Revenant Wings
CC Ring of Fates
CC Echoes of Time
A2: Grimoire of the Rift
IV: The After Years
Dimensions 1 and 2
World of FF
Explorers

And I guess at some point I need to finish Crystal Chronicles 1 and FF3. And... uh... I never played FF11 or FF14 either. Oof.
 
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I've tried starting most of the versions of the game. I owned Dawn of Souls on GBA, I tried the psx version and the Famicom one and just never got far past the intro. It wasn't the gameplay that bothered me it seemed very story heavy and reminded me of FFIV and I just wasn't really into that. FFV's been my favourite in the series since I first played it so I always found FF1 and FF3 more appealing out of the first three games. I'm playing the Pixel remaster of FF2 and I have to say I prefer it to the Pixel Remaster of FF1. It still has some challenge to it. FF1 PR was way too easy. Like ridiculously easy without even really trying.
If FF2 is story heavy then Idk what to say......i have done my fair share of criticism towards how FF2 handles the world and characters but if anything it's a rough blueprint of upcoming better stories like FF4/FF6/FF7 , FF5 is a very well rounded game good story and likeable cast and pretty awesome gameplay only held back by the absurdly low XP monsters that prevent you from proper leveling past level 50

Well i heard how each re-release of FF1 made the game easier with the PS1 version seeming to be the best when it comes to feeling like the original and that's what i played so i definitely got a much better FF1 experience than the GBA , though the graphics of the PSP version are hands down the best FF1/FF2 ever had but the Pixel remaster seems to be the definitive version of these games even if the graphics look a bit off





Honestly, I'm not sure why Frontier gets as much hype as it does. It's better than some of the weirder SaGa games like Unlimited and Frontier 2 but I think the Romancing SaGa games are better. They're also a lot closer to FF2 than Frontier. FF2 basically feels like an early Romancing SaGa game. Even down to the way the world map is laid out with the clustered towns, out of the way dungeons and pay to travel. The Romancing SaGa games were also more typical jrpg fantasy and didn't have the sci-fi stuff Frontier had.
Does it? When i looked up frontier ratings the westerner critics didn't like it as much , i think the game offers somethings for everyone and the game dynamics are really good i started something of a review of SaGa frontier and I'm currently in part 2 with Riki just stay tuned for part 3 with T260

Ahh
The original Romancing SaGa on the super Famicom isn't worth playing. It's slow and janky and broken. It was completely remade for the ps2 and remastered a few years back. It's a pretty daunting game but once you start to figure it out there's just so much in it. The story's not the best but not the worst, it's pretty blatantly heavily inspired by the Lord of the Rings but still relatively its own thing. I enjoyed it anyway
Ahh what a shame if that's true , wanted to play more SaGa games but hell.....if frontier took me 2 months to get through i wonder how long other SaGa games will take


I've never played Romancing SaGa 2 but I've heard good things about the recent remake. The gimmick in that one is that you play as a series of characters and their heirs. I don't entirely know all the details though.
that sounds like fun idea


Romancing SaGa 3 is basically a jrpg that's been chopped up into pieces and you can pick up the pieces in any way you want. It doesn't have the most unique or amazing story but I found myself being drawn into it when I figured out what the hell was going on. It's a fairly obtuse game that doesn't really explain anything but luckily there's a great website that has pretty much all the information you could ever want to know about the game. But, it's one of those ones that's worth going in blind at least as much as you can.
SaGa not explaining? Yeah sounds like SaGa to me , using sites to play is for the weak i only know of a single strategy going into any game also called "Bravo 6 going blind"


The director of FF2 and the SaGa games, Hironobu Sakaguchi, was heavily inspired by western tabletop rpgs likes dungeons and dragons and he has a lot of passion for his games. A lot of his games are kind of weird but most of the time if you can get past the weirdness it's worth it. You can really see how much he cares in the difference the treatment the remakes and remasters of the SaGa games get vs the Final Fantasy games. I'd say nearly every remake and remaster of the SaGa games is better than their original releases in pretty much every way. I can't really say the same about any of the Final Fantasy rereleases, remakes, remasters etc
Wasn't it Akitoshi Kawazu? I love his unconventional approach to games , even if it can be frustrating at times but he really sets himself apart from Hironobu Sakaguchi the genius behind Final Fantasy with SaGa and it's strange and unique systems hell have you heard SaGa frontier soundtrack? Kenji really did an amazing job
 
I am insane, so if I ever play FF2 again I'm doing the Unarmed trick.

