What's a game everyone loves but you don't like it?

But what is it about it that resonates? Is there some super deep story bit? Do I need to have consumed all of homestuck or something first?
People really love the characters and love how the story brings in the idea of sparing everyone as a core concept.

If you don’t click with the cast then you won’t click with the game. Sorry bud. It’s just one of THOSE titles.
 
They’re allowed to! FF8 is super different from 7, and so it appeals to a different crowd! Squall, the high school setting, Triple Triad… the game has tons of things that resonate!

FF8 I feel like it is even more polarizing that FF7. I think everyone who is a fan of Final Fantasy can respect FF7 for bringing mainstream prominence to the series. But FF8 has either die hard fans or absolute haters. The only element of FF8 that gets unanimous praise is Triple Triad.


I had a very poor experience with Legend of Zelda: Ocarina of Time. Played the 3DS version. I just… didn’t care for it. I got about as far as the Forest Temple (the first adult Link temple) before admitting to myself that I hadn’t had fun the entire game and was trying too hard to enjoy myself.

I played it perhaps a bit too late in my life. I was 14, so part of the magic that other people felt was probably not as much there.

I like Ocarina of Time, but I do admit that it has some nasty dungeons, the water temple in particular. I wasn't a huge fan of the camera controls and the N64 controller design in general, but that criticism can apply to any N64 game.
 
People really love the characters and love how the story brings in the idea of sparing everyone as a core concept.

If you don’t click with the cast then you won’t click with the game. Sorry bud. It’s just one of THOSE titles.
Maybe I'll try it again and see how I feel after an actual playthrough. I've had other stuff I've bounced off of and then returned several years later and felt completely differently about it, so we'll see.
 
Honestly I get the impression that disliking FFVII isn't actually as rare as that game's remarkably vocal fandom might suggest.
I'm definitely not a fan of it, despite it being the first game to make me cry.

Same for FFX, for that matter - the cast of that game never clicked with me (though teenage me did like Auron, of course) and the artdesign, while fancy, always took me out of the experience with how ornate it is.
Indeed, just a conversation starter you could say...
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Wait you love FF8 but not FF7?
IKR FF8 was my first FF, so I guess there's that...
 
Pikmin - I really don't get what the fun part of this game is to be honest
Pokemon - I like JRPGs with great story and great characters but this series suffers from both, don't like having a team of silent creatures do the job for you instead of well developed characters.
 
Alright, I’ll catch some heat:

Sonic Mania.
I know there was PROBABLY some push to go “oh the game is bad actually” on Twitter or some crap, but no. I’ve ALWAYS felt this.
The game is great. It’s fluid, fast, fun, and has characters done right! But… it has a mixed bag of new levels. And there’s only four of them. Aesthetically, the game doesn’t move the Classic series needle forward much more than smoother animation and some polygon elements.

The big problem for me though is scenario. The Classic Sonic games always had a rhyme or reason to their settings and locations. Surreal and dreamlike, while also still being grounded enough for me to say “this is a world”. It’s one of the reasons I have beef with Sonic 2: the world is so focused on making you go fast that it starts to lose its believability to me. Mania has a totally separate issue: its story doesn’t matter. To a degree where it’s actually insulting.

Take a bit of Sonic 3 & Knuckles, complete with Angel Island falling AGAIN. Design some new robots that die as fast as they are introduced. Bring in this giant Eggman mech that is not only lower scale and stakes than prior finales, but also isn’t even something you get to fight. Metal Sonic is here… he just kinda is. It really just feels like a remix without purpose. Generations AT THE VERY LEAST had the excuse of time travel. In this game, we introduce a rock the player never gets to use, so they never get to form a connection with it, and its powers are… whatever the developers want.

Mania, to me, feels like an engine. A great engine! But just an engine. An engine that I’m playing non-descript levels in. It’s fun, but feels lacking to me, like it’s missing that added spice of scenario that the Classic Sonic games had as something that set them apart from their contemporaries.
 
There's always been some healthy skepticism on FFVII in the fanbase. I remember looking at the previews of FFVII and not being super excited about it at first glance. The hype and CGI cutscenes eventually won everyone over, but I think most Final Fantasy fans who aren't specifically FF7 fans can admit that there are some serious flaws with the game.
To be fair, every FF game is flawed, no exception. Even as a fan of 7 and a detractor of 8 I recognize they have pluses and minuses.
 
Alright, I’ll catch some heat:

Sonic Mania.
I know there was PROBABLY some push to go “oh the game is bad actually” on Twitter or some crap, but no. I’ve ALWAYS felt this.
The game is great. It’s fluid, fast, fun, and has characters done right! But… it has a mixed bag of new levels. And there’s only four of them. Aesthetically, the game doesn’t move the Classic series needle forward much more than smoother animation and some polygon elements.

