Ah, the noble art of gaming ethics, where I, a self-proclaimed connoisseur of pixels rarely dabble in the murky waters of piracy—unless absolutely necessary, of course. As I pen this missive, I'm struck by the reality that not even a single shiny new game has sparked my interest. But old titles? If I can play them—say, on a Switch or if I have a fondness for the studio—I’ll whip out my wallet faster than you can say “nostalgia tax.”
Now, if we’re dealing with a long-abandoned relic, where the only option is paying a ransom to some eBay goblin with a nostalgia fetish? Yep, consider my moral compass spinning wildly; I’ll just take that digital treasure for free. And can we talk about those DLC prices? It’s like a greedy corporate giant said, “How can we squeeze the last drop of joy from our fans?” And voilà, overpriced DLC was born! That’s why, when it comes to gems like Dead or Alive 6, I bought the base game, but let’s just say I responsibly obtained the rest in a manner that didn’t involve bending over for a corporate cash grab.
And before you judge, let me throw in my defense: indie developers? If I love their work, I’m throwing my money at them faster than a kid at a candy store. So there you have it, folks—my gaming morality wrapped in a shiny, cheeky package.