Your favorite games that no one praises

Watch_Dogs. It received some praise when it released back in 2014, but was somewhat overlooked as it released the same year as: Titanfall, Dark Souls 2, Far Cry 4, and Destiny. Then the sequels were released with... mixed reception, which soured the public image of the namesake. Watch_Dogs had a great story, solid mechanics, fun gameplay, and I really liked it.
 
My Guilty Pleasure (Daikatana) :
This game is awesome but it could be much cooler without the bugs but it has a cool premise and still potential to be a great banger of a game.
I wanna believe .... and just a Pepsi . But John Romero wants make me into his House-maid called B**** . Why this Campaign John ? WHY ?!

The underrated masterpiece that could bring Survival Horror into a new sub-genre :

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The game is great and has such unrivaled Potential . And its still overlooked to this day . The gameplay was awesome , the characters were very unique and i like the overall gameplay that is one step away to being extremly unique if it only had randomised alot of its elements instead to have fixed placements for its monsters , items and even scripts . The Sequel could be the next step but as an Rouge-like Horror-game or going for an Horror-rpg-with a huge school and different approaches how to get into rooms and goals that has many pathways with their own dangers , items and weapons to find . Still underrated and great .

This arcade game needs recognition because its too awesome :
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Can we please get this kind of Fantasy again ? As a beat`em up its not the hardest but one of the best for having fun . The music and the monsters are so Robert E. Howard - esque and Frank Franzetta romanticised which rivals Golden Axe and maybe even succeded . We need that kind of fantasy again .
 
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Probably the Trauma Center series, mostly looking at New Blood and Trauma Team.

Look, I love a good medical drama about doctors fighting a deadly virus and Trauma Team is very emotionally powerful imo.
 
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Motherfucking Gorky 17, does ANYONE even know what the hell this game is? This unique piece of beloved jank? This RPG that ACTUALLY makes you understand that the different "elements" need to be used or else you get absolutely destroyed? This beautiful piece of poorly voice acted slavjank?
 
I played Gorky 17 back in the day, at that time I quite loved turn based tactics games, like X-Com (Apocalypse still being my favorite until today) and Gorky 17 had a great setting and atmosphere.
 
Full Pipe (Полная Труба)
It a Point & Click game made by Russian Animator Ivan Maximov, he's also the artist who designed the Infamous Dendy Mascot.

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Yuppie Psycho gets slept on imo. It's a really interesting, retro-style game that bills itself as survival horror but hardly resembles the genre staples. It's doing its own thing and I really like it. It's also got this surreal-horror vibe that's reminiscent of Twin Peaks. Hope more people will give it a chance in the future.

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GTA Chinatown Wars may be not be as good as VCS, but i still loved it, both the PSP and DS version are still hidden gems, if you want to throw crap at something GTA in Nintendo, Advance is my personal punching bag, but if something bad happens to Chinatown wars, i will kill everybody here and then... IDK, get myself chocolate mint ice cream
 
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Mana Khemia 2, a somewhat low-rent but very cute game about crafting items and exploring with a very, very fun combat system that mixes turn based planning with enough mechanical depth to make every fight action packed. The pixel art is incredible, but the low-stakes story and a handful of Bleh characters could turn off some

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Megaman Starforce 3, the swan song of the once-prolific megaman rpgs. A combination of Punch-Out esque behind the back dodging, weaving, blocking, and striking, Great Card-Based action rpg battles with meaningful deckbuilding and card considerations that don't feel like youre filling your deck with garbage, strong level and boss design, great difficulty and customization, and the best iteration of the everpresent Form Change system combined with the Noise Gauge, maybe the most compelling second-to-second gameplay justification in an action rpg

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Tear Ring Saga, the best fire emblem game
 
not exactly a favourite, but i have a soft spot for Deus Ex Invisible War which is basically a pariah take as far as i have encountered on the internet

a far more recent and i personally feel tragic example is this game, it is so fucking rad why did it make absolutely no waves https://store.steampowered.com/app/1299690/Gori_Cuddly_Carnage/
the music, art, concept, feel of the game is quite rad and novel.
i'm the only person in my tiny little internet bubble who even knows this game exists

there are several other such recent examples, i guess those ones most chalk up to being indie devs with no marketing
 
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More people should talk about Xanadu Next and its unnecessary sokoban puzzles lol. A flawed masterpiece that creates a great atmosphere for you to get lost in, with very good environmental design and music. The only two things I disliked were the awkward controls (mainly getting used to the camera angles using kb+m) and the sokoban puzzles (maybe because I wasn't expecting to find many of them, resulting in me getting tired of moving crates by the end of the game). Oh, and the shop with the economy system... I didn't even bother with it. I went to the shop only like five times in my entire playthrough. You will find out why very quickly.

But other than I had an amazingly fun time with it. Xanadu Next genuinely deserves more attention.
 
View attachment 4324

Mystic Formula on PC Engine CD

It's top down shooter that features a cooperative 2P mode. features some colorful cut scenes between stages. some ideas seemed half baked like entering a robot suit in one stage for whatever reason. oh and the motorcycle stage had some wonky moments, but overall it's a short but fun game.. give it a try!
So this looked exciting until I did some research and found the Hardcore Gaming 101 article on it. Those floor tiles remind me of this one time I went apartment hunting and found a place that was fully furnished with rugs and everything. However, it hadn't had anything changed about it since the 1970s, so it was probably the most uncomfortable place to look at anyways. I'm not sure I'd be comfortable with that in game form.
 