You basically fight the Captains in Fynn early into the game, or attack your own party members, over and over until you reach a level of Unarmed 16. Then, you just steamroll the entire game, punching the crap out of everything. The grind is long, though.
 
I am insane, so if I ever play FF2 again I'm doing the Unarmed trick.

You basically fight the Captains in Fynn early into the game, or attack your own party members, over and over until you reach a level of Unarmed 16. Then, you just steamroll the entire game, punching the crap out of everything. The grind is long, though.
And they say Firion is one of Final Fantasy weakest protagonists yeah no he can master the art of the deadly punch and win like that , no other FF allows you to do this
 
If FF2 is story heavy then Idk what to say......i have done my fair share of criticism towards how FF2 handles the world and characters but if anything it's a rough blueprint of upcoming better stories like FF4/FF6/FF7 , FF5 is a
No it's more I thought it was going to be based on the intro and never gave it a chance.

Ahh what a shame if that's true , wanted to play more SaGa games but hell.....if frontier took me 2 months to get through i wonder how long other SaGa games will take
My first playthrough of the Romancing SaGa Minstrel SaGa remastwe was 35 hours by the time I finished the second playthrough I was up to 59 hours. So it's not a terribly long game.
Does it? When i looked up frontier ratings the westerner critics didn't like it as much , i think the game offers somethings for everyone and the game dynamics are really good i started something of a review of SaGa frontier and I'm currently in part 2 with Riki just stay tuned for part 3 with T260
People in the SaGa community regularly cite it as their favourite one. Though that could be one of those situations where it was the first one they played.
SaGa not explaining? Yeah sounds like SaGa to me , using sites to play is for the weak i only know of a single strategy going into any game also called "Bravo 6 going blind"
That's the best way to do it.

Wasn't it Akitoshi Kawazu? I love his unconventional approach to games , even if it can be frustrating at times but he really sets himself apart from Hironobu Sakaguchi the genius behind Final Fantasy with SaGa and it's strange and unique systems hell have you heard SaGa frontier soundtrack? Kenji really did an amazing job
Yeah you're right my bad. I copied and pasted the wrong name lol.
 
I skipped ff2 and 3 completely I don't have any plans to play them ( specially 2)
Thats pretty evil of you , they aren't the best FF but they got something for themselves



No it's more I thought it was going to be based on the intro and never gave it a chance.
I find the intro pretty unique in having the player lose the 1st fight horribly and get rescued , there is also the PS1 intro which REALLY sets the game tone very well it's an awesome intro despite it's age


My first playthrough of the Romancing SaGa Minstrel SaGa remastwe was 35 hours by the time I finished the second playthrough I was up to 59 hours. So it's not a terribly long game.
Hmmm i think my playthrough averaged with each character being around ~10 hours or more , T260 was around 8 or 9 hours and Lute around the same others like Blue went up to 12 hours and Emelia to 17 maybe with all 7 characters it probably goes up to 60 hours or more


People in the SaGa community regularly cite it as their favourite one. Though that could be one of those situations where it was the first one they played.
Oh that's the case? I never go into fandoms anymore so i don't know what's the popular statement , thought Romancing SaGa games would be the more discussed games


That's the best way to do it.
Damn right and it's the only way
 
I find the intro pretty unique in having the player lose the 1st fight horribly and get rescued , there is also the PS1 intro which REALLY sets the game tone very well it's an awesome intro despite it's age
It was the ps1 version that I tried first. It's funny because the more I get into FF2 the more I'm enjoying the story, which is actually pretty similar to Romancing SaGa 3's with the whole rebellion against an evil ruler thing.
Hmmm i think my playthrough averaged with each character being around ~10 hours or more , T260 was around 8 or 9 hours and Lute around the same others like Blue went up to 12 hours and Emelia to 17 maybe with all 7 characters it probably goes up to 60 hours or more
Minstrel Song has multiple characters as well but you don't need to play them all. It's a bit different than Frontier in that there's only one main story. Each of the characters has their own back stories, reasons for adventuring and starting location but it's mostly up to you what you do. The way the event rank system works each playthrough ends up becoming its own story depending on which quests you end up doing before you max out your event rank. There is a 'main quest' line you can follow as you choose that will go on as your event rank increases and change depending on how involved you are and the choices you make. Like there was an entire area of the map with its own quest chain and story arc I didn't even see on my first playthrough because I was doing other things.

