Can't remember the name of that game from your past?

Somewhere around 2007 or 2008, I was at a soccer game with my team at an indoor complex - the kind with multiple individual astroturf fields connected by cement walkways. The location was pretty popular at the time and it had a few arcade games, including one of those big machines that housed a small screen with the falling block game, and there was a smaller, less populated downstairs area where a few of my teammates were playing a cabinet after the game wrapped. It was pretty average-sized, definitely had identifying art and branding, and I believe had a joystick and several buttons.

It was a 2D sidescroller. I want to use the term SHMUP, because I know there were a lot of bullets on screen, but I'm not a SHMUPdreg and I don't want to be uncouth. All the entities were 2D sprites. It was going for a pretty realistic aesthetic, kind of like Mortal Kombat, but there were a huge number of nonhuman and extremely fantastical creatures, so it probably wasn't actual greenscreen photography. The best comparison for flavor of the player characters, enemies and world would be generation 3.5 Dungeons And Dragons.

More or less all you did throughout the entire campaign was shoot, advance, shoot, and advance. I recall that there probably weren't any hard cuts from screen to screen and it was more like you floated to the next location while the constantly-moving background adjusted. Earlier levels might have included a forest and maybe a desert. The further you went, the darker and weirder the tone and enemies got; the most distinct image I have is spraying a bunch of Giger-esque tentacled squid or jellyfish creatures on a dark blue background that looked kind of like a roiling cloud or ocean full of debris. The tone started out pretty heroic and I guess early-stage-Tolkien-esque before becoming quite ghastly and serious by lategame.

The only other comment I have is that this was actually one of the first games I really felt good at. I was very satisfied with how far and how deep I was able to get into it, and each level being progressively weirder and darker scratched an itch that made it stick with me long-term. I've gone to Funspot in New Hampshire, PAX East, and a handful of other arcades around New England since, but never saw this game again. This is my only real tipofmyjoystick experience like this, so any insight would be appreciated.
 
Hello gaming connsoisseurs! I'm looking for a game my big brother used to play on Amstrad CPC. You evolved as a bald guy in some kind of prison/asylum, trying to escape and you could become mad and get a game over. For some reason, the MC could hit his head on the walls and if you did this too much, it also resulted in a game over I think.
Does it ring any bell?
 
Somewhere around 2007 or 2008, I was at a soccer game with my team at an indoor complex - the kind with multiple individual astroturf fields connected by cement walkways. The location was pretty popular at the time and it had a few arcade games, including one of those big machines that housed a small screen with the falling block game, and there was a smaller, less populated downstairs area where a few of my teammates were playing a cabinet after the game wrapped. It was pretty average-sized, definitely had identifying art and branding, and I believe had a joystick and several buttons.

It was a 2D sidescroller. I want to use the term SHMUP, because I know there were a lot of bullets on screen, but I'm not a SHMUPdreg and I don't want to be uncouth. All the entities were 2D sprites. It was going for a pretty realistic aesthetic, kind of like Mortal Kombat, but there were a huge number of nonhuman and extremely fantastical creatures, so it probably wasn't actual greenscreen photography. The best comparison for flavor of the player characters, enemies and world would be generation 3.5 Dungeons And Dragons.

More or less all you did throughout the entire campaign was shoot, advance, shoot, and advance. I recall that there probably weren't any hard cuts from screen to screen and it was more like you floated to the next location while the constantly-moving background adjusted. Earlier levels might have included a forest and maybe a desert. The further you went, the darker and weirder the tone and enemies got; the most distinct image I have is spraying a bunch of Giger-esque tentacled squid or jellyfish creatures on a dark blue background that looked kind of like a roiling cloud or ocean full of debris. The tone started out pretty heroic and I guess early-stage-Tolkien-esque before becoming quite ghastly and serious by lategame.

The only other comment I have is that this was actually one of the first games I really felt good at. I was very satisfied with how far and how deep I was able to get into it, and each level being progressively weirder and darker scratched an itch that made it stick with me long-term. I've gone to Funspot in New Hampshire, PAX East, and a handful of other arcades around New England since, but never saw this game again. This is my only real tipofmyjoystick experience like this, so any insight would be appreciated.

Sol Divide?
Post automatically merged:

Hello gaming connsoisseurs! I'm looking for a game my big brother used to play on Amstrad CPC. You evolved as a bald guy in some kind of prison/asylum, trying to escape and you could become mad and get a game over. For some reason, the MC could hit his head on the walls and if you did this too much, it also resulted in a game over I think.
Does it ring any bell?

Sanitarium?
 
Sol Divide?
...huh. I genuinely was about 70% sure that wasn't correct, but after skimming a playthrough on YouTube and especially after seeing those jellyfish enemies show up lategame, I can't deny it. Thanks.
 
...huh. I genuinely was about 70% sure that wasn't correct, but after skimming a playthrough on YouTube and especially after seeing those jellyfish enemies show up lategame, I can't deny it. Thanks.
It's a cool idea for a game - traverses like a linear platformer with multiple paths but in the air.

They need to make a modern day update that plays like a Metroidvania and allows you to drop down on foot as well.
 