The big problem for me though is scenario. The Classic Sonic games always had a rhyme or reason to their settings and locations. Surreal and dreamlike, while also still being grounded enough for me to say “this is a world”. It’s one of the reasons I have beef with Sonic 2: the world is so focused on making you go fast that it starts to lose its believability to me. Mania has a totally separate issue: its story doesn’t matter. To a degree where it’s actually insulting.

Take a bit of Sonic 3 & Knuckles, complete with Angel Island falling AGAIN. Design some new robots that die as fast as they are introduced. Bring in this giant Eggman mech that is not only lower scale and stakes than prior finales, but also isn’t even something you get to fight. Metal Sonic is here… he just kinda is. It really just feels like a remix without purpose. Generations AT THE VERY LEAST had the excuse of time travel. In this game, we introduce a rock the player never gets to use, so they never get to form a connection with it, and its powers are… whatever the developers want.

Mania, to me, feels like an engine. A great engine! But just an engine. An engine that I’m playing non-descript levels in. It’s fun, but feels lacking to me, like it’s missing that added spice of scenario that the Classic Sonic games had as something that set them apart from their contemporaries.
No one loves Sonic Mania, they just like the concept of it.
 
Minecraft, probably the most useless and overrated game of all times. I always thought you have some serious mental issue if you like playing that game.

I think Minecraft is only overrated if you look at it as a traditional video game. It is more of a toy or a sandbox and it has the same intrinsic appeal as Legos. I can totally understand why kids would gravitate towards it.
 
I think Minecraft is only overrated if you look at it as a traditional video game. It is more of a toy or a sandbox and it has the same intrinsic appeal as Legos. I can totally understand why kids would gravitate towards it.
Yup.
As a youngster, I can tell you point blank that creating pixel art in the Creative Mode of the game was how my Art class tied in our “school mandated tablets” in that first year. Was actually a great use of it and taught me a lot about how pixel art is created and the importance of using different coloring to make sprites look not as flat.
 
Minecraft, probably the most useless and overrated game of all times. I always thought you have some serious mental issue if you like playing that game.
I guess people like the sandbox aspect of it, or the crazy amount of mods? it just looks unappealing to me. If I were to play something like that it would probably be DQ builders, but even so, not likely.
 
Minecraft, probably the most useless and overrated game of all times. I always thought you have some serious mental issue if you like playing that game.
Oh my various fucking gods... I KNOW, RIGHT!?

Every time I've ever, EVER tried to play Minecraft I'd been bored as hell. Whether playing with my little brothers, or my parents, or my cousin when he was young... good Osiris in Aaru, that game always bores me to friggin' tears! Even as a creative person, I just don't give a flying fuck about fucking Minecraft, I'd rather draw or write or jot down video game ideas I'll never make over playing digital Legos in some bigot's overrated game for tweens.

*ahem*

All that said? There are all of three things I will give due credit for, when it comes to Minecraft.
  1. The fox and cat mobs are cute (and I wish you could turn ocelot mobs into domestic cats by giving them fish again like you could in older versions)
  2. Minecraft Dungeons was a dece hack-and-slash when I played with my cousin
  3. It helped spawn Terraria, which was ten times better
All in all, it's probably just not for me. But I needed to get that off my chest, and @Asian girls lover kinda sorta opened the floodgates for me. That's been buried deep for a while now.
 
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No one loves Sonic Mania, they just like the concept of it.
And its engine! Again, its fast, fun, and the characters handle great!

I just wish it didn’t have so many reused levels, some levels were better, and that there was more of a prominent story to really tie it all together and make events feel like they matter.
 
Oh my various fucking gods... I KNOW, RIGHT!?

Every time I've ever, EVER tried to play Minecraft I'd been bored as hell. Whether playing with my little brothers, or my parents, or my cousin when he was young... good Ra in Aaru, that game always bores me to friggin' tears! Even as a creative person, I just don't give a flying fuck about fucking Minecraft, I'd rather draw or write or jot down video game ideas I'll never make over playing digital Legos in some bigot's overrated game for tweens.

*ahem*

All that said? There are all of three things I will give due credit for, when it comes to Minecraft.
  1. The fox and cat mobs are cute (and I wish you could turn ocelot mobs into domestic cats by giving them fish again like you could in older versions)
  2. Minecraft Dungeons was a dece hack-and-slash when I played with my cousin
  3. It helped spawn Terraria, which was ten times better
sigh...when you're reminded that Minecraft Dungeons isn't on the Vita. Thats like the only Minecraft thing I wanna play.
 
And its engine! Again, its fast, fun, and the characters handle great!

I just wish it didn’t have so many reused levels, some levels were better, and that there was more of a prominent story to really tie it all together and make events feel like they matter.
My problem with Mania is this exactly. It should have had 12 or so completely original zones and leave the remixed ones for an extra mode or future DLC. It falls short of being the true Sonic 4, in my headcanon, and that's sad.
 

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