Some of the main characters are more free form and some of them have more involved or guided side stories. All the main characters can be found in the world and added as party members so you can do a lot of their side quests without actually choosing them. One of them's the son of a noble who gets thrust into the main story right away, there's a pirate who gets betrayed and loses his ship with his own intro areas and his own story about taking revenge, there's a nomad girl who discovers her entire tribe has vanished and has to make a choice to search for them on her own or go with the knight that saves her from a monster attack, there's a viking type lady who's story ties in with the noble guy's story but doesn't have much involved for her and you can do her quests as long as she's in your party, there's a ranger girl who was raised in the forest and has a small quest relates to her that you can do if you have her in your party. There's a thief who's story ties into some of the NPCs in one of the main cities and into some of the darker quest chains and the last two characters are basically free form, do whatever you want characters. They don't really have any major side quests or anything and you just get dropped in the world with no direction.


Oh that's the case? I never go into fandoms anymore so i don't know what's the popular statement , thought Romancing SaGa games would be the more discussed games
The Romancing SaGa games were only relatively recently localized apart from the ps2 game, which I don't think was very popular when the ps2 was current and is somewhat divisive because jrpg players have an incessant need to do every single thing when they play through a game and the game is designed pretty much the complete opposite so that it's unpleasant, tedious and not fun to try and do every single thing in one play through. It's designed to be an adventure in a world that carries on around you. Real adventurers likely wouldn't do everything so why would you in the game? That's the mentality the game seems designed around which seems at odds with a lot of jrpg players because the event rank system locks you out of things if you don't do them at certain event ranks, which of course being SaGa, is obscured from the player which also seems to bother those same people.

None of the snes games were released in the west until the 2010's. SaGa Frontier was the first SaGa game released in the west that was actually called SaGa. The gameboy games were localized but they were called Final Fantasy Legends in the west. Frontier was the first one a lot of people actually played so there's a lot more nostalgia for it.

I honestly didn't like Frontier very much. I only played through the super model character's story but I tried some of the other ones. I liked the gameplay mechanics but not so much the game itself. It felt kind of disjointed and I just didn't really get into the world. Even the remastered version felt kind of janky to play compared to the other games. Romancing SaGa 3 is up there with FFVI and Chrono Trigger as far as graphics and just general refinement for a snes jrpg. It was confusing but not clunky or weird to play like Frontier was and Minstrel Song has kind of an atrocious art direction that I eventually got used to but again didn't feel janky and weird to play like Frontier. It was obtuse and a bit overwhelming at first but fairly straightforward once you get it.
 
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It was the ps1 version that I tried first. It's funny because the more I get into FF2 the more I'm enjoying the story, which is actually pretty similar to Romancing SaGa 3's with the whole rebellion against an evil ruler thing.
I played the PS1 version too , it was so weird when i first started that i didn't get any "level ups" it wasn't until i fought the 10th battle or around that i came to realize that each stat levels up independently i was like "ohhhhhh ah yea now i understand" followed by a panic session in which i die to ghosts

But besides that , FF2 dungeon design is.......well you probably got into one of them "rooms"

I actually like the setting of FF2 they could have shown a lot more than what we got and maybe just maybe got somethings of a RTS mini game similair to FF7 mini game with the mountain people vs Shin Ra , gosh could have been so cool to have your little squad of rebel soldiers , i wanted MORE of FF2 story MOOOORE like that star wars meme MORE emperor screen time MORE Leon screen time MORE Ricard Screen time MORE everything ::hellmo::hellmo::hellmo





Minstrel Song has multiple characters as well but you don't need to play them all. It's a bit different than Frontier in that there's only one main story.
I'm just gonna take this bit and scrap everything else a true SaGa player never explains anything


The Romancing SaGa games were only relatively recently localized apart from the ps2 game, which I don't think was very popular when the ps2 was current and is somewhat divisive because jrpg players have an incessant need to do every single thing when they play through a game and the game is designed pretty much the complete opposite so that it's unpleasant, tedious and not fun to try and do every single thing in one play through. It's designed to be an adventure in a world that carries on around you. Real adventurers likely wouldn't do everything so why would you in the game? That's the mentality the game seems designed around which seems at odds with a lot of jrpg players because the event rank system locks you out of things if you don't do them at certain event ranks, which of course being SaGa, is obscured from the player which also seems to bother those same people.
Ahh OK yeah i totally forgot that Frontier was the first offical SaGa game outside Japan so that makes sense......the "maxing out everything" mindset seems tedious in itself , i missed a shit ton of GFs in FF8 yet still had great and easily top 3 best FF games i played despite not getting Siren (if you know you know) it's a mindset that to me seems against the idea of fun , if I'm having fun and kicking ass and progressing through the game who cares if i max out everything? That's why you go in blind , it creates such a great first experience that you come back for more and more and more!!! Nothing like discovering cool things on your own when you do it during the "adventure" it feels like a memorable part of the adventure a chapter in the many chapters of the adventure it's like when i traveled the world of FF5 with Boco just to get the reward from that guy , i got mirage armor which is pretty cool it felt rewarding and an accomplishment , i think that's the essence of SaGa going out of your comfort zone and discovering things on your own