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Especially the PS1 version.

Darkstone was an early Diablo clone. I hadn't played the original Diablo or its sequel yet, just D3 and 4. I know some people like the PC version, and there are bits and bobs taken out for the Playstation version -- multiplayer over LAN, having a second CPU-controlled character you can swap between, and abilities that worked only with a second character either way.

Still, it's a fun medieval fantasy game from later in the PS1's lifespan. Just like with certain PC RPGs on the XBox, the game just feels so much better with a controller. It's a bit clunky in some ways, but still entertaining. Heck, I'd started a new save file a couple days ago.
 

This, while i got into Adventure games with Guybrush's trip to Monkey Island, i really got the charm the genre offers with this one, sadly i haven't found a way do play it be legally or... you know in a functional way, so i have to conform with longplays
 
Disaster Day of Crisis. It may have been praised highly at a certain point at launch, but these days, i feel it deserves a lot more love, just an insane combination of rail shooting, saving people, a terrorist plot and disasters straight out of a Roland Emmerich movie makes it so memorable

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In a more off the wall choice, i believe 50 Cent Bulletproof is a pretty decent visceral shooter, most people praise Blood in the Sand because is the most available one, but Bulletproof embraces that absurdity equally and in really fun ways, something that could only came out during its era.

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And for my final choice, i am aware that Electric Underground has made videos supporting a re-evaluation for Dead to Rights, but it is still quite sad most people dismiss it as a Max Payne rip off when they play completely different, it might as well be Ninja Gaiden with guns with how much relentless difficult encounters it throws at you, on top of having a pretty funny and over the top story, like it somehow it doubles down on each story beat it shows.

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This, while i got into Adventure games with Guybrush's trip to Monkey Island, i really got the charm the genre offers with this one, sadly i haven't found a way do play it be legally or... you know in a functional way, so i have to conform with longplays
I have to do a bit more research into it but the most common way I see people run The Neverhood on modern PCs is with a piece of software called ScummVM. It was originally designed to play LucasArts point-and-click games but can handle other compatible programs on a variety of systems, not just PC. However, you will need a copy of The Neverhood.
 
I have to do a bit more research into it but the most common way I see people run The Neverhood on modern PCs is with a piece of software called ScummVM. It was originally designed to play LucasArts point-and-click games but can handle other compatible programs on a variety of systems, not just PC. However, you will need a copy of The Neverhood.
A Iso will do?
 
View attachment 4324

Mystic Formula on PC Engine CD

It's top down shooter that features a cooperative 2P mode. features some colorful cut scenes between stages. some ideas seemed half baked like entering a robot suit in one stage for whatever reason. oh and the motorcycle stage had some wonky moments, but overall it's a short but fun game.. give it a try!
Game's so obscure that it's not even on the Repo, wild
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I have never heard anyone talk about Rhythm Thief & the Emperor's Treasure; it is a good Rhythm Mystery game that takes advantage of the 3Ds for wacky controls throughout its mini-game style Rhythm games.
Sega, please continue the series.





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I game I got it randomly from a GameStop, A Witch's Tale, a Nis tile where you play as a little witch girl who thinks they are too good for school and ends up releasing an old witch by accident and now has to fix it.
I really like it cause your party consists of Liddell ( The little witch herself.) and two dolls.
The way you get more dolls is to find them on the overworld and do maybe an out-of-the-way puzzle or two.
I always have a soft spot for finding party members.
Wh- Witch's Tale mentioned?! I played that a month ago. Oh also Rhythm Thief cool
and lastly, people dismiss the games (At least the Demikids Duology and the only translated one for GBC) as Pokemon ripoffs... *Deep Breath*

NOT ONLY MEGATEN CAME FIRST, BUT ACTUALLY MASUDA ADMITED POKEMON'S MONSTER CATCHING IS BASED ON SOME ASPECTS OF SMT!
This argument would be fair if it was like, Last Bible, which actually predates Pokemon despite being a monster sim in a similar vein, but DemiKids is very obviously trying to cash in on the Pokemon trend, let's be real. Dual versions, stripped down demon designs to look more cute and marketable, incredibly simple and barebones story, it even first released nearly an exact year after Pokemon Gold & Silver (in Japan). They saw that Pokemon was a moneymaker and naturally, others wanted to make their own, like how SEGA attempted a Legend of Zelda clone in Ragnacenty/Crusader of Centy/Soleil. It's not unique in that regard either, Medabots tried doing that too, and Mega Man Battle Network/Star Force also attempted with the multiple versions, each having their own content. It's really just that unlike Pokemon, these games committed to their exclusive versions whereas Pokemon games are the exact same minus one location and a few Pokemon. Now, does that make any of these games bad? Obviously not, but the take for DemiKids specifically isn't 100% wrong.
 

This, while i got into Adventure games with Guybrush's trip to Monkey Island, i really got the charm the genre offers with this one, sadly i haven't found a way do play it be legally or... you know in a functional way, so i have to conform with longplays
skullmonkeys gets even less recognition i feel, though having returned to play it recently it is balls hard even with save states lul

 

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