Why are ppl dead set on calling games "dead"

Current gaming Discourse is very obsessed with the current moment and hype/trends, whatever came out last year is old news unless there's DLC or an update. I'm so glad I'm fairly unplugged from it and only hear about this stuff second hand usually now.

There's also an annoying sense of superiority the kind of people who shriek 'dead game' bring to the table. People at college basically insulted me for liking ARMS by constantly going on about it being dead and acting like they, people who never touched it, knew more about the game and its state than the person actively playing it with people online. Regularly confused why I didn't ditch them sooner.

Now I'm in groups that regularly play random old ass fighting games that have largely been forgotten and only have active players when we play. I actually prefer the double digit fightcade lobbies to Third Strike's endless stream of chatter.
 
When it comes to people saying insert game is dead, a lot of the time it's just that the peak has chilled out and it's more or less in the normal state of post-release. Games like Repo or Marvel Rivals will naturally go down in players after the initial release and maintain a certain number of players on the daily and that's far from "dead".

Especially when an actual dead game as stated a ton in the thread are games that you can't play anymore, as the name suggests than the other idea of a game's player base lowering in numbers. Overall just gamers being gamers at the end of the day and saying stuff that's just not true from (dead) gamers following the current hype trends.
 
To be fair, you can have a lot of players, but the people playing it are very insular, solitary, and/or often locked behind guild chats and you are just bumping into mute people that don't team up. To me, that is also a dead game.

It's like Elder Scrolls Online. I've tried many times to get back into it, but it's honestly dead a as door nail. Everyone does their own thing, playing single player in an online game, and there is no community that I can find.
 
The old lady yelling at clouds in me wants to say that it's largely a shift in gamer culture towards a "FOMO" model of rotating interests - things are "in" or they're "out"; coupled with most discussions about gaming happening in social media, which is itself largely built around fostering conflict for the sake of user retention, so 'my game is better than your game" pissing contests are the default mode of discourse that shapes every interaction had in these spaces.
 

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