I honestly didn't like Frontier very much. I only played through the super model character's story but I tried some of the other ones. I liked the gameplay mechanics but not so much the game itself. It felt kind of disjointed and I just didn't really get into the world. Even the remastered version felt kind of janky to play compared to the other games. Romancing SaGa 3 is up there with FFVI and Chrono Trigger as far as graphics and just general refinement for a snes jrpg. It was confusing but not clunky or weird to play like Frontier was and Minstrel Song has kind of an atrocious art direction that I eventually got used to but again didn't feel janky and weird to play like Frontier. It was obtuse and a bit overwhelming at first but fairly straightforward once you get it
For as much as confusing and disjointed Frontier world feels , each region got a vibe you know? They did an amazing job on the zones graphics and vibes , speaking of Frontier graphics i like it's colorful graphics

Oh the super model? Emelia yeah my favorite character up there with Red and asellus her gimmick is well changing your outfit but it has 0 gameplay effect , statistically speaking she is the definition of "looks only" she is a terrible starting character literally low intelligence and durability AND strength not even agile she has like 40 starting charm stat? Or charisma in the remaster and that's just a useless ass stat only useful with the charm spell and heard it effects monster summon spell to an extent

Story wise i think the female characters surpass the male characters they got pretty good narrative the only other decent story male character is Red and to a lesser extent Blue , you would think Lute is this epic musical adventure of a wandering bard but nope.....it's just free roam mode

There is a lot of substance for gameplay in this game , the spells the physical moves etc it's a lot to unpack but isn't too difficult to obtain or learn
 
But besides that , FF2 dungeon design is.......well you probably got into one of them "rooms"
Are you talking about the random empty rooms?

I'm just gonna take this bit and scrap everything else a true SaGa player never explains anything
Don't worry, everything I wrote is about the only part of the game that's actually directly told to you.
Ahh OK yeah i totally forgot that Frontier was the first offical SaGa game outside Japan so that makes sense......the "maxing out everything" mindset seems tedious in itself , i missed a shit ton of GFs in FF8 yet still had great and easily top 3 best FF games i played despite not getting Siren (if you know you know) it's a mindset that to me seems against the idea of fun , if I'm having fun and kicking ass and progressing through the game who cares if i max out everything?
If you're ok with that you might enjoy Minstrel Song more than Frontier.

For as much as confusing and disjointed Frontier world feels , each region got a vibe you know? They did an amazing job on the zones graphics and vibes , speaking of Frontier graphics i like it's colorful graphics
Yeah the graphics in Frontier are nice and it definitely has a vibe I just didn't find it very cohesive.

Oh the super model? Emelia yeah my favorite character up there with Red and asellus her gimmick is well changing your outfit but it has 0 gameplay effect , statistically speaking she is the definition of "looks only" she is a terrible starting character literally low intelligence and durability AND strength not even agile she has like 40 starting charm stat? Or charisma in the remaster and that's just a useless ass stat only useful with the charm spell and heard it effects monster summon spell to an extent
I didn't find the gameplay with Emelia too difficult the other party members make up for her shortfall in stats.
There is a lot of substance for gameplay in this game , the spells the physical moves etc it's a lot to unpack but isn't too difficult to obtain or learn
Minstrel Song basically takes all that and amps it up even more.
 
Are you talking about the random empty rooms?
The ones with every step being a random encounter , and further add salt to injury when you enter it sets you 2 steps away from the door , AND even worse some rooms contain treasure but they are so rare so you keep checking every rooms for booty but 99% of the time get ambushed.....

Don't worry, everything I wrote is about the only part of the game that's actually directly told to you.
That was a SaGa joke!!!

