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Nice design, asshole pattern of healing and making fake clones making you waste FP in AoE attacks, oh, since he has defense, you have to use powerful or piercing attakcs to denti him
 
Nyx
from Persona 3. I haven't played FES yet so can't really agree or disagree with Rox, but the final boss of Persona 3 was a literal nightmare for me. Not because it was hard as such, it was, but more because it was such a slog to get through all of the phases with the fear that you'd get beaten on the final one. I can't remember if I lost or not but I definitely breathed a massive sigh of relief once it was done and put a nice big damper on any desire I'd have to replay it.
 
wild atrms 1 optinal boss ragu ragla did die alot before i learn how to defeat him

castlevania curse of darkness bosses death and issac they where not hard to defeat but it was really hard to steal their boss item from them did die alot before i learn how to do it
 
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Diablos from FF8. Having him early makes a big difference, but he's tough for low-level parties and wiped me out many times when I was younger. Even now, I feel tense when the time comes to get him.
 
I sometimes had problems with Phantom Ganon and with these Golden Lions from Breath of the Wild and Tears of the Kingdom.
 
We all have our own quirks, and when it comes to gaming it is no exception, they not only not affect the game, but at times they make it harder, but you still play a game a certain way out of it fitting your own way to play, share yours

Crash 2 and 3 has a special gem behind a Not-really-that-hard side route that needs you to have all the Color Gems, when i replay the games, i enjoy to save it for last thing for the 100%, since the routes aren't as hard as the game they feel less like challenges and more like reaching Route 27
 
Now that I'm old and apparently don't have the reflexes I did back in 1983 I have to play everything on easy so I even stand a chance.

giphy (2).gif
 
I like getting lost in big platformer levels and collecting as much coins or their equivalents as possible. That's one of the reasons I suck at Sonic games
 
I usually grind leveling up as soon as I start the game + always grind to have best gears and all, and then I always play safe by preserving my health and health items, go for "take no damage as much as I can" and then if I realize I will be beaten I take risks to find better weaknesses of the boss to try stuff as much as I can before I die. Sometimes I expect to die but I somehow survive by wasting my party and items lol.
 
Beating the first encounter with Golbez using Rydia's Ice Dragon Summon

Think about it, you have the asshole that indirectly ruined your life, killing your mom and burning your village, then he indirectly splits you from your parental figure (Who unwillingly did the village burning) and now wants to kill your friends, you now have more power than when you were a mere child, and now can take on the responsible of our pain, now is time to beat him while simbolically avenging your mother, gentlemen, the summon gloves has come out
 
My friends and I play a lot of fighting games and whenever we try a new one I always stay away from system mechanics: like Street Fighter 6's drive system or GBFVR's spot dodging and other mechanic I don't even remember the name of.
 
I have a lot of quirks, some of it is just OCD type stuff.

I always try to enter the boss room in a cool pose in Mega Man X games, since the games tend to freeze you in place for a second or two as you transition from the corridor to the room.

When I replay Mega Man X games I try to beat the bosses without using their weapon weaknesses as it makes for a more satisfying and more dramatic fight. It's the way I actually imagine Zero fighting them, X seems like the more likely one to rely on weapon weaknesses. He needs short cuts, while Zero is pure skill and power.

I don't use healing items in games unless I really have to. It feels like cheating. I also like doing no damage runs in many games, which can be both fun and frustrating in equal measure.

If I can finish a boss fight with a super move or something particularly cool looking I will always try to (like dashing towards them and firing off a fully charged blast with Mega Man X).

I must collect every ring, coin, etc. in a platform level including all of the hidden, collectible items.

I always do all side quests before proceeding with the main storyline in a game.

I will NEVER play a game on anything below normal difficulty. I have my pride.

I'm very anal about statistics in games. I actually hate when games have statistics pages. If a game tracks deaths I obsess about keeping them at zero. If I die and it gets recorded I will reload a previous save or overwrite my current save file with an older backup save. I also have to keep hospital visits at zero in a Grand Theft Auto game.

I always talk to every NPC no matter what the game is and multiple times to make sure they don't have additional dialog. People actually take the time to write this stuff and many gamers just ignore it.
 
using Cait Sith useless ass to insta kill all of the 4 extremely powerfull weapons super bosses in the og FF7, just start battle with his Limit Break full and insta kill them.

final fantasy GIF
 
i am very much a grandstander and will do anything for the clip. i am known for absolutely throwing or feeding in games just for the "what if" scenarios.
 
Well i had my experience with Dark Souls 2, and the specific Boss that had a "oddly specific way" to beat was Dragonrider.

Just wait until he takes 7 steps if i recall correctly, and then just roll to the right side just as he attacks. Which made him fall through the arena.
 

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