Hello gaming connsoisseurs! I'm looking for a game my big brother used to play on Amstrad CPC. You evolved as a bald guy in some kind of prison/asylum, trying to escape and you could become mad and get a game over. For some reason, the MC could hit his head on the walls and if you did this too much, it also resulted in a game over I think.
Does it ring any bell?
What did it look like? Was it a side scroller or like an overhead deal? If it's an amstrad game it could've showed up on other platforms of the day too, so that will help
 
There was this PC game on Windows where you drive these military vehicles around a beach or something. It kind of looked A.S.P. Air Strike Patrol or Command and Conquer.
 
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There was this indie (?) game that I remember seeing some videos of in the past, and it was apparently some rpg/first person dungeon crawler or something that allegedly started production in the 90s but completed it in late 2010s. I remember seeing a screenshot of it that had blue wall backgrounds and such, but nothing else.
 
There was this indie (?) game that I remember seeing some videos of in the past, and it was apparently some rpg/first person dungeon crawler or something that allegedly started production in the 90s but completed it in late 2010s. I remember seeing a screenshot of it that had blue wall backgrounds and such, but nothing else.
Could it be Grimoire : Heralds of the Winged Exemplar?
Grimoire - Heralds of the Winged Exemplar.jpg

The game was first announced in 1997, but is released at 2017.
 
Could it be Grimoire : Heralds of the Winged Exemplar?

I was just getting ready to post this.
You can find it on Steam:
Post automatically merged:

There was this indie (?) game that I remember seeing

Could it be Grimoire : Heralds of the Winged Exemplar?
View attachment 91868
The game was first announced in 1997, but is released at 2017.

There's also Demise: Ascension and Devil Whiskey which I believe were also in the oven for a very long time.


 
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I remember play a 2D platformer for PC(Windows) when I was kid when my mom and my aunt(which is my father's sister) worked in an clinic and I played the game in one of clinic's PCs but I don't remember the name

some stuff that I vagely remember

-the title screen shows a boy(with a hat?) and an girl(blonde?)
-the first level is in a field with flowers and mushrooms(?)
-you can save some NPCs
-one of the levels is in the space

as the game had pixel art graphics looks like that was released during 90s
 
I remember play a 2D platformer for PC(Windows) when I was kid when my mom and my aunt(which is my father's sister) worked in an clinic and I played the game in one of clinic's PCs but I don't remember the name

some stuff that I vagely remember

-the title screen shows a boy(with a hat?) and an girl(blonde?)
-the first level is in a field with flowers and mushrooms(?)
-you can save some NPCs
-one of the levels is in the space

as the game had pixel art graphics looks like that was released during 90s
What year was it when you played? Aside from the title screen you mentioned, it sounds a lot like Cave Story (or the enhanced Cave Story +).
 
What year was it when you played? Aside from the title screen you mentioned, it sounds a lot like Cave Story (or the enhanced Cave Story +).
I played the game when I was 6-7 year old like 2009-2010

nope, it's not Cave Story(which recently I played this year, very good game)

the characters are human not robots and there's no shooting mechanics as I remember
 
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I remember play a 2D platformer for PC(Windows) when I was kid when my mom and my aunt(which is my father's sister) worked in an clinic and I played the game in one of clinic's PCs but I don't remember the name

some stuff that I vagely remember

-the title screen shows a boy(with a hat?) and an girl(blonde?)
-the first level is in a field with flowers and mushrooms(?)
-you can save some NPCs
-one of the levels is in the space

as the game had pixel art graphics looks like that was released during 90s
Bud Redhead: The Time Chase?
 
Hi guys,

the game i'm searching for came on a CD from an old italian computer magazine, whose name i don't remember (we don't want to make it that easy, do we?)

It run on Windows XP, and it was a platformer. Could also have been a Flash-based game, the graphics were somewhat cartoonish.

Now, a couple of peculiar details: each level was a single screen, i'm pretty sure of that. And one of the "worlds" (basically a collection of levels) was desert-themed, and i distinctly remember that the underlying music was a blatant ripoff of the theme from "Lawrence of Arabia".

One last thing: i think the controlled character was some sort of humanoid potato, or something like that, lol! but honestly i'm not so sure about this detail.

Hope someone can help me find that game, thank you!
 
Hi guys,

the game i'm searching for came on a CD from an old italian computer magazine, whose name i don't remember (we don't want to make it that easy, do we?)

It run on Windows XP, and it was a platformer. Could also have been a Flash-based game, the graphics were somewhat cartoonish.

Now, a couple of peculiar details: each level was a single screen, i'm pretty sure of that. And one of the "worlds" (basically a collection of levels) was desert-themed, and i distinctly remember that the underlying music was a blatant ripoff of the theme from "Lawrence of Arabia".

One last thing: i think the controlled character was some sort of humanoid potato, or something like that, lol! but honestly i'm not so sure about this detail.

Hope someone can help me find that game, thank you!
Could it be Adventures of Sting?
adventures-of-string.png
 
I remember playing a game on PC that had almost the same gameplay as Out of this world but the character you control has a red t-shirt and black pants and it's like a futuristic setting.
I remember you have a gun and the enemy at that point is almost invisible.

I played it in the early 2000's but the computer was old so maybe the game is older.
 

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