If you're ok with that you might enjoy Minstrel Song more than Frontier.
Gimme a break from SaGa ::warcraft-skeleton


I didn't find the gameplay with Emelia too difficult the other party members make up for her shortfall in stats.
True she does get better as time goes on but that initial phase :loldog
 
The ones with every step being a random encounter , and further add salt to injury when you enter it sets you 2 steps away from the door , AND even worse some rooms contain treasure but they are so rare so you keep checking every rooms for booty but 99% of the time get ambushed.....
Yeah ok. I thought those were the rooms you were talking about. Yeah getting placed in the middle of them is annoying for sure.

Gimme a break from SaGa ::warcraft-skeleton
Never. I'll never stop trying to shill the series.

True she does get better as time goes on but that initial phase :loldog
By the time I played Frontier it was my third SaGa game so I was already kind of used to that brutal beginning phase where you know nothing and everything is dangerous.
 
It is interesting on how most people dislike blitzball. I only spent big time on it in my 100% playthrough. I hired the best players and maxed them out to LV99, along with all the skills through the copy thing. My team is:
  • Goalkeeper: Nimrook. The best of the best, but a pain in the ass to get.
  • Defense Left: Ropp.
  • Defense Right: Kulukan.
  • Middle field: Brother, although I had Vuroja before and it was amazing as well.
  • Forward Left: Tidus, self explanatory. I put it on the left because I am left handed :)
  • Forward Right: Larbeight.
Perhaps I spent like 200h doing the blitzball stuff, but I didn't dislike it. I wouldn't do it again though, I had enough and it was a one-time serious farming within the game. I even remember I had a notebook where I was writing all the statistics and other stuff from the mini game.

Final Fantasy X is my favourite game and the only game I will ever have the patience to max everything out even if it is an extreme pain, like 99999HP & 9999MP for Aeons.
 
M A S T E R P I E C E
shootingstar.gif
 
Never. I'll never stop trying to shill the series
A SaGa shill? Oh that's not even an insult , it's legit an honor


By the time I played Frontier it was my third SaGa game so I was already kind of used to that brutal beginning phase where you know nothing and everything is dangerous.
Those damn beginnings......
 
I have to say the balance in FF2 does feel a bit weird. Maybe it's my own fault. Once I realized how op protect and blink are I used the adamantoises on the overworld to grind up my black magic spells and weapons to level 5. Also, Minwu is pretty op to have so early in the game. He makes it possible to go through a lot of the overworld areas that are supposed to be gated off by the more powerful monsters. Getting through the snow cave and one shotting both bosses felt a bit underwhelming. Running back and forth around the overworld map also got kind of old until I started using the paid ship and airship to get around. I do think the keyword system's kind of neat though. I don't really like the rotating party member. I didn't really like it in FFIV either. I can definitely see that FFIV did take a lot from FF2 though. Especially the story.
 
I have to say the balance in FF2 does feel a bit weird. Maybe it's my own fault. Once I realized how op protect and blink are I used the adamantoises on the overworld to grind up my black magic spells and weapons to level 5.
I figured the game became a lot easier after taking the flame thing , that castle was the threshold of difficulty i didn't use much protective magic though so ::cirnoshrug , but i did use berserk and more offensive spells


Minwu is pretty op to have so early in the game. He makes it possible to go through a lot of the overworld areas that are supposed to be gated off by the more powerful monsters. Getting through the snow cave and one shotting both bosses felt a bit underwhelming. Running back and forth around the overworld map also got kind of old until I started using the paid ship and airship to get around.
Yeah Minwu kicks ass he has some pretty high spirit too , and bosses being disappointing well get used to it that's most of this game bosses
Oh and.....you use the airship? I used it twice and got chocobos sometimes these are the first ever Chocobos you know? Made things a lot faster





I do think the keyword system's kind of neat though. I don't really like the rotating party member. I didn't really like it in FFIV either. I can definitely see that FFIV did take a lot from FF2 though. Especially the story.
Yeah FF2 had many experimental ideas the keyword system is one of those that were pretty cool but never made it past this game , know that party members that leave will take their equipment with them so the 4th character slot is always 50/50 of them dying or going missing or something so keep an eye on that

Hmmmm i don't see much similarities between the 2 games story , the main character in 2 is a bandana wearing simp and the 4th game has you play as a war criminal as the main character

FF4 has lots of Moon stuff going on , FF2 and FF4 villains are both wizards and a friend of the protagonist gets mind controlled at one point

But i can't see much connections between these games there are definitely similar names like the town of mysidia and a theory stating that Kain IS the kid you meet in the Dragoon kingdom since both have Highwind Highwind as their surname , oh and another theory saying FF2/FF4 worlds are the same
 

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