- Joined
- Oct 4, 2024
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Man I only discovered this series like a year ago, but it hooked me instantly.
I wanted something like Gears of War after I finished its trilogy and so looked online for other cover shooters and Army of Two looked unique gameplay wise.
The main things I liked about the first game is that you have to control and give commands to the partner AI otherwise you're screwed, playing in co-op with my friend felt smooth and fun and the humor fit the characters and made them more likable.
The only thing I didn't like or at least found strange about the first game were the CG cutscenes which didn't age as good.
Then I played The 40th day and man this game is awesome, it took almost everything about the first game and made it 10x better.
You could switch which side of your screen you wanted your character to be at so peaking corners wasn't a pain anymore, the story while being more serious still retained a lot of its charm, the graphics looked dazzling and the aesthetic the game was going for was nailed superbly, also the gun customization was INSANE.
I also loved the choices in the game and the visuals they came with, but I felt that they didn't impact the story enough until the final decision at the end of the game. (I saved Salem BTW)
The things I didn't like about the game are REALLY limited and those being the already mentioned choices not being impactful enough, there is also the fact that you can stick to walls now which kinda bums me out because I loved that you could move freely behind cover in the first game, which you still can do, I just think the wall magnetism is redundant.
Now I have not played the third game but it being made in frostbite+new developers+the things I have heard and seen about the game make me not want to play it at all.
I deeply hope that EA some day makes a fourth game that also retconns the third game, but that's probably never gonna happen lol.
I wanted something like Gears of War after I finished its trilogy and so looked online for other cover shooters and Army of Two looked unique gameplay wise.
The main things I liked about the first game is that you have to control and give commands to the partner AI otherwise you're screwed, playing in co-op with my friend felt smooth and fun and the humor fit the characters and made them more likable.
The only thing I didn't like or at least found strange about the first game were the CG cutscenes which didn't age as good.
Then I played The 40th day and man this game is awesome, it took almost everything about the first game and made it 10x better.
You could switch which side of your screen you wanted your character to be at so peaking corners wasn't a pain anymore, the story while being more serious still retained a lot of its charm, the graphics looked dazzling and the aesthetic the game was going for was nailed superbly, also the gun customization was INSANE.
I also loved the choices in the game and the visuals they came with, but I felt that they didn't impact the story enough until the final decision at the end of the game. (I saved Salem BTW)
The things I didn't like about the game are REALLY limited and those being the already mentioned choices not being impactful enough, there is also the fact that you can stick to walls now which kinda bums me out because I loved that you could move freely behind cover in the first game, which you still can do, I just think the wall magnetism is redundant.
Now I have not played the third game but it being made in frostbite+new developers+the things I have heard and seen about the game make me not want to play it at all.
I deeply hope that EA some day makes a fourth game that also retconns the third game, but that's probably never gonna happen lol.
cover by mastodon of "one" >_<